Bone Rush (move)
|PP||10 (max. 16)|
Bone Rush hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.
Each hit of Bone Rush is treated like a separate attack:
- Each blow can get a critical hit independently.
- Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each blow.
- If the Sturdy ability or Focus Sash/Band items activate before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
- If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.
The Skill Link ability will cause Bone Rush to always hit the maximum number of times.
In Generations 2-4, if the Focus Sash/Band items activate before the final hit, subsequent hits do not cause the holder to faint.
In Generations 2-3, Bone Rush ends immediately if any hit breaks a Substitute.
In Generations 2-4, Bone Rush has 80% accuracy.
Targets a single adjacent Pokemon.
|An attack that hits 2-5 times.|
|Strikes the foe with a bone in hand 2 to 5 times.|
|FireRed/LeafGreen||The user strikes the foe with a bone in hand two to five times.|
|The user strikes at the foe with a hard bone two to five times in a row.|
|Black/White||The user strikes the target with a hard bone two to five times in a row.|
Learnt by level up
These Pokémon learn Bone Rush at the level specified. The level numbers given are for Pokémon X & Y and may vary in other games; check the Pokémon's dex page for details.
#104 / Ground
Level 37 Marowak
#105 / Ground
Level 43 Lucario
#448 / Fighting · Steel
Level 29 Mandibuzz
#630 / Dark · Flying