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What is a good moveset for Armaldo?

4 votes

Mine knows:

Stone Edge: High power, STAB, good chance for a critical hit.
X-Scissor: Good power, high accuracy, STAB.
Rock Polish: Increases Armaldo's Speed stat.
Swords Dance: Increases Armaldo's Attack stat.

Armaldo Learnset

asked Aug 21, 2010 by trachy
edited Jul 1, 2011 by DarkTyphlosion
Armaldo (M) @ Life Orb
Trait: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Swords Dance
- X-Scissor
- Earthquake

8 Answers

7 votes

Stone Edge - high critical hits
X-scissor - as you said
Earthquake - the best ground move, cover steel weakness
Rock Polish - good move for Armaldo low speed
that's my moveset...

answered Aug 21, 2010 by Wobbuffet33
Exactly what I would have put.....
2 votes

V gen:

Let's make it a nice tank:

Hone Claws - raises ACC and ATT
Stone Edge - STAB, strong, more accurate with Hone Claws
X-Scissor - STAB, strong
Earthquake - strong, coverage / Brick Break - quite strong, coverage

answered Dec 16, 2010 by DarthDestiny
edited Mar 31, 2011 by DarthDestiny
forget X-scizor and replace it with aqua jet, as it gives priority, which is nice on a tank
2 votes

Armaldo @ Life Orb

Trait: Battle Armor

EVs: 252 Atk / 4 SpD / 252 Spe

Jolly Nature (+Spe, -SpA)

  • Swords Dance
  • X-Scissor
  • Stone Edge
  • Earthquake

Swords Dance boosts its already high attack.
X-Scissor is STAB and hits Psychic Grass and Dark types hard.
Stone Edge is STAB as well and hits Fire Flying and Bug types, helping out X-Scissor.
Earthquake rounds out the coverage, and hits Steel types hard and is a powerful neutral attack against Fighting types.

answered Mar 7, 2012 by Hex
I like it :D
1 vote

Gen V

Armaldo (M) @ Life Orb
Trait: Swift Swim
EVs: 248 Atk / 12 Def / 248 Spd
Jolly Nature (+Spd, -SAtk)
- Rock Blast
- X-Scissor
- Earthquake
- Swords Dance

answered Apr 28, 2011 by trachy
edited Jul 16, 2011 by trachy
0 votes

Armaldo (M) @Focus Sash
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
-Swords Dance
-Rock Blast

answered Nov 16, 2011 by Mewderator
Armaldo can't learn waterfall
0 votes

Armaldo (M) @ Leftovers

Trait: Battle Armor
EVs: 196 HP / 60 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Block
- Rock Slide / Rest
- X-Scissor / Rest

If you can pull it off, this set works amazingly.
Running 252 HP / 4 Atk / 252 SDef also works well.
First you use Block, this will trap your opponent. The goal is to trap a pokemon who can't do anything but set up on you, or who has a general offensive disadvantage when attacking you. The first situation is probably more likely.
Next, now that you've trapped a helpless opponent, you can set up Curse.
It's important to choose an opponent that you can take enough hits from to be able to safely rest off that damage. Next you have your choice of STAB, and Rest to heal off damage. +6 X-Scissor / Rock Slide is normally going to hurt.

answered May 28, 2012 by Josh
0 votes

Armaldo @ Left Overs
Ability: Battle Armor
Evs: 252 Atk / 252 Defense/ 4 HP
Nature: Impish ( + Def -Sp.Atk )
-Stone Edge
-Aqua Jet

Stone Edge have good power plus STAB and X-Scissor have good power else will. Aqua Jet is power up by curse plus this move go first and don't have to worry about speed and cover rock weakness.

answered Dec 29, 2013 by jy161
0 votes

Master(Armaldo)@Lum Berry / Life Orb
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Role: Offensive Utility
Ability: Battle Armor
EVs: 252 Atk / 252 Speed / 4 Def
Jolly Nature (+ Speed, -Sp. Atk)

  • Rapid Spin
  • Rock Blast / Stone Edge
  • Knock Off / Stealth Rock
  • Earthquake / Aqua Tail


Armaldo's niche in NU and PU is that it has access to Rapid Spin, making it one of the few viable Spinners. With access to both Stealth Rock and Rapid Spin, you could call Armaldo, the Excadrill of PU.
Rock Blast is used for dealing with Focus Sash users, but Stone Edge can also be used for more reliable power.
Knock Off can be used to get rid of opposing Pokemon's items. On the other hand, Stealth Rocks is a good entry hazard if you don't have an SR setter.
Earthquake deals with Rock-types and Steel-types that Armaldo would struggle against. Aqua Tail helps deal with Rock-types and Ground-types, which Armaldo also struggles with. It's your choice.

(Note: Lum Berry can be used to absorb major Statuses, such as Burn, Toxic, and more. This is important because it allows him to take a Toxic Status from Toxic Spikes and Rapid Spin them away. For this reason, Lum Berry allows him to beat T-Spikes users, such as Roselia and Garbador. Life Orb can also be used for extra-power and you should only use it if you have a cleric / heal bell user on your team.)

answered Jun 14 by MechSteelix
edited Jul 22 by MechSteelix