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Sand team OU help?

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I made my first sand team and I want you, yes you, to tell me what you think.

You fat Hippo! (Hippowdon) @ Leftovers
Trait: Sand Stream
Shiny: Yes
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Ice Fang

Shazam!!!(Alakazam) @ Life Orb
Trait: Magic Guard
Shiny: Yes
EVs: 196 Spd / 196 SAtk / 116 SDef
Timid Nature
IVs: 30 SAtk
- Shadow Ball
- Energy Ball
- Focus Blast
- Psychic

Boing(Ferrothorn) @ Leftovers
Trait: Iron Barbs
Shiny: Yes
EVs: 228 SDef / 52 Atk
Sassy Nature
IVs: 0 Spd
- Stealth Rock
- Thunder Wave
- Leech Seed
- Power Whip

Go away(Terrakion) @ Choice Band
Trait: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake

I hav no freinds(Scizor) @ Expert Belt
Trait: Technician
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bug Bite
- Bullet Punch
- Swords Dance
- Pursuit

Strawberry(Jellicent) @ Leftovers
Trait: Water Absorb
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Will-O-Wisp
- Recover
- Shadow Ball
- Surf

Bear in mind this is my first sand team. I will add in descriptions later.

asked Feb 2, 2013 by ReadyAimFire
edited Feb 2, 2013 by ReadyAimFire
What are the actual pokemon?
Its pretty obvious
1. hippowdon
2. alakazam
3. ferrothorn
4. terrakion
5. scizor
6. jellicent
yes but it makes things easier.
Why 30 SAtk IVs on Kazam? go all out and use 31

also, if you want, you can run Lefties > Ex Belt on Scizor to set an extra SD...

1 Answer

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Best answer

Hippowdon - your set actually looks pretty good. I run Toxic > Ice Fang, but that is just personal preference, also consider running Whirlwind.



Alakazam - I used Alakzam on my first Sand team, and I flat out love him. I have tried 4 different variations, those being Choice Specs, Life Orb + 4 attacks, Life Orb + Sub and 3 attacks, and Calm Mind + Focus Sash and 3 attacks. My favorite was Sub + 3 attacks by far.

Alakazam @ Life Orb
Trait: Magic Gaurd
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Psyshock
- Focus Blast
- Shadow Ball/Hidden Power [Fire]

With Magic Gaurd, you aren't taking damage from Life orb, Sand, any kind of status, hazards, etc. And you had better beleive this is abusable. Substitute protects you from being revenged by priority, specifiaclly Suckerpunch, Psyshock is STAB and hits quite a lot of things, Focus Blast hits Steel and Dark types mainly, that Psyshock really can't, and the last option, Shadow Ball hits Ghost types and gives you completely unresisted neutral coverage, as well as hitting 351 pokemon super effectively. HP Fire is another more reliable option for taking down Steel types, namely Scizor, Forretress, and Ferrothorn.



Ferrothorn - The set looks good, but what are you doing with the EVs and IVs? O Spd IVs isn't helping you, and you waste like half of your EVs. For a spread, go with 252 HP / 76 Def / 182 SDef



Terrakion - I am also going to be suggesting some minor things here.

Option #1: You have all that raw power, go with Adamant nature, you'll bury small cities. And second, Quick Attack > Earthquake, it may seem odd but the priority is useful for revenge killing weak opponent's that would normally outspeed and kill you.

Option #2: Scarf him and call it a day, your team could use a scarfer pretty badly.*



Scizor - I'll be doing basically the same thing here as I did with Terrakion.

Option #1 : If you went with Option #1 for Terrakion, give him Leftovers/Life Orb, and replace Pursuit for Superpower.

Option #2: If you went with Option #2 for Terrakion, give Scizor the following set:

Scizor @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Pursuit
- Superpower
- U-turn *



Jellicent - I have been using this guy a lot lately and I quite like his bulk, and ability to run a baws support set. Use the following set:

Jellicent @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 216 Def / 44 Spd
Bold Nature
- Scald
- Taunt
- Recover
- Will-O-Wisp

Scald is STAB and lets you get some additional damage on foes while they are being worn down by Burn, Taunt is very useful for trolling other walls such as Ferrothorn, Recover is for recovery (Surprise!), and W.O.W. cripples physical attackers, which helps support the team and Jellicent. the 44 Spd EVs allow Jellicent to Taunt, Burn, and Recover before many things that would usually outspeed and ruin you.



There's my 2 cents, overall it's a nice team.

If you see a * after the options on Terrakion and Scizor, it means that is the recommended option.

answered Feb 2, 2013 by |SentByRavens|
selected Apr 22, 2013 by ReadyAimFire
Thanks you SBR! not bad for my first go ;} but it will be much better now.