Hello people, LeBoss here with his most successful Sun team yet. First (possibly only) team to defeat Mike's Sand Team. Anyways, I realize that I have a weakness to Ice, but that hasn't been a problem yet. I'm debating whether I should run Specs on Latios. Help me out with your suggestions ;) Anyways, on to the team!
Quick Preview:






Ninetales:

Ability: Drought
Item: Leftovers
Nature: Calm
EV's: 252 HP, 252 SpDef, 4 Def
Moves:
- Sunny Day
- SolarBeam
- Fire Blast
- Will-o-wisp
Alright, as you can clearly see, Ninetales is my weather inducer. Sunny Day is to induce have an advantage when pokemons, namely Tyranitar and Politoed, come in. SolarBeam is an epic coverage move for the fox. Fire Blast is STAB. Will-o-wisp is to cripple many physical attacker/walls that try to come at me.
Infernape:

Ability: Iron Fist
Item: Life Orb
Nature: Hasty
EV's: 252 attack, 252 Spe, 4 SpAtk
Moves:
- Close Combat
- Mach Punch
- Thunder Punch
- Overheat
This. Dude. Wrecks. Close Combat is here to take down some threatening pokemons in OU, mostly Heatran and non-scarfed variants of Kyurem-B. My ONLY Mamoswine counter, so this guy is valuable. Also a Backup if Ninetales can't take down Tyranitar down by itself. Mach Punch works very well to pick off weakened foes, and the semi-rare Scarfed Obamasnow :P. Thunder Punch is mainly for water types like Stamie, Tentacreul, and Jellicent. Oh, and the Flying types. Overheat is just my way of saying SCREW YOU to all physically defensive pokemons that do not resist fire attacks. And dont forget about the Sun + Life Orb :)
Latios:

Ability: Levitate
Item: Choice Scarf
Nature: Timid
EV's: 252 SpAtk, 252 Spe, 4 SpDef
Moves:
- Hidden Power Fire
- Dragon Pulse
- Psyshock
- Energy Ball/Solarbeam
Hp Fire. The best way to abuse the Sun with this dragon. Dragon Pulse is my STAB, and preffered over Draco Meteor since Latios is usually the last pokemon alive, and i dont want to be taking chanseys (oops, i meant chances :P) with -2 SpAtk. Psyshock is how i tell the Blobs to get out of my face, and good against opposing Venasaur's that don't carry HP Ice, have a boost from Growth, or carry a Life Orb. Energy Ball is what i am carrying, to take down opposing pokemons, mainly Gastrodon. However, I'm considering Solarbeam > Energy Ball for more power.
Landorus:

Ability: Sheer Force
Item: Life Orb
Nature: Timid
EV's: 252 Spe, 252 SpAtk, 4 HP
Moves:
- Rock Polish
- Focus Blast
- Earth Power
- Hidden Power Ice
Standard Rock Polish set here. Basically, i set up Rock Polish, and then proceed to sweep. Ice shard will be the death of me, however. Focus Blast is nice when up against a Scarfed Kyurem-B and i have my Rock Polish boost and sends Heatran to the fiery pits of Hades, where the climate is more fit for him :P. Earth Power is just amazing, and it's STAB. HP Ice is good for opposing Landorus/Venasaur/Dragon type pokemons. Nothing much to say about him.
Starmie:

Ability: Natural Cure
Item: Leftovers
Nature: Timid
EV's: 252 HP, 100 Def, 156 SpDef
Moves:
- Ice Beam
- Psychic
- Rapid Spin
- Recover
Starmie, my lovely Starmie... Anyways, Ice Beam and Psychic are just my attacking moves, nothing special. Rapid Spin, however, is what i use it for. Rocks, are a little scary to my team, so it's this pokemons job to make sure the others can do their's safely. Recover is, of course, to make sure this guy last longer and Spin more rocks that may come my way.
Venasaur:
Ability: Chlorophyll
Item: Life Orb
Nature: Timid
EV's: 252 Spe, 252 SpAtk, 4HP
Moves:
- Sleep Powder
- Growth
- Giga drain
- HP Ice
Sleep Powder. The perfect move to at least get 1 free Boost from Growth. Then, sweep all you want, or go for another Growth (if you dare). Giga Drain is STAB and very nice, as it heals off Life Orb damage. HP Ice is for dragons, but i dont find much use for it.
I am LeBoss. My OU Sun team. And this is Jackass :P