|PP||15 (max. 24)|
Targets a single adjacent Pokemon.
Spike Cannon hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.
Each hit of Spike Cannon is treated like a separate attack:
The Skill Link ability will cause Spike Cannon to always hit the maximum number of times.
In Generations 2-4, if the Focus Sash/Band items activate before the final hit, subsequent hits do not cause the holder to faint.
In Generations 1-3, Spike Cannon ends immediately if any hit breaks a Substitute.
In Generation 1, each hit will always deal the same damage - if the first critical hits, so will the rest.
|Fires spikes to hit 2-5 times.|
|Launches sharp spikes that strike 2 to 5 times.|
|FireRed/LeafGreen||Sharp spikes are fired at the foe to strike two to five times.|
|Sharp spikes are fired at the foe to strike two to five times in rapid succession.|
|Black/White||Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.|
These pokemon learn Spike Cannon at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.
Type a Pokemon name, type, move or ability to see instant results.