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What is a good moveset for Lopunny?

1 vote

Mine is EV trained in defense, Speed, and Sp. Def. It has the ability Klutz. It holds a Toxic Orb. It knows:

Magic Coat: Figure out why I have this move from my last question.

Switcheroo: Gives the foe my Toxic Orb.

Substitute: Works well with Baton Pass.

Baton Pass: Passes on Substitute.

Lopunny learnset

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Flip a coin? rock paper scissors? knife fight?
Fine, trachy will do it, I call heads.
Looks like I've got miles prower.
It landed on its side. :)
I knew someone would get it. :)

12 Answers

5 votes

Toxic- she's got defense


return/bounce-If you want a fighting coverage, not very good as it's 2 turns, I'd go with return, Better power and STAB, plus, you need happiness to evolve anyway

rest/attract/magic coat-rest to keep her healthy, or attract to further hinder foes, or magic coat if you din't need stuff getting in your way

or if you want to be a real jerk (good for fun, but I wouldn't use this competetively)




shadow ball-just in case you find a ghost type that quick attack won't hit.

(other useful attacks)

baton pass-can pass agility for epic sweeping

switcheroo-works well with ability

Agility-boost speed, can be passed


answered by
edited by
They also love to abuse entry hazards.
Thx, why do they give movesets for nonevolvd pokemon. (Said Sarcastically)Geniuses., there are many on
That's for the petite cup. Since a lot of people get tired of seeing the same pokemon and movesets in competetive battling, they agree to use level 50 and only unevolved pokemon, like I would have to use cyndaquil instead of typhlosion, and you would have to use aron and mudkip. it's just to change things up a bit. PIkachu is practilly uber in that sense since it has the light ball to double its power.
you dont really need shadow ball. I suggest foreseight. it allows fighting and normal type moves to hit ghosts. i am using it on my lopunny. with lopunnys naturally high speed stat, it can go first using foreseight, then attack with return. a stab move that cant hit ghost types. i prefer that move.
Why not Hidden Power (flying/psychic) as the type coverage?
1 vote

Gen V

Lopunny (F) @ Flame Orb
Trait: Klutz
EVs: 4 Def / 252 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Switcheroo
- Magic Coat
- Bounce
- Encore

answered by
1 vote

Item: Choice-specs
Ability: Cute-charm
Nature: Timid/Modest
EVs: 252 S.Attack, 252 Speed, 6 Hp


I know what you are thinking "a special set with a base 54 S.Attack?" Well it can be good because with Modest nature, full EVs in S.Attack and Choice Specs gives her 340.5 S.Attack that is not to bad for NU, with Timid it is 306.45 S.Attack. Thunderbolt and Ice-beam are for Bolt-beam-coverage. Hidden-power-(Fire) is some more coverage. Uproar is STAB.

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0 votes

Salamandastron boxing hare (a reference to the Redwall book series)
Item: Leftovers
Ability: Limber/Cute-charm(Be female if you use this one)
Nature: Jolly
EVs: 252 Attack, 252 Speed, 6 Hp


No Swords-dance :( No Bulk-up :( well I guess we will have to settle for Work-up for boosting that below average Attack stat. Ice-punch and Thunder-punch are the bolt-beam coverage moves. Fire-punch and Jump-kick are for coverage if you choose Limber, but if you chose Cute-charm you can use the much better in my opinion Drain-punch which provides coverage and healing.

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I love that there are FINALLY elemental punch tutors again and a very nice set. I suggest using Power-up Punch, however because you can raise your attack while doing damage and then start sweeping with One of the elemental punches/Jump kick or Drain Punch.
0 votes

Lopunny (F) @ Leftovers
Ability: Limber
Evs: 252 HP, 6 Def, 252 Spd
Nature: Jolly (+Spd,-Sp.Atk)
- Cosmic Power
- Toxic
- Fire Punch
- Protect/Teeter Dance

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0 votes

enter image description here
Mega Lopunny
Item: Mega Stone
Ability: Limber
Nature: Adamant/Jolly (can't decide)
EV's: 252 Attack & Speed / 4 HP

  • Return/Frustration (AMAZING STAB!)
  • Drain Punch (Recovery STAB)
  • Ice Punch (Coverage)
  • Fake Out/Teeter Dance (First Turn Bullcrap)
answered by
This one but definite jolly, return and fake out
Mega Lopunny's ability is Scrappy
0 votes

Lopunny (F) @ Lopunnite
Ability: Limber ---> Scrappy
Evs: 6 HP, 252 Atk, 252 Spd
Nature: Jolly (+Spd,-Sp.Atk)
- Return
- High Jump Kick
- Ice Punch
- Thunder Punch

Return and High Jump Kick are both Ghost-hitting STAB, while Ice Punch & Thunder Punch give you a Bolt-Beam combo.

answered by
0 votes

UU and below Cosmic Pass

Lopunny @ Leftovers
enter image description here
Ability: Cute Charm or Limber
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Cosmic Power
- Baton Pass
- Substitute
- Frustration or Return or Drain Punch

This actually works. Just go in on something that's supposed to set up or a defensive wall that supposedly walls Mega Lopunny, but just Sub up and start set up Cosmic Powers to pass on to a sweeper.

answered by
0 votes

Mega Lopunny is a good pokémon, I have used she on competitive, and I think she suits this:

Lopunny ( F ) @ Lopunnite

Adamant Nature ( +Atk -Spa ) or Jolly Nature ( +Spe -Spa )

Fake Out - First-Turn flinch and STAB.

High Jump Kick / Drain Punch - High Jump Kick has more power, but has crash damage, Drain Punch deals damage and heals, STAB.

Ice Punch / Thunder Punch - Landorus-Therian and Gliscor, and others Dragon / Flying types are Annoying, and you can deal with them with Ice Punch. Thunder Punch deals flyings and waters.

Return / Teeter Dance - STAB and power or just annoy oponents.

answered by
0 votes

Great mega.
Ability: Scrappy
EVs in speed and attack, Jolly
Fake out
Hi jump kick
Ice/fire/thunder punch
Thunder wave

Fake out is STAB and flinches. HJK just destroys things. Choose your coverage, I like ice for dragons. TW cuts opponents speed, helping the team.

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0 votes

Lopunny @ Lopunnite
Trait: Cute Charm------>Scrappy
Nature: Jolly (+Spe, -SAtk)
EVs: 252 Spe/252 Atk/4 HP

  • Fake Out
  • Drain Punch/High Jump Kick
  • Ice Punch
  • Return

Fake Out provides Lopunny with a quick priority move so it can mega evolve and gain its boosts. Drain Punch is for if you want more reliability on landing the move, and if you want to be healed. High Jump Kick offers Lopunny more damage. Ice Punch is good coverage move, Return is Lopunny's main power move, offering great STAB.

answered by
0 votes

My personal favorite is this

Level: 100
Item: Lopunnite
Ability (Mega): Scrappy
Nature: Adamant
Ice Punch
High Jump Kick
Fake Out

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