| Type | Fighting |
|---|---|
| Category | Physical |
| Power | 15 |
| Accuracy | 100 |
| PP | 20 (max. 32) |
| Introduced | Generation III |
Targets a single adjacent Pokemon.
| Hits | Prob. | Power |
|---|---|---|
| 2 | 3⁄8 | 30 |
| 3 | 3⁄8 | 45 |
| 4 | 1⁄8 | 60 |
| 5 | 1⁄8 | 75 |
Arm Thrust hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.
Each hit of Arm Thrust is treated like a separate attack:
The move Counter only counters the final hit, but Bide counters the complete damage.
The Skill Link ability will cause Arm Thrust to always hit the maximum number of times.
In Generations 3-4, if the Focus Sash/Band items activate before the final hit, subsequent hits do not cause the holder to faint.
In Generation 3, Arm Thrust ends immediately if any hit breaks a Substitute.
| Ruby/Sapphire Emerald |
Straight-arm punches that strike the foe 2 to 5 times. |
|---|---|
| FireRed/LeafGreen | A quick flurry of straight-arm punches that hit two to five times. |
| Diamond/Pearl Platinum HeartGold/SoulSilver Black/White |
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. |
These pokemon learn Arm Thrust at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.