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What is a good moveset for Garbodor?

0 votes
asked Oct 5, 2010 by trachy
edited Feb 11, 2011 by Pokemaster
Likely tier: Unless they create a tier lower than Neverused, than Neverused.
PU? xD
In pokémon online have the tier LU (Lesser/LittleUsed), a tier lower than Neverused.
....Nope, LU is the equivalent of RU. xD

13 Answers

3 votes

Garbodor (M) @ Black Sludge
Trait: Stench
EVs: 252 HP / 100 Def / 156 Spd or 252 HP / 252 Def / 4 SDef
Jolly Nature (+Spd, -SAtk) / Impish Nature (+Def, -SAtk)
- Rock Blast
- Gunk Shot
- Spikes/Payback/Rock Polish/Body Slam/Toxic Spikes
- Spikes/Payback/Rock Polish/Body Slam/Toxic Spikes

Best abuser of Stench. When a multi-hit move is used, each hit gets the flinch chance of Stench (a 10% chance). So with Rock Blast, this means a 20-50% chance of flinching the foe, given that it hits of course. Not the level of a Togekiss Air Slash, A Dunsparce Zen Headbutt, or a Jirachi Iron Head, but unlike all but Dunsparce, Garbodor is NU. And as for Dunsparce, do you really want to use it on your team? And this isn't really all too gimmicky. I'd say Stench is the best ability Garbodor gets. Weak Armor is decent but it makes it too easy to take down. And Aftermath is too easy to exploit, what with Earthquake hits ignoring it. Gunk Shot is STAB. Rock Polish is to get that Speed up. Or you can just use Body Slam to paralyze the foe. However, just using Body Slam means that Ghost types won't be slown down. It also has a 30% chance to paralyze, meaning it isn't guarenteed to slow down the foe. I like the idea of using an Eelektross teammate to use Thunder Wave and Dragon Tail to spread out the paralysis. Of course making sure to take out any Heal Bell/Aromatherapy users. If you have such a teammate, you can use Spikes and Payback. Payback is really only for a hit against a Haunter if it disables Rock Blast. Toxic Spikes is there for if you don't have either Paralysis support or Body Slam. Paralysis is important not only to go first, but also to paraflinch. Black Sludge gives it some healing. The EVs give it some nice bulk. The Speed EVs are for use with Rock Polish. It allows you to outspeed the fastest of the common Choice Scarf users and +2 Speed boosters. If you have that Eelektross teammate I talked about, you can go 252 EVs in Def and 4 in Sp Def or Attack, with an Impish Nature.

answered May 29, 2011 by trachy
edited Jun 16, 2012 by trachy
i like this one
2 votes

This guy is one of the worst Pokemon I have ever seen. I think LC is too difficult for this guy, but unfortunately, it has to be in NU, where it stands very little chance. He doesn't have good attacking moves, not that it matters with his stats. Use him to annoy the foe as much as possible. Or better yet, don't use him.

Ability: Aftermath

EVs: Attack, Defense, Sp Def Nature: Adamant

Spikes: Set up entry hazards, it is about the only thing this guy can do.

Toxic Spikes: More entry hazards. If you can survive long enough.

Knock Down: Annoy the hell out of Pokemon who have Ground immunity.

Explosion: Any moment this guy is going to fall to your opponent, so why not take him with you on your own terms?

answered Oct 5, 2010 by trachy
1 vote

I like this if he has some bulk:

Toxic spikes-get some poison on the foe.

Venom shock-Double damage from toxic spikes, STAB.

Focus blast-deals with steel types that are immune to poison.

Explosion/Spikes-explosion for a last ditch or spikes for some extra damage. I know explosion isn't as good this generation, but it's still a fairly powerful move, and if he's going down, it doesn't make much difference.

answered Oct 5, 2010 by DarkTyphlosion
edited Oct 1, 2011 by DarkTyphlosion
0 votes

Garbodor has sort of grown on me. Here's the one I just raised:

Ability: Weak Armor
Nature: Lonely
EVs: Sp. Attack (lots), Attack, HP, a little Defense
*Toxic Spikes
*Venoshock
*Thunderbolt
*Explosion

I find it difficult to choose between Toxic or Toxic Spikes. Poison them and then abuse Venoshock? Or set up spikes and poison anything that comes in? Thunderbolt is used mainly to zap Flyers who can't be touched by the spikes. Focus Blast is also an option to get rid of Steel-types, but the accuracy is shaky at best.

answered Apr 29, 2011 by BanetteFan
0 votes

Here's another one, more of a supportive utility set

Ability: Stench/Aftermath
Nature: Impish/Careful
EVs: HP and Defenses, maybe some Attack
*Clear Smog
*Spikes
*Body Slam
*Gunk Shot

Clear Smog acts like Haze, except it's NOT stopped by Taunters. Spikes is a good entry hazard. Body Slam might induce paralysis and, if you have Stench as your ability, it may cause the opponent to flinch and give you a free turn. Combine that if the foe is already paralyzed! Gunk Shot is Garbodor's strongest STAB attack (not counting Venoshock on a poisoned foe).

answered Sep 22, 2011 by BanetteFan
0 votes

Here's my Adamant Garbodor as a bulk-meister!

Ability: Aftermath
Item: Black Sludge
Adamant/Brave Nature 252 Atk 252 HP 4 Def.

-Gunk Shot STAB and 30% chance to Poison
-Payback Coverage, deals with Psychic and base power becomes 100 after getting hit
-Curse Boosts Atk and Def, while speed lowers, won't really matter
-Amnesia Boosts Sp. Def.

So in this moveset. basically Curse and Amnesia are ther to build up Atk, Def, and Sp. Def while lowering Speed, that way, STAB Gunk shot amd makes Paback even more powerful along with Curse to really slow down so that chances are that you hit very hard and be bulky at the same time!

answered Jul 21, 2012 by Brandonerd91
edited Jul 28, 2012 by Brandonerd91
0 votes

Garbodor - Poison @Black Sludge
Garbodor
Ability: Stench
EVs: 252 SpAtk / 129 Def / 129 SpDef
Moveset:
-Toxic - To deals a little damage every turn.
-Venoshock - Toxic + Venoshock = Fatal
-Giga Drain - To take some Ground-types.
-Dark Pulse - For cover Psychic-type weakness.

answered Nov 3, 2012 by RainyThunderDragon
What about the nature? How about Modest?
0 votes

Just a set for old times sake.

Garbodor @ Black Sludge
Aftermath
Adamant
252 HP/ 252 Atk/ 4 Def

Toxic Spikes
Pain Split
Explosion
Drain Punch

The great exploding trash bag just bit the dust, or did it. Here is a great set for the worst Pokemon next to Magikarp and Feebas. He sets up some Toxic Spikes. Then he can Pain Split or Drain Punch to heal. And when everything looks glum, he just dies.... with a big BOOM!

answered Jan 30, 2013 by DracoArceus
He isn't the worst pokemon, although he is quite terrible.
0 votes

Full offense!

Garbodor (M) @ Life Orb
Trait: Weak Armor
EVs: 188 Spd / 252 Atk / 68 HP
Adamant Nature
IVs: NaN SAtk
- Gunk Shot
- Seed Bomb
- Drain Punch
- Rock Blast

Perfect for switching into on a scarfed Fighting-type. The speedboost from weak armor is enough to get it up to 343, allowing you to outspeed alot, just do max speed if you so desire.

Gunk Shot for STAB, and even with the chance to miss, still worth it in my opinion.

Seed Bomb specifically for stuff like Golurk and/or Golem (Note that you'll need rocks set up ), or Seismitoad.

Drain Punch in case you run into any Steel-types, though I recommend switching out, unless you are certain that you can take out the opposing threat.

And finally, Rock Blast for some extra coverage and sub-breaking.

Though really, this guy shouldn't be switched in against something with a sub up. It is definitely not the best Pokemon made stat-wise ('cause I personally think this thing is hilarious), but it's fun to use something else for a change.

answered Jul 22, 2013 by Skreetsha
0 votes

Garbodor@Black Sludge
Ability: Aftermath
Toxic Spikes
Toxic
Venoshock
Double Team

answered Jul 23, 2013 by maecool
0 votes

suicide lead garbo

Garbodor @ Focus Sash
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Ability: Weak Armor
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Spikes
- Toxic Spikes / Gunk Shot / Rock Blast
- Seed Bomb
- Explosion

this set might seem odd and stupid at first look. however, fast garbodor does actually work, and quite well too. seed bomb is chosen over its STAB gunk shot as it deals with NU's common rock setters and leads (Golem, Seismitoad, Golurk) which a defensive garbo would die too. NU is also pretty slow atm, so this one outspends alot and especially after a weak armor boost. two spikes up is garbos usuall job, but a layer and then explode is also very smart to get rid of something you really don't want. toxic spikes isn't used much, so I would generally recommend rock blast to break some subs or its powerful gunk shot

answered Apr 21 by dOkTorR (ツ) d00D?
0 votes

Fling/Thief Garbodor... AKA Binman's Bane!

Garbodor @ Poison Barb
Ability: Aftermath/Stench
Nature: Jolly
EVs: 252 Speed/HP, 252 Attack, 4 Speed/HP

Fling
Gunk Shot
Thief
Explosion

The Poison Barb boosts Gunk Shot, which is also STAB boosted and very powerful. It has bad accuracy though. If you think that's all it's for, there's fling! With a poison barb, fling has 70 base power and poisons the opponent. Once you've used that, you can use thief to steal the opponent's item, and fling that too. If the item you steal is a choice item, you have no choice but to switch out. When this guy's on his last legs, explosion takes your opponent with him. Aftermath also triggers when you suicide, allowing even more damage. Stench can flinch your opponent, making his lower than average bulk matter less.

answered May 13 by Lobster44
edited May 17 by Lobster44
0 votes

This guys are not that bad, and they look pretty cool!

Ability: Aftermath
Nature: Adamant/Careful
Item: Black sludge
EVs: 100HP / 200Attack / 55Def. & SpDef. / 100Speed.

Gunk Shot
Drain Punch
Spikes
Rock Polish

Weak Armor makes them too easy to defeat, while you must be really lucky to make Stench work, so aftermath is the best ability for this set.
First, use Rock polish to become faster.
Gunk shot is the most powerful move, plus, Garbodor gets S.T.A.B.
Drain punch deals with steel types while you also heal.

answered Jun 21 by Daniel_
edited 5 days ago by Daniel_
You forgot EVs.