Spike Cannon (move)

Move data

Type Normal
Category Physical
Power 20
Accuracy 100
PP 15  (max. 24)
Introduced Generation I

Effects

Spike Cannon hits 2-5 times per turn used. The probability of each interval is shown to the right.

Each hit deals the same amount of damage. If the first hit is a critical one, all successive hits will deal double damage as well.

Hits Prob. (%) Power
2 37.5 40
3 37.5 60
4 12.5 80
5 12.5 100


Game descriptions

Gold/Silver
Crystal
Fires spikes to hit 2-5 times.
Ruby/Sapphire
Emerald
Launches sharp spikes that strike 2 to 5 times.
FireRed/LeafGreen Sharp spikes are fired at the foe to strike two to five times.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
Sharp spikes are fired at the foe to strike two to five times in rapid succession.
Black/White Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Learnt by level up

These pokemon learn Spike Cannon at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Cloyster
#091 / Water · Ice
Level 13
Omastar
#139 / Rock · Water
Level 40
Corsola
#222 / Water · Rock
Level 40

 

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