Hello Database, and welcome to my first UU RMT.
"Type B IV" is the 4th UU Team I have made that uses a "Balanced" Playstyle (hence the title of the team). The reason I share it with you is not to show off what I have accomplished with it, but rather to post a team that I have not only enjoyed to play with but loved.
This team is considered to be among my greatest, next to my two best Monotype teams the "Sky Warrior's" and "A Wish for Victory", because I enjoyed playing with it so much, rather then it's spot on the Ladder or Record. And that is why I share it with you as an RMT, Database.
@ Red Card
Sturdy | Adamant Nature (+Atk, -SAtk) | 154 HP / 116 Atk / 176 Def / 60 Spd
Rock Blast | Earthquake | Stealth Rocks | Spikes
UU IV's Lead, Gaia's main duty is to Set-Up Stealth Rocks and Spikes, the Entry Hazards that allow the VoltTurn Coreto Sweep. The given EV Spread gives it a combination of Bulk and Offensive prowess, and 141 Speed, allowing her to Speed Creep on 0 Spd Abomsnow and KO with STAB Rock Blast, straight through the Sash. Earthquake is there as a option, completing Pangaea's Rock+Ground Coverage. Not much to say about her that isn't blatantly obvious.
Offensive Core- VoltTurn Synergy
Regenerator | Naive Nature (+Spd, -SAtk) | 252 Atk / 4 SAtk / 252 Spd
U-turn Fake | Out | Hi Jump Kick | Hidden Power [Ice]
Named after SSFIV's malicious but oddly sexy Juri, this Tai Kwon Do master complete's the First Part to UU IV's VoltTurn Core. (Working best over a set of Entry Hazards), Juri's main funciton on this Team is to rack up chip damage, or KO with an extermely powerful STAB Hi Jump Kick. Fake Out allows this to be done at it's best, racking up weak but steady damage and preparing for the KO. U-turn allows her to Hit-and-Run, damaging the foe while escaping from the Psychic Types that threaten her. The given EV Spread Maximizes offensive potential, making her fast enough to outspeed opposing Mienshao while still maintain decent damage. Naive Nature is used over the standard Jolly Nature for a decent powered Hidden Power Ice, which removes UU's most common Physical Wall, Gligar, and the other Flying Type Pokemon that threaten her as well.
Levitate | Modest Nature (+SAtk, -Atk) | 4 HP / 252 SAtk / 252 Spd
Volt Switch | Shadow Ball | Hidden Power [Grass] | Trick
EEK! A Rotom in UU? Yup, that's right, take a look at the UU Tier's only Scarfer+Spin Blocker. This little guy is very "Under" Rated, as it is the only Spin Blocker that is capable of handling Hitmontop and posing a threat to Blastoise. Eeks, named after the Rotom that I had once seen on Molk's RU Team, is the completion to UU IV's VoltTurn Core. This is made possible by his STAB in Volt Switch, 2HKOing the Standard Blastoise and 3HKOing the rare (but rising) 252HP / 252 SDef Blastoise before Hazards. Trick is here to screw over the UU Tier's Walls and Spinners. The given EV Spread allows Rotom to hit as hard as possible through the Modest Nature while also outspeeding Non-Scarfed Pokemon with the Scarf. And although the Speed drop in comparison to Timid isn't favorable, this guy isn't outspeeding a Raikou, Zapdos, or Mienshao anyways. Shadow Ball is used as Eeks' second STAB of choice, KOing Bulky Ghost threatening Juri (Mienshao) after multiple Hazard damage, and Hidden Power [Grass] is there for Coverage, taking an unexpecting Swampert by surprise.
Immunity | Impish Nature (+Def, -SAtk) | 236 HP / 16 Atk / 4 SDef
Earthquake | Poison Jab | Stealth Rocks | Roost
Named after Patapon 3's main villain, Sonarchy is the main Physical Wall of UU IV. Sonarchy's main duty to the team is to Set Up Stealth Rocks if Crustle fails, while Tanking most Physical hits, especially the Fighting Type moves that threatens his partner, Tondenga (Snorlax). This is made possible by Roost, healing 50% of it's health and increasing his longevity. Poison Jab is a more unreliable method of Poisoning the foe that rarely can be used as a Coverage option. The given EV Spread is straightforward: it allows Sonarchy to last as long as possible against Physical Attacks, while surviving a weak Scald or Ice Beam if need be. Earthquake is his STAB attack, of course.
Thick Fat | Impish Nature | 4 Atk / 248 Def 252 SDef / 4 Spd
Body Slam | Whirlwind | Sleep Talk | Rest
Also named after a Patapon 3 character, Tondenga, one of the Legendary Hero Classes of the Uber Hero, is UU IV's Specially Defensive Wall who is also able to function as the back-up Physical Wal (Mixed Wall). Tondenga is perhaps the MVP of this team, as it's Whirlwind move Phazes the foe's Set Up Sweepers, while also racking up Hazard Damage, better preparing the VoltTurn Core's Sweep. He also is responsible for spreading around Paralysis to the opposing team with his signature STAB move, Body Slam. This set is made possible through the "RestTalk combination, in which Tondenga restores it's Health, while still randomly pulling off Moves through Sleep Talk. The given EV Spread is the Normal type version of my Slowbro from "A Wish for Victory", taking advantage of a naturally titanic 461 HP, and investing in both Def. and SDef. for maximized Walling potential.
Serene Grace | Bold Nature (+Def, -Atk) | 4 HP / 240 Def / 232 SAtk / 32 SDef
Psyshock | Thunderbolt | Calm Mind | Substitute
Named after Opera's Prima Donna (First Famous Opera Singer), Anna is UU IV's Backbone, a Pokemon who is a combination of all the other's roles to send out when all other fail. Her main duty on this team is to set up and Sweep, racking up Calm Mind's behind a slow starting Substitute and then sweeping with STAB Psyshock and Thunderbolt. The given EV Spread makes her Bulky enough to take hits while setting up, often maintaining a Substitute against mediocre attacks, while also having the guts to take Darmintan's U-turn like a boss. She was recently replaced with a Bulky Raikou, but I am still in search of and open to suggestions for a better, preferably Slower and Bulkier Set Up Sweeper.
And that's is my team, "Type B IV/UU IV", brought to you out of love rather than glory. I really enjoyed using this team as it the Synergy between the Pokemon stretched further than just simple Typing, but also to Strategy. I personally consider it the the best team I have built, and believe it should stand as a progression in my team building skills, something I struggle but strive to get better at. I hoped that you will enjoy using it as much as I did; there is an Importable Copy located in the Comment Section of this post below.
Hope you Enjoyed my RMT, Database!
~ Enoch ~