Spike Cannon (move)

Move data

Type Normal
Category Physical
Power 20
Accuracy 100
PP 15  (max. 24)
Introduced Generation I

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Effects

Hits Prob. Power
2 38 40
3 38 60
4 18 80
5 18 100

Spike Cannon hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.

Each hit deals the same amount of damage. If Spike Cannon gets a critical hit, every swipe will deal double damage.



Game descriptions

Gold/Silver
Crystal
Fires spikes to hit 2-5 times.
Ruby/Sapphire
Emerald
Launches sharp spikes that strike 2 to 5 times.
FireRed/LeafGreen Sharp spikes are fired at the foe to strike two to five times.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
Sharp spikes are fired at the foe to strike two to five times in rapid succession.
Black/White Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Learnt by level up

These pokemon learn Spike Cannon at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Cloyster
#091 / Water · Ice
Level 13
Omastar
#139 / Rock · Water
Level 40
Corsola
#222 / Water · Rock
Level 40

 

Quick Search

Type a Pokemon name, type, move, ability to see instant results.

Advanced site search