Well this is a really nice team, I wasn't expecting it to be so well built at all. The synergy is great and the roles and descriptions are spot on. However, there's a couple of things I see which can be fixed so this team can be even better. Let's do it :]
Life Orb is soo much better than Choice Band. Cinccino is a very powerful pokemon in NU, but it's very predictable. For example, you are out against an Amoonguss. You go for Tail Slap as they switch in their Golurk. Now they get a free sub, or a heavy hit on one of your pokemon. Life Orb still gives you a power boost, but doesn't lock you in, which is very useful for a fast, frail pokemon like her.
Misdreavus looks pretty good, just replace Taunt for Heal Bell, it's pretty essential for a metagame with Spore lurking round every corner.
Well, I've used Scarf Luxray before, and I can tell you that a mixed set works much better. Intimidate isn't really a reason to use it over, say, Electabuzz. Go with this:
Luxray (F) @ Choice Scarf
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Wild Charge
- Ice Fang
- Volt Switch
If this still isn't your cup of tea, then Electabuzz makes a great replacement, with much higher Speed and a useful ability.
Electabuzz (F) @ Choice Scarf
Trait: Vital Spirit
EVs: 252 SAtk / 252 Spd / 4 Def
Modest Nature (+SAtk, -Atk)
- Hidden Power [Ice]
- Focus Blast
- Volt Switch
Fantastic. Gurdurr is such an underrated threat. I have been trying out a spread of 252 HP / 252 SDef / 4 Atk with a lot of success - lets him take special hits much more easily while recovering with Drain Punch. However, it hinders his ability to revenge kill stuff like Cincinno at full health. Still a great option.
Lapras is an okay 'mon, but I have a much better idea for this slot. Alomomola! Paired with Amoonguss, they form a fantastic Regenerator core that lets them comfortably wall most offensive threats in NU (damn expert belt Emboar). She has an amazing HP stat and solid Defense, which, along with her great ability, makes her ideal for a Wish passer. Here's the set most people run:
Alomomola (M) @ Leftovers
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
Wish/Protect combo for stalling and reliable recovery. Toxic for constant residual damage, because she has pretty awful offenses. Knock Off is also a great option in the last slot (credit to Mike :P) which cripples a lot of things that rely on their item, like eviolite users etc.
Okay. Well, first off, a spread of 252 HP / 120 Def / 136 SDef with a Calm nature works better in my experience, allowing the Alomomoonguss core to take hits from both sides of the offensive spectrum. Also, HP Rock may seem like a great move to cover his weaknesses, but in reality it just doesn't hit the things it's supposed to hard enough, especially with no investment. There are a lot of great options for that slot - Stun Spore, Sludge Bomb, and Synthesis being just a few. Other than that, he looks perfect.
Well, I'm done. Hope I helped :]