Fire Pledge (move)

Facebook Twitter Google+ Email

Move data

Type Fire
Category Special Special
Power 80
Accuracy 100
PP 10  (max. 16)
Introduced Generation 5

Effects

Fire Pledge deals damage at base power 80. If a teammate uses Grass Pledge or Water Pledge in the same turn, the moves combine into one attack of base power 160 and added effects appear.

The faster Pokemon moves first but waits for the other Pokemon to make their move. When the slower Pledge user moves, the combo attack hits the Pokemon the slower user was targeting.

If Fire Pledge is used with Grass Pledge, the move animation shows Fire Pledge and a sea of fire envelops the foe's team is created that damages opponents 18 of their maximum HP each turn, for 4 turns.

If Fire Pledge is used with Water Pledge, the move animation shows Water Pledge and a rainbow appears in the sky on your team's side that doubles the chance of moves' secondary effects occurring for 4 turns.

Changes

In Generation 5, Fire Pledge has base power 50.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Game descriptions

Black/White
Black 2/White 2
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
X/Y A column of fire hits the target. When used with its grass equivalent, its damage increases and a vast sea of fire appears.

Learnt by move tutor

These Pokémon can learn Fire Pledge by the various move tutors in the games.

Charmander
#004 / Fire
Charmeleon
#005 / Fire
Charizard
#006 / Fire · Flying
Cyndaquil
#155 / Fire
Quilava
#156 / Fire
Typhlosion
#157 / Fire
Torchic
#255 / Fire
Combusken
#256 / Fire · Fighting
Blaziken
#257 / Fire · Fighting
Chimchar
#390 / Fire
Monferno
#391 / Fire · Fighting
Infernape
#392 / Fire · Fighting
Tepig
#498 / Fire
Pignite
#499 / Fire · Fighting
Emboar
#500 / Fire · Fighting
Fennekin
#653 / Fire
Braixen
#654 / Fire
Delphox
#655 / Fire · Psychic