| Type | Normal |
|---|---|
| Category | Physical |
| Power | 18 |
| Accuracy | 85 |
| PP | 15 (max. 24) |
| Introduced | Generation I |
Targets a single adjacent Pokemon.
| Hits | Prob. | Power |
|---|---|---|
| 2 | 3⁄8 | 36 |
| 3 | 3⁄8 | 54 |
| 4 | 1⁄8 | 72 |
| 5 | 1⁄8 | 90 |
Comet Punch hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.
Each hit of Comet Punch is treated like a separate attack:
The move Counter only counters the final hit, but Bide counters the complete damage.
The Skill Link ability will cause Comet Punch to always hit the maximum number of times.
In Generations 2-4, if the Focus Sash/Band items activate before the final hit, subsequent hits do not cause the holder to faint.
In Generations 1-3, Comet Punch ends immediately if any hit breaks a Substitute.
In Generation 1, each hit will always deal the same damage - if the first critical hits, so will the rest.
| Gold/Silver Crystal |
Repeatedly punches 2-5 times. |
|---|---|
| Ruby/Sapphire Emerald |
Repeatedly punches the foe 2 to 5 times. |
| FireRed/LeafGreen | The foe is hit with a flurry of punches that strike two to five times. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
The foe is hit with a flurry of punches that strike two to five times in a row. |
| Black/White | The target is hit with a flurry of punches that strike two to five times in a row. |
These pokemon learn Comet Punch at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.
These pokemon can learn Comet Punch as an egg move. Their breeding groups are also shown for reference.