Heal Pulse (move)

Move data

Type Psychic
Category Status
Power -
Accuracy -
PP 10  (max. 16)
Introduced Generation V

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets any single Pokemon on the field including non-adjacent ones.

Effects

Heal Pulse restores half of the target's maximum HP. It can be used on team-mates but not on itself.



Game descriptions

Black/White The user emits a healing pulse which restores the target’s HP by up to half of its max HP.

Learnt by level up

These pokemon learn Heal Pulse at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Slowpoke
#079 / Water · Psychic
Level 58
Slowbro
#080 / Water · Psychic
Level 68
Chansey
#113 / Normal
Level 38
Slowking
#199 / Water · Psychic
Level 58
Blissey
#242 / Normal
Level 38
Ralts
#280 / Psychic
Level 23
Kirlia
#281 / Psychic
Level 25
Gardevoir
#282 / Psychic
Level 25
Chimecho
#358 / Psychic
Level 49
Latias
#380 / Dragon · Psychic
Level 65
Latios
#381 / Dragon · Psychic
Level 65
Lucario
#448 / Fighting · Steel
Level 42
Gallade
#475 / Psychic · Fighting
Level 25
Audino
#531 / Normal
Level 35
Alomomola
#594 / Water
Level 17

Learnt by breeding

These pokemon can learn Heal Pulse as an egg move. Their breeding groups are also shown for reference.

Chikorita
#152 / Grass
Monster, Grass
Bayleef
#153 / Grass
Monster, Grass
Meganium
#154 / Grass
Monster, Grass
Luvdisc
#370 / Water
Water 2
Cherubi
#420 / Grass
Fairy, Grass
Cherrim
#421 / Grass
Fairy, Grass