Forretress (M) @ Red Card
Trait: Sturdy
EVs: 96 HP / 160 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Toxic Spikes
- Spikes
- Stealth Rock
- Explosion
Lucario (M) @ Focus Sash
Trait: Steadfast
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roar
- Copycat
- Agility
- Aura Sphere
Metagross @ Leftovers
Trait: Clear Body
EVs: 64 HP / 252 Atk / 32 Def / 160 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Selfdestruct
- Toxic
- Earthquake
Skarmory (M) @ Red Card
Trait: Keen Eye
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Spikes
- Whirlwind
- Taunt
- Toxic
Heatran (M) @ Life Orb
Trait: Flash Fire
EVs: 128 HP / 64 Def / 252 SAtk / 64 SDef
Modest Nature
- Magma Storm
- Dragon Pulse
- Earth Power
- Hidden Power [Grass]
Empoleon (M) @ Life Orb
Trait: Torrent
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Drill Peck
- Earthquake
- Swords Dance
Team Strategy:
Forretress sets up traps, and if any fire users approach him I can switch into Heatran, Forretress mainly focuses on Stealth Rocks and Toxic Spikes first, and if opponent is just setting up, then he starts using spikes aswell.
Anyone who hits forretress, will immediatly switch out due to Red Card.
Skarmory sets up spikes to maximum, and then abuses whirlwind until death.
Lucario Abuses the cheap trick of Roar and Copycat, if he has the right situation, he can set up agility on the switch, and then be practically invincible with priority being an exception.
Metagross is a Back up for Rocks, and Can explode after his job is done, while Also having the ability to stall out types with Toxic, and Take a super Affective E-quake to those who resist it, only weakness, Gengar : /
Empoleon is just a modern day physical sweeper ready to do his job if everything falls through. Also carrying Aqua Jet for any needed revenge kills.