PokéBase - Pokémon Q&A
6 votes
141,903 views

If you have a good competitive moveset for Mienshao, post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Mienshao Pokédex and learnset for reference.

Sprite

by
edited by

32 Answers

0 votes

Take a Look at my Physical Mienshao:

Mienshao@life orb (it's already gonna be OHKO'd, so life orb will be really useful)
Ability: Regenerator
4hp, 252atk, 252spe

Moves:

Stone Edge: Deals with Flying types, coverage for Fire, Ice, and Mienshao's STAB resistance Bug.
Drain Punch: Helps with hp recovering if high jump kick misses. comboed with u-turn (well you already know the next two moves now xD), high jump kick won't really have a downside.
High Jump Kick: 130 power, 90% accuracy. yeah. BEFORE STAB!!!
U-Turn: Hit-N-Run move, helps with high jump kick missing, plus deal with psychic types.

This Moveset works so Aweome and we dont even needed fake out, which is, in my opinion, an HORRIBLE move.

by
0 votes

Massive UnderUsed Sweeper:

Mienshao@Normal Gem
Trait: Regenerator

4HP, 252 Atk, 252 Spe
Adamant Nature (+Atk -SpA)

Moves:

Fake Out (the normal gem will be used in fake out, and so on it will be better than flying gem. use the boosted fake out, than you can just spam some acrobatics).

Acrobatics (as I said before, the fake out will make you lose the normal gem, so you can just spam acrobatics on)

High Jump Kick (MASSIVE POWER, nice accuracy, STAB. of course, it is risky, but you have a great chance of completely wrecking your opponent, and a low chance of missing and crashing).

U-Turn (U-Turn covers psychic weakness, makes you hit and running later, therefore activating regenerator. mienshao is really fast, you don't need to worry with the opponent outspeeding you ((most of the times)). tihs is more for hit and run anyways).

i've saw it on internet and got fascinated. this moveset completely wrecks most of opponent you're fighting!

by
0 votes

Ability: Reckless
Item: Choice Scarf
Nature: Jolly
EVs: 252 Speed, 252 Attack, 4 HP
Moves: High Jump Kick, Knock Off, Stone Edge, U-Turn

by
0 votes

Mienshao @ Life Orb
Nature: Adamant (+Attack, -Sp. Attack) or Jolly (+Speed, -Sp. Attack)
Trait: Regenerator
Item: Life Orb or Scope lens
EVs: 252 Attack, 252 Speed, 6 HP
Role: Physical Sweeper

Moves:

High-Jump Kick: STAB, powerful.
U-Turn: Covers Psychic weakness. Works well with ability, and can restore HP lost from Life Orb and High-Jump Kick
Stone Edge: Covers Flying weakness, and has a really high-critical hit ratio when combined with the scope lens.
Bounce or Drain Punch(gen 5) or Poison Jab(gen 6+): Bounce is powerful, but takes two turns. Drain Punch will cover HP loss from High-Jump Kick/Life Orb without switching out. Poison Jab covers Fairy weakness from gen 6+

by
0 votes

My other Moveset sucked lol

Gen 5-6 + S,M,US,UM

Mienshao@Flying Gem
Trait: Regenerator
EVs: 252 Attack, 252 Speed, 4 HP
Nature: Adamant (+Attack, - Sp. Attack)
Role: Physical Sweeper

Moves:

High-Jump Kick: STAB, high and 90% Accuracy. If it does miss, it will do damage to itself.
U-Turn: Works great with ability
Acrobatics: Gets a boost from the Flying Gem, and a boost from not having an item!
Fake Out or Stone Edge: Stone Edge gives coverage, and Fake Out can be useful. I would probably go with Stone Edge.

by
0 votes

Gen 8

Mienshao@Razor Claw
Trait: Regenerator
EVs: 252 Attack, 252 Speed, 4 HP
Nature: Adamant (+Attack, - Sp. Attack)
Role: Physical Sweeper

Moves:

High-Jump Kick: STAB, 90% accuracy, but if it misses, it will hurt the user.
U-Turn: Works great with ability
Fling: Throws the Razor Claw at the opponent.
Acrobatics: When there is no held item, it has double BP, so in combo with Fling...

by
edited by
Rather than razor claw, I would give it razor fang. What is "it will but the user"?
I'm not too sure but based on what I heard lgpe is using AVs instead of EVs
Also... Mienshao isn’t in LGPE, and there are no items.
I was thinking of doing the Razor Fang, but it does a lot less damage with Fling, So I was thinking Power > Effect.
Also, that was a typo. It's supposed to say, "It will HURT the user."
Oh. I don't really know much about LGP and LGE.
You could migrate a Mienfoo/Mienshao to LGP or LGE, right? Again, I don't know much about LGP or LGE. Wait, there's no items? So confused...
let's go games only have Kanto Pokemon lol
Oh lol XD
0 votes

Mienshao

Mienshao @ Life Orb
Ability: Regenerator
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Hone Claws
- U-turn
- High Jump Kick
- Stone Edge / Blaze Kick

Start off with a Hone Claws. Now HJK is more powerful than Close Combat with no drawbacks, and you have an attack boost. U-Turn might seem a little contradictory, but if you have to switch anyway might as well do some damage. It also activates Regenerator. Stone Edge is coverage for Flying-types and pairs well with Hone Claws, but Blaze Kick is also nice and unexpected. It also benefits from Hone Claws's accuracy boost.

by
edited by
0 votes

Mienshao @ Expert Belt
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Drain Punch
- Stone Edge
- Swords Dance

First things first, expert belt boosts super effective attacks, which is useful. Regenerator ability and u-turn are very compatible combo. Regenerator heals 1/3 of HP when switched out. U-turn switches out the Pokemon when u-turn deals damage. Drain Punch is a very useful move because not only stab, it is also a good move for getting healed. Stone Edge is for flying coverage, and swords dance is a high boost of attack stat.

by
0 votes

Gen 8 NU
Mienshao
Mienshao @ Choice Scarf
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- Stone Edge / Poison Jab
- U-Turn

by
edited by
0 votes

Mienshao(M)@leftovers
Naughty Nature/ Ability: Reckless
EVs: (252 HP/252 Atk/4 Spd)
-High Jump Kick
-Stone Edge
-Poison Jab
-Drain Punch

by
Jolly or Adamant is better than Naughty. Mienshao is too frail for Leftovers.
0 votes

Doubles bodyguard

Mienshao

Mienshao @ Focus Band
Ability: Inner Focus
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Wide Guard
- Quick Guard
- Ally Switch


  • Priority is important for a bodyguard. To preempt your opponent, all moves in this build have either +3 priority (Fake Out, Wide Guard, Quick Guard) or +2 priority (Ally Switch).

  • Speed is also maxed because you still need to outspeed your opponent if they use an equal-priority move. Fortunately, the only truly offensive move with priority +3 or higher is Fake Out. Unfortunately, Fake Out is common in doubles. Moreover, the ally Pokemon that can best benefit from having a bodyguard are particularly sensitive to losing a turn / timing advantage since they typically depend on setup (e.g. Geomancy Xerneas, Trick Room Calyrex-Ice, Dragon Dance Necrozma-Dusk, etc), momentum (e.g. incremental speed control, Beast Boost Pheromosa, Swift Swim Barraskewda, etc), risky HP management (e.g. any Focus Sash build, Endure Cramorant, Salac Berry Kommo-o, etc), and/or surprise (e.g. Air Balloon Regieleki, Final Gambit Victini suicide lead, Storm Drain Gastrodon switch-in, etc). Thus, this bodyguard build is designed to protect its ally from even faster Fake Outs earlier in the game at the cost of extra bulk to survive later in the game. After all, this Mienshao's ally should be powerful enough that their protection early on is more valuable than this bodyguard's survival later on.

  • Inner Focus functions as a fail-safe in case your opponent is still faster and decides to target this Mienshao with a Fake Out. (e.g. they are confident that they can KO your ally before your ally can attack) The more commonly-chosen ability Regenerator is not selected here because this bodyguard build is intended to stay on the field until you win or the bodyguard is KO'd (hopefully saving your ally Pokemon in the process). Besides, this build's defensive capabilities come from actively using its moves, not from pivoting and face-tanking attacks like a wall.

  • Focus Band is for surviving longer (i.e. for bodyguarding longer). The more commonly-chosen Focus Sash is not selected here because it is expected that Mienshao will suffer non-lethal damage before a Focus Sash would become relevant (e.g. from Electroweb/Snarl, G-Max Wildfire passive damage, a turn in which only one opponent was successfully blocked, etc.).

by
edited by
–1 vote

Well I really like this Pokemon so I try doing it's moveset=
Mienshao

Item=Leftovers (Recover if Hi Jump Kick misses) or Focus Sash.
Ability=Regenerator
EV=Defense,Sp.Defense,HP (Gives Mienshao more possibility to survive)
Nature=Adamant
Moveset:
U-Turn=Very good with he/she's ability
Hi Jump Kick=Very good power (130 Base Power) works great with ability and item.
Sword Dance=Boost it's attack
Stone Edge/Substitute/Fake Out=Stone Edge for coverage,Substitute help on it's resistance and work great with Item and Ability or Fake Out for a little bit of damage on the leading opposing Pokemon and make it flinch.

by
wow, just wow