Pokémon Rate My Team
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Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 Hp / 252 Def / 4 Sp Atk
Bold Nature
-Slack Off
-Scald
-Psychic
-Fire Blast

Fusion (Metagross-Mega) @ Metagrossite
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Agility
- Meteor Mash
- Zen Headbutt
- Earthquake

Ears (Azumarill) (M) @ Assault Vest
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Play Rough
- Waterfall
- Knock Off
- Aqua Jet

Clay (Garchomp) (M) @ Life Orb
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Outrage
- Earthquake
- Stone Edge

Loyalty (Gardevoir) @ Choice Scarf
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Moonblast
- Shadow Ball
- Psychic

Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 252 Hp / 56 Def / 200 Sp Def
Relaxed Nature
-Spore
-Synthesis
-Giga Drain
-Sludge Bomb

Mega Metagross comes in, uses its bulk to tank a hit, then uses agility to boost speed. With one agility it's at over 500 speed stat. Then It tries to get attack boost from meteor mash and it sweeps. Azumarill is here to add key resistances for switching purposes and just generally kill things... 'nuff said. Garchomp packs a huge hit especially after a swords dance boost and uses his good speed teir amazing attack and decent bulk to destroy a lot of pokemon that should wreck the team. Gardevoir is my special tank and special sweeper. It has good enough bulk to tank a fair amount of special hits and deal a surprising amount of damage as well, especially with that scarf. Slowbro soaks up all physical damage and pairs extremely well with amoonguss who tanks up any special attacks headed my way and put foes to sleep, they also both have regenerator which allows them to easily regain HP. I'm looking for anything that this team can't handle and ways to counter it. Please share your opinion. :D

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edited by
you have two water types

1 Answer

0 votes

Personally i would not do outrage on your garchomp for it locks you into using it for multiple turns allowing your opponent to switch into a fairy type with no punishment for switching. U usuallu stick with dragon claw for garchomp already does a bunch of damage. And don't forget the scarf will lock you ibto one move too other than that i like the team.

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