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What is a good moveset for Lopunny?

1 vote

Mine is EV trained in defense, Speed, and Sp. Def. It has the ability Klutz. It holds a Toxic Orb. It knows:

Magic Coat: Figure out why I have this move from my last question.

Switcheroo: Gives the foe my Toxic Orb.

Substitute: Works well with Baton Pass.

Baton Pass: Passes on Substitute.

Lopunny learnset

asked Jul 26, 2010 by trachy
edited Jan 1, 2012 by Speed freak
Flip a coin? rock paper scissors? knife fight?
Fine, trachy will do it, I call heads.
Looks like I've got miles prower.
It landed on its side. :)
I knew someone would get it. :)

10 Answers

5 votes

Toxic- she's got defense

protect

return/bounce-If you want a fighting coverage, not very good as it's 2 turns, I'd go with return, Better power and STAB, plus, you need happiness to evolve anyway

rest/attract/magic coat-rest to keep her healthy, or attract to further hinder foes, or magic coat if you din't need stuff getting in your way

or if you want to be a real jerk (good for fun, but I wouldn't use this competetively)

Endure

endeavor

Quickattack

shadow ball-just in case you find a ghost type that quick attack won't hit.

(other useful attacks)

baton pass-can pass agility for epic sweeping

switcheroo-works well with ability

Agility-boost speed, can be passed

substitute-...

answered Jul 26, 2010 by DarkTyphlosion
edited Jul 2, 2011 by DarkTyphlosion
They also love to abuse entry hazards.
Thx, why do they give movesets for nonevolvd pokemon. (Said Sarcastically)Geniuses., there are many on Smogon.com.
That's for the petite cup. Since a lot of people get tired of seeing the same pokemon and movesets in competetive battling, they agree to use level 50 and only unevolved pokemon, like I would have to use cyndaquil instead of typhlosion, and you would have to use aron and mudkip. it's just to change things up a bit. PIkachu is practilly uber in that sense since it has the light ball to double its power.
you dont really need shadow ball. I suggest foreseight. it allows fighting and normal type moves to hit ghosts. i am using it on my lopunny. with lopunnys naturally high speed stat, it can go first using foreseight, then attack with return. a stab move that cant hit ghost types. i prefer that move.
Why not Hidden Power (flying/psychic) as the type coverage?
1 vote

Gen V

Lopunny (F) @ Flame Orb
Trait: Klutz
EVs: 4 Def / 252 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Switcheroo
- Magic Coat
- Bounce
- Encore

answered Apr 28, 2011 by trachy
1 vote

Specs-punny
Item: Choice-specs
Ability: Cute-charm
Nature: Timid/Modest
EVs: 252 S.Attack, 252 Speed, 6 Hp


Thunderbolt
Ice-beam
Hidden-power-(Fire)
Uproar


I know what you are thinking "a special set with a base 54 S.Attack?" Well it can be good because with Modest nature, full EVs in S.Attack and Choice Specs gives her 340.5 S.Attack that is not to bad for NU, with Timid it is 306.45 S.Attack. Thunderbolt and Ice-beam are for Bolt-beam-coverage. Hidden-power-(Fire) is some more coverage. Uproar is STAB.

answered Jan 1, 2012 by Speed freak
edited Apr 26, 2012 by Speed freak
0 votes

Salamandastron boxing hare (a reference to the Redwall book series)
Item: Leftovers
Ability: Limber/Cute-charm(Be female if you use this one)
Nature: Jolly
EVs: 252 Attack, 252 Speed, 6 Hp


Work-up
Ice-punch
Thunder-punch
Fire-punch/Jump-kick/Drain-punch


No Swords-dance :( No Bulk-up :( well I guess we will have to settle for Work-up for boosting that below average Attack stat. Ice-punch and Thunder-punch are the bolt-beam coverage moves. Fire-punch and Jump-kick are for coverage if you choose Limber, but if you chose Cute-charm you can use the much better in my opinion Drain-punch which provides coverage and healing.

answered Jan 1, 2012 by Speed freak
edited Apr 26, 2012 by Speed freak
I love that there are FINALLY elemental punch tutors again and a very nice set. I suggest using Power-up Punch, however because you can raise your attack while doing damage and then start sweeping with One of the elemental punches/Jump kick or Drain Punch.
0 votes

Lopunny (F) @ Leftovers
Ability: Limber
Evs: 252 HP, 6 Def, 252 Spd
Nature: Jolly (+Spd,-Sp.Atk)
- Cosmic Power
- Toxic
- Fire Punch
- Protect/Teeter Dance

answered Aug 11, 2014 by Soundwave
edited Aug 11, 2014 by Soundwave
0 votes

enter image description here
Mega Lopunny
Item: Mega Stone
Ability: Limber
Nature: Adamant/Jolly (can't decide)
EV's: 252 Attack & Speed / 4 HP

  • Return/Frustration (AMAZING STAB!)
  • Drain Punch (Recovery STAB)
  • Ice Punch (Coverage)
  • Fake Out/Teeter Dance (First Turn Bullcrap)
answered Dec 2, 2014 by MC RainbowBrite
This one but definite jolly, return and fake out
0 votes

Lopunny (F) @ Lopunnite
Ability: Limber ---> Scrappy
Evs: 6 HP, 252 Atk, 252 Spd
Nature: Jolly (+Spd,-Sp.Atk)
- Return
- High Jump Kick
- Ice Punch
- Thunder Punch

Return and High Jump Kick are both Ghost-hitting STAB, while Ice Punch & Thunder Punch give you a Bolt-Beam combo.

answered Dec 6, 2014 by Soundwave
0 votes

UU and below Cosmic Pass

Lopunny @ Leftovers
enter image description here
Ability: Cute Charm or Limber
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Cosmic Power
- Baton Pass
- Substitute
- Frustration or Return or Drain Punch

This actually works. Just go in on something that's supposed to set up or a defensive wall that supposedly walls Mega Lopunny, but just Sub up and start set up Cosmic Powers to pass on to a sweeper.

answered Dec 27, 2014 by Tysonyoshi
0 votes

Mega Lopunny is a good pokémon, I have used she on competitive, and I think she suits this:

Lopunny ( F ) @ Lopunnite

Adamant Nature ( +Atk -Spa ) or Jolly Nature ( +Spe -Spa )

Fake Out - First-Turn flinch and STAB.

High Jump Kick / Drain Punch - High Jump Kick has more power, but has crash damage, Drain Punch deals damage and heals, STAB.

Ice Punch / Thunder Punch - Landorus-Therian and Gliscor, and others Dragon / Flying types are Annoying, and you can deal with them with Ice Punch. Thunder Punch deals flyings and waters.

Return / Teeter Dance - STAB and power or just annoy oponents.

answered Dec 27, 2014 by -JungleFox
0 votes

Great mega.
Ability: Scrappy
EVs in speed and attack, Jolly
Fake out
Hi jump kick
Ice/fire/thunder punch
Thunder wave

Fake out is STAB and flinches. HJK just destroys things. Choose your coverage, I like ice for dragons. TW cuts opponents speed, helping the team.

answered Mar 25 by PoryGod