| Type | Normal |
|---|---|
| Category | Physical |
| Power | 20 |
| Accuracy | 100 |
| PP | 15 (max. 24) |
| Introduced | Generation I |
Spike Cannon hits 2-5 times per turn used. The probability of each interval is shown to the right.
Each hit deals the same amount of damage. If the first hit is a critical one, all successive hits will deal double damage as well.
| Hits | Prob. (%) | Power |
|---|---|---|
| 2 | 37.5 | 40 |
| 3 | 37.5 | 60 |
| 4 | 12.5 | 80 |
| 5 | 12.5 | 100 |
| Gold/Silver Crystal |
Fires spikes to hit 2-5 times. |
|---|---|
| Ruby/Sapphire Emerald |
Launches sharp spikes that strike 2 to 5 times. |
| FireRed/LeafGreen | Sharp spikes are fired at the foe to strike two to five times. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
Sharp spikes are fired at the foe to strike two to five times in rapid succession. |
| Black/White | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
These pokemon learn Spike Cannon at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.