| Type | Fighting |
|---|---|
| Category | Physical |
| Power | 130 |
| Accuracy | 90 |
| PP | 10 (max. 16) |
| Introduced | Generation I |
Hi Jump Kick deals high damage, however, if it misses the user crashes
and loses half of its maximum HP. Hi Jump Kick cannot be used if Gravity is in effect.
Prior to Black/White, if Hi Jump Kick missed, the user would lose half of the damage it would have inflicted. It also had 20 PP.
In Generations I-III its base power was 85; in Generation IV (Diamond/Pearl onwards) this was increased to 100, then to 130 in Black/White.
| Gold/Silver Crystal |
May miss and hurt the user. |
|---|---|
| Ruby/Sapphire Emerald |
A jumping knee kick. If it misses, the user is hurt. |
| FireRed/LeafGreen | A strong jumping knee kick. If it misses, the user is hurt. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| Black/White | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
These pokemon learn Hi Jump Kick at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.
These pokemon can learn Hi Jump Kick as an egg move. Their breeding groups are also shown for reference.