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What is a good moveset for Meganium?

2 votes

Mine knows:

Ancientpower: Decent power, high accuracy, chance to raise all stats, used to deal with Fire, Flying Ice, and Bug types.

Earthquake: High power, high accuracy, double damage against foes using Dig, used to deal with Fire and Poison types.

Energy Ball: Good power, high accuracy, STAB, chance to lower Sp. Def.

Safeguard: Protects from Status ailments.

Meganium Learnset

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Meganium (M) @ Light Clay
Trait: Overgrow
EVs: 44 HP / 252 Def / 68 SAtk / 144 SDef
Calm Nature (+SDef, -Atk)
- Aromatherapy
- Giga Drain
- Light Screen
- Reflect

19 Answers

7 votes

If your going to have safeguard, use petal dance instead of energy ball, its stronger, and with safegaurd, you wont get confused.
Also, ADD TOXIC!! With Meganiums defenses, it can easily defend a long time while the opponet is murdered by toxic. This is probably the best sweeping strategy for meganium though it only needs one move. Also, synthesis might help if Meganium starts to weaken, you can heal it back up with this so toxic can finish the opponet off. Keep Earthquake.

Overall, I would go with toxic, earthqauke, energy ball, and synthesis for a good toxic sweeping meganium.

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but safe gaurd doesnt protect you from petal dance its confusion
3 votes

I like sunny day,

solar beam,


and safeguard.

answered by
3 votes

Just thought I'd throw in some movesets. I am using the Special one, except with Safeguard and Petal Dance instead of Aromatherapy and Energy Ball. Also use Toxic and not Grasswhistle.

Physical Attack Moveset:

Aromatherapy: Very useful way to heal status problems.
Earthquake: For obvious reasons.
Seed Bomb: Being a great physical Grass attack.
Swords Dance: Greatly increases Attack.

Special Attack moveset:
Grass Whistle/Toxic: Either put the foe to Sleep or Poison them.
Aromatherapy: Heals status conditions.
Energy Ball: Powerful special grass attack.
Earthquake: Still great even with higher Sp Attack.

answered by
2 votes

Seeing as NOBODY even wrote out a moveset based on Maganium's Niche, I will:

Sleep Powder (Put the opponent to sleep)

Leech Seed / Energy Ball Ancientpower (Use Leech Seed W/ Big Root for great stalling, or Energy Ball for reliable STAB. Ancientpower has low PP Capacity, but deals with all of Meganium's weaknesses)

Light Screen (One Screen)


Meganium is great for its Dual-Screening prowess. I don't get why nobody even mentioned it. It can get a nuisance out of the way with Ancientpower, or cripple the opponent with Sleep Powder, and then put Dual Screens and switch safely. Meganium's niche is the best way it can be played.

EDIT: Godammit, another Gen IV mistake. No Sleep Powder for Meganium in gen IV. Oh wait, not a Gen IV mistake, just confusion with Grasswhistle, which isn't worth it at all. -_-

In that case, Energy Ball, Leech Seed, and Ancientpower ca be played around with.

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Yeah, I changed my moveset to fit Meganium more long ago.
No Aromatherapy or Safeguard?
Those are valid, but many other Pokemon benefit from it more (Support Dragonite, Psychic-types, Vileplume, etc).

Also, you want to make use of Meganium offensively, after it sets up Dual Screens, otherwise it'll fall to Taunt, or will force you to switch.
2 votes

Staller Meganium*

Meganium - Calm nature (^Sp Def -Atk) # Leftovers
+ 252 HP EVs / 152 Def EVs / 106 Sp Def EVs
Abilities: Leaf Guard (DW) / Overgrow

The idea here is to stall stall stall!
First, you set up with Leech Seed to start draining your opponents HP. It's preferable you have the opponent poisoned beforehand so that Meganium won't have to use Toxic themself (maybe with Toxic Spikes). But just in case, have Toxic to start damaging your foe anyway. After using any of the above moves, Leech Seed, Toxic, Energy Ball/Synthesis, use Protect! It will give you a free turn of healing HP with Leech Seed and Leftovers! Since Protect probably won't work two or more times in a row, use it every two turns! Just be sure to use PP Up on that move if necessary. Than finally, you have Energy Ball and Synthesis. Depending if you feel like you need an attacking move, or another HP healing move in case of whatever, this is your choice. l prefer Energy Ball, since you may not be able to Leech Seed or Toxic your last foe, spam Energy Ball and hope you KO them!

This is preferred for Generation IV, but with small modifications, you can make this an effective Meganium in Generation V.

answered by
OOOOOh, that is a nice touch. I'd vote you up just for that.
It is. I think I'll start doing that.
Yep! l use it and l find it useful!
Maybe do it for the more obscure moves. I wouldn't do it for something like flamethrower, but maybe for the lesser used moves that people aren't as familiar with.
Yeah, l guess you're right!
2 votes

Item: Leftovers
Ability: Overgrow
Nature: Jolly
EVs: 200 Speed, 152 Defense, 152 S.Defense, 6 Attack


Rest is healing and makes him sleep. Sleep-talk makes him use moves while sleeping and gives all moves 0 Priority. Dragon-tail gets 0 priority while asleep, and is the main part of the strategy. Ancient-power has a chance of boosting everything, while Swords-dance is guaranteed to boost Attack so Dragon-tail does tons of damage.

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0 votes

Gen V

Meganium (M) @ Light Clay

Trait: Overgrow

EVs: 252 Def / 4 SAtk / 252 SDef

Calm Nature (+SDef, -Atk)

  • Light Screen
  • Reflect
  • Giga Drain
  • Aromatherapy

Yeah, Meganium sucks, although my brother likes him for some reason. Meganium is only going to be of help by supporting your team. So it has Dual-Screens (and Light Clay) in addition to Aromatherapy to remove status on your team. It starts to run out of support though, so Giga Drain is there to stop Taunt from completely stopping Meganium. Max defenses so you can get everything up.

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0 votes

Iron Tail


Petal Dance


Use safeguard before Petal Dance to protect from confusion

answered by
0 votes

ability --- OVERGROW
evs --- 252 SP ATK, 252 SPEED, 4 HP

PETAL DANCE --- sweeping force, STAB
GIGA DRAIN --- meganium doesn't have a lot of coverage, but this helps for healing
ANCIENT POWER --- covers all weaknesses but poison, the boosting is also nice
HP GROUND -- covers poison and tons of other stuff

answered by
0 votes

Double/Triple Battle

Meganium (M) @ Leftovers
Trait: Overgrow/Leaf Guard
EVs: 112 HP / 252 Def / 144 SDef
Calm Nature (+SDef, -Atk)
- Reflect
- Light Screen
- Heal Pulse
- Grass Pledge

Dual Screen and Heal Pulse support. It can also team up with Fire Pledge or Water Pledge to create a field effect.

answered by
Hmmm, I would use Aromatheropy personally. In case they had T-spikes up. But a great set nonetheless.
I barely ever see Entry Hazards. The lack of switching makes them much less useful. Plus, the time it takes to set them up leaves you incredibly vulnerable.
0 votes

What I think is best for Meganium is this:

Reflect - Meganium is weak to Attack-based types
Petal Dance - Sweeper move to take down annoying foes
Safeguard - To protect from confusion and the abilty Synchronise
Toxic - To annoy the foe and to cause fainting in foes

I'm a mix of all the suggestions, but I'll try this on my brother's Meganium and see how it goes.

answered by
Best coverage stall set i've seen.
0 votes

Physical Meganium
Meganium @ Leftovers/Life orb
Ability: Overgrow
Nature: Impish
EVs: 252 HP, 78 def, 178 sp. def

Swords Dance
Seed Bomb/ Bullet Seed
Return/ Dragon Tail

The definition of a bulky set up set.
Swords Dance is the key move.
Seed bomb is reliable, but Bullet Seed can do more damage.
Earthquake is for coverage.
Return is for extra power, but Dragon Tail can be used to force the opponent out to try to get a chance to set up another Swords Dance.

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0 votes

Mine knows:
Held Item: Big Root
-Leech Seed
-Giga Drain
This Meganium will be very helpful!
Held Item: Leftovers
-Energy Ball
-Toxic/Reflect/Protect/Synthesis/Ancient Power
-Body Slam/Light Screen/Safeguard/Aromatherapy
This set can help you out too if you just like taking out the Pokemon fast!

image image Hope this helped!

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0 votes

Meganium- Support
Item: Light Clay
Ability: Overgrow
Nature: Calm
EVs: 252 Special Defense 252 Defense 4 HP

Aromatherapy- Heals status conditions from all your Pokémon.
Reflect- Reduces damage taken from physical moves on all your Pokémon by 50% for 8 turns.
Light Screen- Reduces damage taken from special moves on all your Pokémon by 50% for 8 turns.
Giga Drain- Deals damage while restoring health.

Meganium's role is to protect and support her team while restoring her own health. She can set up dual screens and heal from status conditions.

answered by
0 votes

This is what I'm using at the moment, and it works extraordinarily well. It doesn't even need Leftovers to stay alive. It seems to work best in teams where you have another stall Pokemon for excessive healing. I paired it up with my Vaporeon in Rotation Battles, and it worked extraordinarily well.

enter image description here

Meganium (m) [Leftovers/Sitrus Berry]
Ability: Overgrow
Nature: Calm
EV: 252 HP/252 Def/4 Sp. Def
- Leech Seed
- Aromatherapy
- Protect
- Giga Drain/Grass Knot

You could change the items and EVs as well as nature to suit your needs based on what you want. A Physical Wall or a Special Wall. Aromatherapy is to prevent the use of Toxic on your other Stall Pokemon, Leech Seed is for healing, Protect is for enforced healing, and Giga Drain/Grass Knot is its attack.

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0 votes

I would give meganium leftovers and give it a careful nature(+SPECIAL DEF -SPECIAL ATT)252 evs in defense and special defense. 4 in hp.

Leech seed

answered by
0 votes

Guys, Meganium is one of PKMN that is best suited for tanking/stalling. Just look at both the Defenses!!
So here's my set

Ability: Overgrow
Ev's: 252 HP and spilt the remaining in Def and SP.Def
Sunny Day
Leech Seed/ Toxic

This thing never dies!! Toxic/Leech Seed depends on your preference, whether
you like to get over with stuff or stall. So the strategy is simple. Make the day sunny, leech seed/ toxic your opponent, then sweep with Solarbeam. You run low on health, synthesis restores 2/3 of total HP in sunlight. This moveset is great for stalling, and I've eradicated many of my friends with this dude. I hope you give it a try; )

answered by
Sorry purrloin, but cirro, your setia the one that's the best coverage stall, i posted to wrong one by mistake.
0 votes

A support setup is always good
nature: calm
EV spread: 252 SpDefense, 129 SpAttack, 129 Hp
Item: Light Clay
- Reflect
- Synthesis
- Grass Flute
- Energy Ball

answered by
0 votes

Primal Rage
Item: Salac Berry
Adamant/Jolly Nature.
EVs:16HP,252 Attack, 240 Speed.

  • Swords Dance
  • Petal Blizzard
  • Flail/Earthquake
  • Endure/Substitute

Swords Dance up, then adjust your HP to activate the Speed Boost granted by the Salac Berry, alongside Overgrow. This gives you enough speed to outrun your foes, up to and including Base 125 with an Adamant Nature. The boost from Overgrow more than makes up for Meganium's lackluster Attack stat;
{+2 252+ Atk Overgrow Meganium Petal Blizzard vs. 0 HP / 4 Def Mega Kangaskhan: 354-417 (100.8 - 118.8%) -- guaranteed OHKO}
{+1 252+ Atk Dragonite Outrage vs. 0 HP / 4 Def Mega Kangaskhan: 328-387 (93.4 - 110.2%) -- 62.5% chance to OHKO}

Flail has about the same amount of Power as Petal Blizzard does when Meganium is at 1HP. However, Substitute is not very reliable in fully maximizing its base power, though it can still be done. Note that Flail is an egg move, and that Endure can only be obtained through the Gen 4 TM. Otherwise, Earthquake is your best bet in that slot.

This set really wishes that it could run all three attacking moves all at once. Grass/Normal/Ground is actually pretty decent. Either way, it's fun to sweep with it, that is,

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