| Type | Fighting |
|---|---|
| Category | Physical |
| Power | 100 |
| Accuracy | 50 |
| PP | 5 (max. 8) |
| Introduced | Generation II |
Targets a single adjacent Pokemon.
DynamicPunch deals damage and confuses the target, if it hits.
Pokemon with the ability Own Tempo or those behind a Substitute cannot be confused.
TM01 in Generation 2
| Gold/Silver Crystal |
An attack that always confuses. |
|---|---|
| Ruby/Sapphire Emerald |
Powerful and sure to cause confusion, but inaccurate. |
| FireRed/LeafGreen | The foe is punched with the user’s full power. It confuses the foe if it hits. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. |
| Black/White | The user punches the target with full, concentrated power. It confuses the target if it hits. |
These pokemon learn DynamicPunch at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.
These pokemon can learn DynamicPunch as an egg move. Their breeding groups are also shown for reference.