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What is a good moveset for Eelektross?

3 votes

Aka Shibirudon

Eelektross pokedex

asked Oct 2, 2010 by trachy
edited May 24, 2012 by Pokemaster
Likely tier: Borderline
I personally don't usually care about nature,
when leveling up, I would recommend giving your Eelektross the power lens, due to its already poor speed.

Thunder- I think a very good move, and it gets STAB. Becasue it has more PP than blizzard, it doesn't matter quite as much, but it is a problem due to, again, Eelektross's bad speed.

Flamethrower/Thunderbolt- Honestly, I just love flamethrower as a move, and allows you to remove several types that you before could not quite as quickly, and with a low-speed like Eelektross, every turn counts. Both have 95 power and 100 accuracy, but thunderbolt has  STAB, and each have their own special effects.

Flash cannon- In case of a rock type (Boldore) with smack down, You can take advantage of its even worse speed to smash it up with flash cannon, a steel move. Problem is probably going to be sturdy, but i'm sure you'll think of something.

Crunch- Just a nutarally learned move that I think will consistantly come in handy, especially if you plan to train against the elite four.

25 Answers

7 votes

A rare Pokemon that has many people excited due to its great ability. However, it has the minor problem of being an Electric type with higher attack stat. However, thanks to the addition of Wild Bolt and Coil, that is not so much of a problem. I think it will be Borderline, but will still see some use in Overused.

Ability: Levitate

EVs: Attack, HP, Speed Nature: Jolly

Wild Bolt/Spark: Either have higher power or no recoil. I say go with Wild Bolt.

Coil: Increases Attack,Defense, and Accuracy (for Crush Claw.) One of the best stat raising moves in the game.

Crunch: ALways good to carry around a Dark type attack.

Crush Claw/Thunder Wave: The accuracy won't be a problem with Coil. And the lowered defense of the foe means they will be easy to take down. Thunder Wave is to be able to go first. I'd go with Crush Claw.

answered Oct 2, 2010 by trachy
Very nice moveset, Trachy! I was going to say the exact same thing.

Also, just to bring up a very benign detail: Shibirudon's first form is actually pretty common inside of the Magnet Rock Cave. Keep an eye for them once you play; Levels 24-28!
I thought there was only a 2-8% chance of finding one?
Not in the deeper parts of the cave. I've found several already! =D
NO the change is 2% on G and B1F
and 8% on B2F !!
Yes it's what Unidentified said: 2% on G/B1F, and 8% on B2F. I seem to be able to find them pretty easily though......
i had to catch like 15 tynamo to get a jolly nature on them :(
4 votes

Well, I Guess Im The One To Give A Special Moveset:)

Nature: Quiet(with trick room support, if no trick room, use Mild or Rash, since you don't want to lower speed)

EVs: 252 Special Attack

Flamethrower: YAY, Another Electric Type With Flamethrower!

Thunderbolt: Yay For Thunderbolt!

Grass Knot: Coverage.

Crunch/Crush Claw/Brick Break/Return/Dragon Claw/Rock Slide/Flash Cannon: Backup.

answered Oct 2, 2010 by Swampert
No. Eelektross's base stat for Attack is higher than it's base stat for Special Attack. Embrace it with an Adamant Nature, 252 EVs for Attack, and a perfect 31 attack IV. Then give it wild charge and the item Choice Band to hold and kick some butt.
Its attack is only a little bit higher, so special moves work pretty well.
3 votes

Nature: MODEST (Its electric type so this will power up the special attacks) you may think im dumb by believe me thunderbolt is way more handy and a physical electric move such as wild chage .

Moves:
Thunderbolt (STAB)
Flash Cannon (Sp.atk. can knock out many )
Flamethrower (Uber Power with MODEST)
Acid Spray (Sp.Def. reduced alot so opponent is Knocked by sp. moves)

answered Mar 29, 2011 by Unidentified
2 votes

PHASING FANG-BEARER (From Poke Profiles):

COIL (Attack, Defense, AND Accuracy boosts!)

DRAGON TAIL (Phasing + Attack boosts = deadly control)

SPARK (Why no Wild Charge, you ask? It's stronger and gets the Attack boost, but recoil is not a price to pay with this kind of set)

BRICK BREAK / DRAGON CLAW / ROCK SLIDE (Coverage of choice; take your pick)

RECOMMENDED ITEM: Muscle Band / Leftovers (If you REALLY wanna use Wild Charge)

RECOMMENDED NATURE: Adamant

RECOMMENDED EV SPREAD: / 252 Attack / 252 Special Defense (Or HP) / 4 Speed

This set is reminiscent of Utility-Zard and Crookodile. Switch in on a Ground-type to block Earthquake, and use Coil to set up. They'll likely switch in something else. Now you sweep when you're happy with your boost amount.

Use Dragon Tail for decent neutral coverage and power against a dangerous foe.

answered Jan 29, 2011 by ~-~WILL~-~
How about drain punch and fire punch in bw 2, also aqua trail
2 votes


Item: Evolite
Ability: Levitate
Nature: Quiet
EVs: 100 S.Attack, 158 Defense, 252 S.Defense


Coil
Crunch
HP(Fire)
Zap-cannon


Coil boosts Attack, Defense, and Accuracy which is extremely useful here. Crunch is just a coverage move. HP(Fire) is for Steel types. Zap-cannon gets over 100% Accuracy after using Coil twice, giving you an accurate guaranteed Paralyze, Super strong STAB move.

answered Oct 26, 2011 by Speed freak
edited Apr 24, 2012 by Speed freak
This set can be used on Eeleektross too, right?
Of course it can, but Eeleektross is not as bulky as this guy because he can not use the evolite. This is the only Pokemon with no weaknesses that can use the evolite(aside from his first form of course).
I think the accuracy only becomes 60% after two uses of Coil.
better Flamethrower than Hidden Power [Fire] no?
You know how hard it is to get a hidden power?tynamo can't learn it so you have to wait until level 39
1 vote

Ability: levitate
ev's 252 hp 252 spA 4 ATk
item: leftovers
moves:
coil --> raises acc atk and def
zap cannon --> whit acc boost zap cannon wil hit an par your foe
hidden power ice to deal with dragon/ground/grass types
dragontail to scout around the others party

answered Mar 29, 2011 by Dragonite19
1 vote

Eelectross
Item:electric gem/leftovers
Coil (accuacy, attack, and defence raiser)
thunder/wild charge (STAB)
grass knot (just in case a pokemon uses Gravity and knows a ground type move)
crush claw/thunder wave/zap cannon/rain dance (crush claw + coil = no problem, thunder wave slows down enemies, when an enemie dosen't faint from zap cannon the foe is automaticly paralyzed, and rain dance powers up thunder)

answered May 10, 2011 by cranidos1up
1 vote

here is my elekross:

thunder-awesome thunder type move

acrobatics-for those pesky fighting types

brick break- awesome for those annoying ice types and all of those

and (drum role)

crunch:good for takeing out pyshcic but hopeing for a good ghost type atack

answered Jun 1, 2011 by venom_444
1 vote

Eelektross (M) @ Leftovers

Trait: Levitate

EVs: 4 HP / 252 Atk / 252 Def

Adamant Nature (+Atk, -SAtk)

  • Coil
  • Spark
  • Brick Break
  • Crunch
answered Jun 2, 2011 by trachy
Why Spark? Wild Charge is better and why Crunch? It is poor coverage so I would go with Dragon Tail, Rock Slide, or Acrobatics.
I'd prefer not to have recoil for this set, as it provides some tanking/walling. And actually, Crunch gets great type coverage if you look at how few Pokemon can resist both it and Brick Break.
One word: Thunderpunch.
1 vote

Mixed sweeper

Eelektross (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 SAtk
Rash Nature (+SAtk, -SDef)
- Thunderbolt
- Flamethrower
- Brick Break
- Dragon Claw

Trick room support is recomended for this set

answered Jan 12, 2012 by MᴇᴡCʀᴇᴀᴛɪᴏɴ
1 vote

Eelektross (M) @ Choice Scarf
Trait: Levitate
EVs: 88 Atk / 168 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Volt Switch
- U-turn
- Flamethrower
- Dragon Tail

answered Mar 11, 2012 by Pwnyta
1 vote

Ablilty: Levitate
Nature: Modest
EV's: HP, Def, Sp. Def (if you prefer a slow Tank)

Moves:
Thunderbolt/Volt Switch
Crunch
FlameThrower
Dragon Claw/Acid Spray

Bold & Italics: What I use
Reason why I put Acid Spray is because it is a 100% acc. always lowers Sp. Def move, which is what I see used alot lately, Prefably for Thunderbolt.

answered Apr 28, 2012 by DarkEelectross
0 votes

heres mine :p
Eelektross :D
Nature: Modest
Abilty: Levitate
Moves: Acid Spray
Flamethrower
Thunderbolt
and Hidden Power :p
what do u guys think?

answered Jan 29, 2012 by A&M722
HP what?
Prolly Ice.
HP fighting has more SE hits, as well as ground
Ice is better though.
because ice covers ground types with equake and mold breaker though nearly all pokemon have equake
0 votes


Eelektross (M) @ Leftovers
Trait: Levitate
EVs:252 Atk/(252 Def or 252 Sp Def since coil raises defense already)
Careful Nature(+Sp Def,-Sp Atk)

-Coil/Spark(raises attack/defense and accuracy by one stage so its good for this move set)
Spark [(stab plus chance of paralization)coil is still better for move set support]
-Dragon claw(coverage)
-Brick Break(coverage)
-Crunch(coverage)plus chance to lower foes defense by one stage

you might wonder why i didn't put many powerful moves with stab well,my reason for that is because most electric type moves that eelectross learns is sp atk which is not good for this move set(except for wild charge with recoil)

If you put this move set on the move set calculator you will find out that there is no exception to those not very effective typing,so this move set either deals normal damage or a supper effective damage.

answered Feb 19, 2012 by yukozuma
edited May 24, 2012 by Pokemaster
0 votes

Eelektross (M) @ Life Orb
Trait: Levitate
EVs: 4 HP/252 Atk/252 Sp.Atk
Rash Nature (+Sp.Atk, -Sp.Def)
Thunderbolt
Flamethrower
Brick Break
Dragon Claw

answered Apr 21, 2012 by Danny
0 votes

crunch[stab,flinch]
wild charge[good move]
dragon claw,
thunder punch

answered Jun 30, 2012 by natedog 1776
0 votes

I really like this guy

Ability: Levitate

Nature: Careful

EVs: 252 HP, 252 SpD, 4 Spe

Item: Leftovers

Coil: One of the best stat raising moves in the game, helps it to tank physical hits while setting up.

Wild Charge/Thunderpunch: Either go for the overkill move or a slightly less powerful but still useful STAB move, your choice.

Drain Punch: Now that move tutors have been released this helps in Eelektross recovering back any health lost. Also helps to deal with Rock, Steel, Ice, Dark and Normal types (looking at you Blissey and Chansey!)

Crunch/Fire Punch/Dragon Tail/Aqua Tail: Crunch gives its almost unresisted coverage alongside Drain Punch, Fire Punch is for any Grass types that think they can get a free switch in, Dragon Tail is an excellent phasing move and helps deal with Dragon types and Aqua Tail helps deal with bulky Ground types and makes Volcarona think twice about coming in.

answered Jul 2, 2012 by K1
0 votes

Well... with no weaknesses (unless your opponent has Mold Breaker or related ability), Elektross's movesets don't need to really cover much.

This is the moveset that my Elektross has.

Ability: Levitiate
Nature: Jolly
Hold Item: Leftovers/nothing (if you want to power-up Acrobatics)

  • Wild Charge - 90 Atk. power, 100 accuracy, but with small recoil. For Elektross, this may be more useful considering it's higher attack, but for a move with slightly higher power and no recoil, go with Thunderbolt, with 95 Sp.Atk. power and 100 accuracy + no recoil.

  • Flamthrower - Basically, the fire-type equivalent of Thunderbolt. 95 Sp.Atk. and 100 accuracy. 20% chance of burn (I think that's the percent). Just some coverage.

  • Acrobatics - 55 Atk. and 100 accuracy. (You can double the attack by unequipping item)

  • Dragon Claw - 80 Atk., 100 accuracy, a solid dragon-type move.

However, I later replaced Dragon Claw with Superpower with 120 Atk. and 100 accuracy, and reduced Atk. and Def. by 1 level.

answered Jul 27, 2012 by Unbreakable
0 votes

There are many movesets to Eelektross cause he has no weakness. I'll show two:
Physical moveset
Eelektross - Electric
Ability: Levitate
Nature: Brave(+Atk -Spd)
EVs: 86 HP / 252 Atk / 86 Def / 86 SpDef
-Wild Charge/Thunder Punch - STAB
-Aqua Tail/Iron Tail - Coverage
-Coil - To support
-Dragon Claw/Crush Claw/Crunch/Brick Break/Drain Punch/Rock Slide - Coverage
Recommended item: Shell Bell(to recover the recoils) or Wide Lens( with Aqua/Iron Tail, Crush Claw, Rock Slide) or Life Orb(with Drain Punch)

Special moveset
Eelektross - Electric
Ability: Levitate
Nature: Quiet
EVs: 86 HP / 252 SpAtk / 86 Def / 86 SpDef
-Thunderbolt/Discharge - STAB
-Grass Knot - Coverage
-Acid Spray - To support
-Flamethrower/Giga Drain/Signal Beam/Flash Cannon - Coverage
Recommended item: Life Orb(with Giga Drain) or Razor Claw(for more critical)

answered Oct 25, 2012 by RainyThunderDragon
0 votes

Physical Tank Eelektross
Eelektross @ Flying Gem
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature
- Wild Charge
- Coil
- Drain Punch
- Acrobatics

Coil is what makes this the tank that it is. Wild Charge is the main STAB. Drain Punch is for coverage and a form of recovery from other attacks and from recoil from Wild Charge. Acrobatics is also coverage and a way to deal massive damage to tough opponents.

answered May 6, 2013 by balin1998