| Type | Normal |
|---|---|
| Category | Physical |
| Power | 20 |
| Accuracy | 100 |
| PP | 15 (max. 24) |
| Introduced | Generation I |
Targets a single adjacent Pokemon.
| Hits | Prob. | Power |
|---|---|---|
| 2 | 3⁄8 | 40 |
| 3 | 3⁄8 | 60 |
| 4 | 1⁄8 | 80 |
| 5 | 1⁄8 | 100 |
Spike Cannon hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.
Each hit deals the same amount of damage. If Spike Cannon gets a critical hit, every swipe will deal double damage.
| Gold/Silver Crystal |
Fires spikes to hit 2-5 times. |
|---|---|
| Ruby/Sapphire Emerald |
Launches sharp spikes that strike 2 to 5 times. |
| FireRed/LeafGreen | Sharp spikes are fired at the foe to strike two to five times. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
Sharp spikes are fired at the foe to strike two to five times in rapid succession. |
| Black/White | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
These pokemon learn Spike Cannon at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.