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What are some of the best move combos in Pokemon you have found?

70 votes

I breed pokemon in the game and am pretty good at IVs and EVs and such. I have thought of a few good tactics, such as

  • Safe Guard and Outrage/Petal Dance/Thrash (avoids confusion ailment)
  • Mimic and Imprison (permanent Disables last move)
  • Swagger/Flatter and Psych Up/Haze (either gives you upped stats or resets theirs)
  • Defense Curl followed by Roll Out (makes roll out stronger)
  • Rain Dance and Thunder (Thunder never misses)
  • Belly Drum and Rest (works best with a chesto berry. Maximizes attack)
  • Sunny Day and Solar Beam (solar beam no longer needs to charge)
  • Endure and Flail/Reversal (makes the attack moves really strong compared to normal)

What are some of the best move combos that you have found so far? :D

asked 2 years ago
by uberchrisp (220)
edited 3 months ago by Pokemaster
As for Endure/Reversal it will work much better with the Salac Berry on
Sunny day with solarbeam & synthesis.
I suggest use transform + imprison but since no pokemon could have transform and imprison why dont try transform to someone who can use imprison, that will gonna be a fast KO with lots remaining HP
Synchronize+Lum Berry is also a nice one.

118 Answers

58 votes

This one's not really convienent, but it's hilarious to use in a battle against a friend who is not using a ghost type pokemon. You get a pokemon like Starly that is around level 1 (it's funniest at level one, but other low levels work too) and teach it Endevor and Quick Attack. Have it hold a focus sash. When your friend's high level pokemon (and thus faster than you)attacks, you hang on with the focus sash. You use endevor, reducing their HP to 1. Then you use quick attack. Again, not practical for your average battle, but funny to use against a friend.

Other more serious combos include Sleep Powder (or another sleep inducing move like hypnosis) and dream eater or Sleep Powder and Focus Punch.

answered 2 years ago
by Fritjof (6,212)
Dude that is friggin funny I just pwned my friend with a rattatta lv. 1 against a lv. 100 torterra
That would work for only one pokemon , try this method for beating all Six, but cannot work on rock, ground, steel and ghost.
http://www.youtube.com/watch?v=oJxvmtCwAZY
The strategy is already set up sandstorm and a  lv 1 aron with sturdy, shell bell and endeavor.
thats hilarious
this will often fail considering how common leftovers is.
i guess you missed the twelve times Fritjof said it's not practical.
Two words : FAKE OUT
_________(LEVEL 100) used Fake Out!
Starly(Level 1) Flinched!
Muwahahahahahah(more evil laugh from foe's side..)
This should pretty much mess up the thing :P
Anyway,great combo,of which i am a big fan of.....
This is good too, but instead of using quick attack, use sucker punch which will always attack first.
This will be able to hit all types of pokemon and will attack first before an opponent can use quick attack or a move that can attack first, if it has one.
34 votes

I think you've covered all the best ones. Endure+Reversal is a deadly combination if your pokemon is faster than the opponent.

One cool one is Mean Look and Perish Song. You stop your opponent fleeing but guarantee they will faint. You can even stop your Pokemon fainting if you switch out right before the third turn.

Articuno can learn Mind Reader (guaranteed hit next move) and Sheer Cold (OHKO). I think Poliwrath could also learn a similar combination in generation 2. And of course, Smeargle can learn any move, so Mind Reader or Lock-On then a OHKO move would work.

If you play double battles, have one Flying-type pokemon, or one with the Levitate ability (e.g. Bronzong). Your second pokemon can then use Earthquake to its heart's content - it hits both opposing pokemon but misses your team-mate.

answered 2 years ago
by Pokemaster (39,616)
edited 10 months ago by Pokemaster
what about Perish Song & Magma Storm! (Pokémon with Magma Storm can hold a Zoom Lens or Wide Lens)
17 votes

Venom Shock + Toxic Spikes STAB is one of my favorite. when delivered by a poison type, it has 195 base power.

Justified+ beat up-boosts attack several stages.

Fury Swipes (or any multi hit move) +breakable armor-same as Justified, but different ability.

Those are a few I thought up.

answered 1 year ago
by DarkTyphlosion (59,104)
Wow, your ideas are great!
17 votes

In a double battle, have a Magnezone and a pokemon with the ability levitate, then have Magnezone use Role Play on that pokemon. He'll get the ability and lose his 4x ground weakness.

answered 11 months ago
by DarkTyphlosion (59,104)
Additionally, he could use magnet rise.
Magnet rise only lasts 5 turns though. This would be permanent.
17 votes

Scyther can actually do a pretty big amount of damage with fury cutter.

Item: Metronome/wide lens/evolite (whichever you find best)

In case you don't know, Fury cutter starts off with a measly base 20 power, but it doubles after each successful use, going from 40, to 80, and peaks at 160. Scyther gets STAB from it since he's a bug type, as well as a power up from technician. On top of that, you can use the metronome, which powers up moves used repeatedly.

base power X STAB X technician X Metronome level

Turn 1: 20 * 1.5 * 1.5 * 1.1 = 50 base power
Turn 2: 40 * 1.5 * 1.5 * 1.2 = 108 base power
Turn 3: 80 * 1.5 * 1.3 = 156 base power
Turn 4: 160 * 1.5 * 1.4 = 336 base power

Not the greatest strategy, nor the most dependable, but it's still pretty nice.

answered 11 months ago
by DarkTyphlosion (59,104)
edited 4 months ago by Pokemaster
WOW!!!!
I don't want to go against that syther without an ice beam.
This is pretty cool. It's still really powerful without the Technician combo on the last 2 shots.
17 votes

Use Rotom-W and Scizor. Give Rotom volt switch and scizor U-turn. Have them use the moves together to mess with the foe and switch between each other. Scizor resists everything Rotom is weak to, and Rotom resists everything Scizor is weak to. Use it in the rain for extra fun coverage. It takes good prediction to use this, but you'll be left virtually unscathed if you pull it off right.

answered 11 months ago
by DarkTyphlosion (59,104)
16 votes

Swagger and punishment is awesome. It not only confuses your opponet, but it raises his attack power. That will make swagger hurt him more and it will raise the power of punishment.

answered 1 year ago
by ohioscyther (4,526)
Best used on a Pokemon with all Special moves, of course. As long as their Attack stat is not tiny like Chansey.
15 votes

Have a Zangoose with The ability Toxic Boost (physical attacks get stronger when poisoned) combined with facade.

answered 11 months ago
by DarkTyphlosion (59,104)
edited 10 months ago by DarkTyphlosion
Guts...
So I should post an answer saying: "Use a Pokemon with Guts and give it Facade."
Well it was answered four weeks ago. Deal with it.

Subpunch Is here, but it works nicely with Breloom. But if I listed him as an example for it, then should I just put that as a Breloom set?

I listed Zangoose since he's probably one of the best (and only because of toxic boost) candidates for the ability. Sucks that giving more information leads to more red tape.
Then my suggestion is to change it to "Use a Normal type with the ability Guts or Toxic Boost, then give it Facade. The best choice for this would be Zangoose." Although I like Ursaring best  (just saying). And even while saying all this, I had still voted you up, so don't think I'm bashing you.
15 votes

In a double battle, have a fast pokemon use Belly drum while the other uses psych up to take it. As long as you prepare for attacking foes properly, it can do tons of damage.

answered 11 months ago
by DarkTyphlosion (59,104)
13 votes

I love hypnosis, dream eater, nightmare and protect. You can teach it to a gengar. It is even better if you do it with a darkrai and teach it dark void instead of hypnosis. With its bad dreams ability you are barely ever going to loose.

answered 1 year ago
by ohioscyther (4,526)
What is wrong with this.
Why do you need protect?
protect can seem silly, although it can be used for stalling, i have no idea why though
What about against insomniacs & dark types?
Give that gengar an attack move to go against insomniacs & dark types.
Dpn't try talking to the person who answered a year ago.
13 votes

Use simple beam on Archeops to do away with defeatist. It also turns his hone claws into a swords dance with +2 accuracy, great for focus blast. (though it's special, it's still nice on his monstrous stats) If you feel really risky, you could even send him defense boosts or aqua ring to help him even more. (a pokemon like Vaporeon could use this well.) Defense is a bit more important to him than special defense since most of the priority moves that hit him are physical. He won't have much trouble outspeeding things. You now have a hard hitting, fast, physically bulky sweeper.

answered 10 months ago
by DarkTyphlosion (59,104)
edited 10 months ago by DarkTyphlosion
My common sense tells me you cant make him get a +4 def bonus from Acid Armor.

Acid Armor batton passing = ok
But then you batton pass it to an Archeops that still has Defeatist. You need another pokémon to use simple beam. So only a +2 def boost
It works like this.

First pokemon out: simple beam user and Vaporeon.

Turn 1: Vaporeon uses acid armor and simple beamer uses either an attacking or stalling move.

Turn 2: Vaporeon uses baton pass while other pokemon uses simple beam. (the simple beamer would be slower to ensure Archeops gets hit. Archeops receives the defense boost as well as simple, getting rid of his ability in the process.

Turn 3: Archeops uses hone claws (which gives +2 attack and +2 accuracy) or just sweeps from the start. The added defense lets him withstand priority moves he's screwed over by like aqua jet. Barring the occasional vacuum wave, there's not too much that can break him. His speed helps him outspeed most major threats, while his partner can use moves like heal bell, heal pulse, and helping hand to keep Archeops nice and healthy.
Perhaps a Audino as a partner?
That's an idea. I don't really care for the gen V pokemon, but I admit that's a good partner.
Wait, wait, wait, wait, wait, wait. With Simple already existing stat changes stay the same as they were before, no?
I do see that a change was made in Gen V. He would get double boosts from hone claws, but not from the defense. Still, doubled defense is nice on him.
12 votes

Tropius @ Lum Berry
Ability: Harvest (DW) (May renew used up berry)

  • Rest
  • Air Slash
  • Toxic
  • WHATEVER YOU WANT

The idea here is that Tropius does whatever, than rest as much as you want, while Lum Berry cures the SLEEP status. Harvest may restore that berry for you, allowing another rest next turn!
This is a very annoying combo and works great for stalling! ~

answered 11 months ago
by Sam Sam Sam Sam (7,888)
One ice beam and tropius has nothing to stall !!
If you know an Ice-Beamer is coming your way... WOULD YOU STAY IN?!
Take out Air Slash and Toxic, Put in Dragon Dance, 252 Ev's in both defenses, Add two physical Attacking moves, and you've got a sweeper.
I would upvote that comment if i could, josh
12 votes

In a triple battle, give a fast pokemon a sweeping move with little to no immunities. Have your sweeping pokemon in the middle and let him attack. Have your other two pokemon use helping hand together, giving you two boosts on top of Things like STAB, items, etc. The other pokemon can also carry priority moves to deal with other priority abusers, moves like heal bell to deal with status, especially from prankster, heal pulse to restore team health, moves to deal with abilities like flash fire, and dual screens to better protect your sweeping pokemon. This works wonders with multitarget moves like eruption. Even if he pokemon has a double resistance to the move you're using, they'll take a pretty hard hit. I personally like thus strategy with typhlosion and eruption to hit multiple targets. In one turn, you could rip apart your opponent's team. Pokemon. Like archeops, gengar, dragonite, and contrary serperior can use this trick very well. Just know that multi-target moves are a nice way to add on the pain to the opponent.

answered 10 months ago
by DarkTyphlosion (59,104)
11 votes

I found that having a poke'mon, preferably Snorlax that knows Rest, Sleep Talk, Body Slam and Counter is a great combo. You take a bunch of damage the first time you use Counter, then use Rest. After that, use Sleep Talk. It gives you a 2 out of 3 shot to do an attack move.

answered 2 years ago
by Joe Hibiki (130)
That sounds like my snorlax! except mine knows solar beam instead of counter, not sure how that happened, but I got it in a trade, so who knows?
How about Substitute, Rest, Snore, Focus Punch? Works well except for ghost types.
11 votes

Choice scarf+trick+trick room
First turn:
Use trick (generally you are speedier holding choice scarf)

Second turn:
The oppenent is speedier so use trick room. With this strategy, you play first and the oppenent can use only one move. Also generally the first move the oppenent use is stealth rock, so he will fail consecutively.

answered 1 year ago
by GAMEBEATER (1,530)
edited 1 year ago by GAMEBEATER
That is awsome I am so teaching that to my Reuniclus
Thanks
11 votes

In a double battle, use simple beam on a pokemon with shell smash.

It's strongly advised that the shell smashing pokemon holds a White herb.

You could also go defensive and use Cotton guard for full defense instantly,

Other moves: quiver guard, cosmic power, etc.

answered 9 months ago
by DarkTyphlosion (59,104)
Aww. Beat me too it :P
It was too good to pass up.
Lol, Yep
I might make a troll stall team just because of this. Normally, I hate trolls, but this is the best way to make people mad since FEAR Aron being accepted as a legitimate technique.
I'm planning on using it in the Doubles Tournament XD

shell smash + white herb
Youll get rid of hte crappy defense fall and baton pass it away!

10 votes

I'd say groudon with solarbeam
and have a pokemon that know aqua ring and holding leftovers

answered 2 years ago
by marcus (602)
edited 1 year ago by Pokemaster
Also kyogre and thunder
Manaphy or Millotic are pretty beast with that second set.
10 votes

In a double battle you could have a ghost type and a pokemon with explosion so it only effects the other persons pokemon.

answered 1 year ago
by Dragonite246 (234)
10 votes

Swagger/flatter+ psych up

Attack your foe with the confusion and stat boost while copying it the next turn.

answered 11 months ago
by DarkTyphlosion (59,104)
Along with this is Double Battles, Swagger or Flatter on a Pokemon with Own Tempo.
DT, From this, I'm guessing we can put down ones that are already on the question?
10 votes

In a double battle, have evolite Rhydon with the ability Lightningrod. Have your partner use the move soak on him, turning him into a water type. This, combined with his ability, leaves him with only one weakness, which could be covered with ice punch. He loses earthquake STAB, but if you set up curse with him, it won't make much of a difference thanks to his power. It does open you up to STAB aqua tail though. Imagine soaking shedinja. If his partner has lighteningrod, he would only have one weakness.

answered 10 months ago
by DarkTyphlosion (59,104)
edited 10 months ago by DarkTyphlosion
It's just too bad you can't make use of that Special Attack boost. Still a nice strategy.
10 votes

toxic orb/flame orb+ psycho shift. This gives your opponent instant status. You can finish things up with a bit of facade to add to the fire.

answered 10 months ago
by DarkTyphlosion (59,104)
maybe add a move such as roar to this if a pokemon can learn it.
10 votes

in a double battle use substitute with a pokemon with the ability anger point and then your partner uses frost breath on the substitute to activate anger point.

answered 10 months ago
by Hex (7,228)
10 votes

For single battles:

Have Cofagrigus take a physical hit. This will make your foe's ability Mummy. Send in either Regigigas or Slaking. Then, hit the foe with a physical attack. Regigigas/Slaking will then gain the ability Mummy. This is the most reliable way to remove Truant and Slow Start. Now you have two Pokemon with incredibly high stats with no hindering ability (actually, since they now have Mummy as an ability, they have a great ability now.)

Now there are two points about this strategy that stop it from making it worth making Slaking and Regigigas OU.

  1. When you switch in, you'll take a hit. Thankfully Slaking and Regigigas are incredibly bulky. And they won't be switching in on a Fighting type attack, seeing as you are switching out from Cofagrigus. Slaking also has Slack Off to provide healing.

  2. The turn after you switch in Slaking or Regigigas, the foe is going to switch. Regigigas has no way to deal with this unfortunately. However, Slaking can easily deal with this. Slaking has access to the move Pursuit, which means that you'll still be getting the ability Mummy even when the foe switches out, in addition to damaging the foe. Even if they don't switch out, you'll get the ability Mummy.

answered 9 months ago
by trachy (46,976)
9 votes

have some that nos skill swap maybe a normal type and a shedenja use skill swap against shedinja so only super effective moves will hit

or have a poliwrath and a pokemon with skill swap use skill swap on poliwrath then u will have water absorb and make poliwrath keep using surf your other pokemon will heal

answered 2 years ago
by marcus (602)
The second one is a great tactic. However, you cannot Skill Swap Wonder Guard. Y'know, it's not allowed for obvious reasons.
have sableye learn role play by move tutor and pair him up w/ shedinja in a double battle, have sableye use role play on shedinja and you have an unbeatable sableye
Nos is an energy drink.
9 votes

A pokemon with the ability gluttony + sitrus berry + belly drum. You only lose 1/4 of your health but maximize your attack!

answered 11 months ago
by dr_clock (1,262)
9 votes

Give a flying pokemon like a unfezant a power herb, and use sky attack, the attack will launch directly.

answered 10 months ago
by Hex (7,228)
9 votes

Another gimmick but using a defense based pokemon with this can be really cheap.

Mean look-Trap the foe

Taunt-Force them into attacking you.

Destiny Bond-Go into a suicide.

This is gimmicky, but great for taking out a pokemon that might trouble your team.

answered 10 months ago
by DarkTyphlosion (59,104)
9 votes

In a double battle, have both your lead pokemon with the ability Intimidate. This essentially halves the attack of your opponent's pokemon, and due to a lot of the physical abusers in double battles, this can help force switches. This also works well in NU single battles by switching from one intimidate pokemon to another.

answered 9 months ago
by DarkTyphlosion (59,104)
9 votes

I thought I put this one up earlier. guess not. :p
Have Snorlax abuse the move last resort. It'll get 210 base power with STAB. You would obviously need to deal with Steel, Rock, and ghost types first, so earthquake and a super effective ghost move would be perfect. (Golurk anyone?) You could run Earthquake to deal with this, but you wouldn't need a full 4 moves.

You can also use pokemon Like Ursaring or Zangoose, but I prefer the bulk Snorlax offers.

answered 9 months ago
by DarkTyphlosion (59,104)
edited 8 months ago by DarkTyphlosion
thanks darktyphlosion dude for editing my what is a good cup moveset for deino :)
What do you mean with Golurk anyone?
I meant that Golurk would make a good candidate to help Snorlax, since he can switch in on fighting moves, resist rock, and get STAB ground and ghost.You wouldn't use a STAB ghost move since you have snorlax out, so he can safely switch in.  I wouldn't like him as much for dealing with ghost types since he is also weak to it, but you could still use him if you wanted.
oh ok, thanks DT.
9 votes

In a battle, use Screech, then Pursuit.

Normally, stat dropping moves aren't that useful competitively, but this is still a nice tool. If your opponent chooses to stay, they get hit by a pursuit with half defenses. That's enough to break through a lot of frail pokemon. Should they choose to switch, then they'll get hit by a doubled Pursuit since they switched, in addition to those halved defenses. If they stay, then they'll still get hurt by the attack from halved defenses.

answered 8 months ago
by DarkTyphlosion (59,104)
edited 8 months ago by DarkTyphlosion
Burgh's Whirlipede knows this.
8 votes

In double battles have a pokémon with surf and a polirath or other having water absorb; restores hp to your other Pokémon and damages both opponents pokemon. Also substitute + focus punch; since substitute takes damage for you, you don't lose your focus!

answered 1 year ago
by KaBuToPs (74)
8 votes

Ninjask with substitute. Keep using substitute, his speed rises, and you can pass it on with baton pass.

answered 1 year ago
by Salamance No.2 (110)
Add Protect to that, in case the Sub is not broken right away.
Remember my annoying Ninjask pokemaster? Thats the exact same thing I did xD
8 votes

contary plus leaf storm
safeguard plus sword dance plus outrage
curse plus gyro ball
cotten guard or iron def plus stealth rocks plus dragon tail
politoad drizzle plus thunder = awwwshum
yah epic combinations

answered 11 months ago
by Krokorocker (1,010)
8 votes

Have a pokemon use Stealth Rock, Spikes, then Toxic Spikes. Switch pokemon. Use Roar. Use Copycat. Use Copycat. Use Copycat. Use Copycat. Use Copycat until they are dead. Copycat will have priority!

http://www.youtube.com/watch?v=-KId0j4g5KE

This is mean!

answered 11 months ago
by Ninja (4,788)
edited 2 months ago by Ninja
8 votes

This is a rather annoying one for double battles,

Have 2 Vaporeon's holding Leftovers, EV trained in Hp and Sp ATk Both set up Aqua Ring, and then surf to their hearts content, both gaining back Hp from Each other's surfs, while damaging the opponent.

answered 10 months ago
by 195cbdcf73100169 (15,160)
have a triple battle with a rypherior with the ability lighting rod to cover weaknesses and put it in middle with vaporeons on the edges and then rypherior use surf u will be unbeatable
Thats slightly flawed, seeming as He wouldn't do any damage with surf to his opponent, and still has 2 4X weaknesses whlie 3 pokemon can be out at once.
yeah... maybe lanturn with volt absorb and surf?
7 votes

I found out this really works for me in doubles!(Almost always works!^^) I get a slow pokemon with levitate like bronzong and have it use trick room. Then I use something like a power switch on shuckle, with trick room, shuckle is a BEAST on the field. I am able to almost OHKO anything that gets in the way with e-quake, stone edge, and gyro ball, toxic just adds up to the fun! ;)

answered 1 year ago
by AleX647 (420)
*uses priority move*
7 votes

Gravity+earthquake+a sleep move+swagger = Annoying.
Toxic+Stealth rock+toxic spikes+roar+quick claw= a slow and painful death
Thunder wave+confuse ray + Hex=There ain't a thing you can do about it.

answered 1 year ago
by Ike,Lloyd Irving (2,690)
*EPICNESS*
*Uses rapid spin*
*Uses aromatherapy*
ok i get it but you unless youre prepared for that combo you wouldn't have that combo
lol yes.
why use BOTH toxic spikes AND toxic?
toxic poisons the enemy, if you have already laid down toxic spikes, you can use roar to switch out the opposing team, or force them to switch wih this "annoying" combo
toxic is for those flying types that come in on you
7 votes

"Sturdy Shedinja Sweeping"
description

In a triple battle, lead with a Shedinja. It would be a good idea to give him a Focus sash or Lum berry for this.

Lead with:

  • A Pokemon with the ability sturdy. It would be good for them to have support moves or Rapid Spin for Shedinja. [Pokemon 1]
  • A Pokemon with the ability Cloud Nine (ex. Golduck, Altaria)[Pokemon 2]
  • A Pokemon capable of learning Safeguard and Skill Swap (ex. Gardevoir) [Pokemon 3]

Turn 1:

  • Have Pokemon 3 use Skill Swap on your Sturdy Pokemon, giving them the ability.
  • Have Pokemon 1 set up something for you to help out your team. It's not important what. as said before, you could give them Rapid Spin to help out Shedinja.
  • Have Pokemon 2 use Protect or something to keep them safe. You need them around to prevent hail and sand for Shedinja, so don't be reckless with them. If this one also has safeguard, you can just save time this turn and protect Shedinja.

Turn 2:

  • Have Pokemon 1 switch out, and send out Shedinja.
  • Have Pokemon 2 use Worry Seed on him, cancelling out his Wonder Guard ability. Since he would have a Focus Sash, he can last this turn without it. If you had your Cloud Nine Pokemon use Safeguard, this works just fine for him. Make sure the pokemon using Worry Seed is faster than the one with Skill Swap, so this can be pulled off in a single turn.
  • Have pokemon 3 use Skill swap on Shedinja to give him Sturdy.

Turn 3:

  • Have pokemon 3 use Safeguard if you didn't already have your other Pokemon do it the last turn.
  • Have Shedinja set up or attack whatever you want.
  • Do what you can to keep your Cloud Niner safe. You can also give him Taunt so that he can force opponents into attacking, instead of tricky moves that might screw Shedinja over.

Shedinja can't be hurt by direct attacks now, and most status based attacking is blocked off by his teammates. Consider something like heal pulse to support your other pokemon.

Notes:

  • When Safeguard wears off, you can use protect with Shedinja while setting it back up, since your opponent will likely take advantage of it and try to hit him again.
  • Shedinja is still prone to Mold Breaker, so Pinsir, rampardos, Haxorus, Excadrill, Throh, Sawk, Basculin, and Druddigon can break through him. (He doesn't have Wonder Guard now, so any type can hurt him)
  • Pokemon with the ability Magic Bounce, or Magic Guard can block off some attacks. This means Clefable, Sigilyph, Reuniclus, and Alakazam, as well as Xatu and Espeon can potentially screw you. Luckly, he has the type advantage against most of them, so he isn't completely defenseless against them.
answered 3 months ago
by DarkTyphlosion (59,104)
edited 3 months ago by Mew
not pratical but this should be up near the top :D
I was gonna post this....but good job DT..
6 votes

This is really annoying for triple battles.

Have a Seaking in the middle with the ability Lightingrod. Have a Vaporeon on each side with the ability Water Absorb. Seaking should keep using Surf while the Vaporeon use helping hand.

Seaking absorbs electricity and heals the vaporeon!

answered 7 months ago
by Ninja (4,788)
I would use Rhyperior instead of Seaking seeing as Rhyperior is immune to electric and Seaking is not.
Seaking has lightning rod. Electricity wont affect it. Rhyperior cant learn surf. I dont realize why this was down-voted.
rydon can learn it
But Rhyperior has crappy SAtk...
5 votes

Acupressure + Stored power
Even if your pokemon is special sweeper and Attack is boosted, stored power's damage is increased. Also acupressure is the only way to make stored power reach the ultimate 860 base damage.

EDIT: Oooops, there's no pokemon that can learn acupressure and stored power, so maybe batton pass acupressure with an Eeeve, or an Eevelution.

answered 11 months ago
by GAMEBEATER (1,530)
"EDIT: Oooops, there's no pokemon that can learn acupressure and stored power, so maybe batton pass acupressure with an Eeeve, or an Eevelution."

There's Smeargle.
Yeah, but using Smeargle for that wouldn't end well, thanks to poor stats.
put them to sleep with spore then start acupressure might work
Why not calm mind + stored power?
Acupressure raises a stat by 2 (boni) but calm mind raises two stats with 1 bonus. So that means calm mind has the same effect on stored power, no? Also the sp. atk is raised.
Because Acupressure is the only way you can Max out all stats.
And while you set it up you get killed. Thumbsup.png!
5 votes

The Absolute best combo (I love this one) is Aggron with Taunt and Metal Burst. If you give it a Focus Sash or Band It will give you a good chance of hanging on, and giving it Evs in Special Defense (like me) combined with its already strong defense makes for almost certain survival.
The best is when they THINK Aggron will fall to a 4x s.e. earthquake or water attack, and then..... BAM No move can escape metal burst, and not everyone expects it. After Taunt it's DEADLY!

answered 10 months ago
by Killer~Seabass (220)
I kill everyone with it!
It's a really nice set, just watch out since most people will predict a sash on him when they see he's not holding an Air Balloon.
wouldn't aggron have sturdy?
A fair amount of tanking Aggron have rock head for sweeping.
Seeing as Aggron has Head Smash as a move, along with Double-Edge. This is a decent enough strategy. Just watch out for the OHKO from Ground and Fighting.
*Uses Fake Out*
5 votes

take a raichu that can learn charge beam and another pokemon with lightningrod manectric
and use charge beam on the pokemon which would raise manectric and possibly raichu

also politoad drizzle and a pokemon with rain dish blastoise
glacion with snow cloak and leftovers ( it helps )
or ice body and leftovers mmmmmm
ooo this is cool one gliscor with fling holding a toxic orb or poison barb with poison heal
1 heals yourself deals damage and either poisons opponent or does nothing

your welcooooome ':)

answered 10 months ago
by Krokorocker (1,010)
edited 10 months ago by Krokorocker
I reccommend using an electivire that has motor drive so it can up its speed stat.
5 votes

Pretty obvious one... have a Pokemon hold a Flame Orb or Toxic Orb and use Trick. Use Hex they take the item and get a status so that way Hex is doubled in power.

Now someone might ask why not Will-o-isp over Trick. Its all a gamble. Also you might ruin their strategy of the item.

answered 10 months ago
by Ninja (4,788)
edited 6 months ago by Ninja
5 votes

Curse+Gyro ball

works great on Steelix and Ferrothorn

answered 10 months ago
by Speed freak (35,858)
5 votes

taunt + sucker punch
quagsire water absorb vapreon water absorb
quag muddy water if hits all opponents because vap uses surf raises both hp and muddy water might lower there or its accuracy
2 lightning rod and discharge
flash fire lava plume
attract plus rivalry ( helps with any gender )
power herb( i think ) and sky attack solarbeam + recycle
mist if it works with whole team and superpower v create ( omg lol ) close combat
disable mimic

answered 10 months ago
by Krokorocker (1,010)
5 votes

Yawn+Focus Punch
You use Yawn, and the opponent is most likely to switch out. Then you hit them with Focus Punch!

answered 6 months ago
by Mew (15,496)
4 votes

Umm... Hail to improve accuracy of Blizzard? Also, some move combos I see working are Charge Beam/Leaf Storm (to power up/restore Sp. Atk and do extra damage), Bestow/Recycle (you hold bad item, they hold a good berry, and you switch items and use yours continuously. This works really good with Gluttony.), Overheat/Haze (to restore Sp. Atk), Smack Down/Earthquake (to prepare Flying types and destroy them with Earthquake) Stealth Rock/Dragon Tail(to weaken the foe's entire team),and for Double Battles, I would suggest Heal Pulse/Water Spout, Swagger/Flatter on Own Tempo Pokemon, or Charge Beam on an Electric-type absorber.

answered 1 year ago
by Kyogreruler (1,050)
I like the bestow and recycle one, but what Pokemon can learn that?
The Porygons can use Trick and Recycle.
So can the Mimes.
4 votes

Taunt+sucker punch

answered 10 months ago
by pullerrush (1,730)
I think this would be good for ingame, but not so much for competitive.
4 votes

Swagger + Foul Play Can be quite deadly at times,

Fake Out + Normal Gem is annoying

Fake Out + Sucker Punch + Dark Gem is also annoying.

Protect + Toxic Who can't resist this stalling classic.

Bronzong in the Rain is also a large threat.

Normal Type Arceus with Extreme Speed + Swords Dance + Sucker Punch

answered 10 months ago
by 195cbdcf73100169 (15,160)
edited 10 months ago by 195cbdcf73100169
Bronzong, in the rain, is a pain.
4 votes

Heavy Metal and Heavy Slam

answered 10 months ago
by Hex (7,228)
4 votes

echoed voice+choice scarf

stronger and stronger!

answered 8 months ago
by Tysonyoshi (568)
LOL Nice! I really like this one!
4 votes

Trick Room + Destiny Bond + Focus sash is deadly with slow pokemon.

I watched my brother battle the other day and someone pulled it on him, trick room is negative priority, so you'll probably have your sash broken ( use something with frail defenses ) now you'll go first with destiny bond and take down your opponent.

answered 8 months ago
by With Extra BBQ (128)
I use this combo with my banette, have used i on josh as well.
4 votes

Try Gliscor with toxic orb and poison heal, use facade, then use fling. start using agility.

lots of fun/annoyance!

answered 8 months ago
by Ninja (4,788)
4 votes

On a Ludicolo, I would say that Leech seed, Substitute, Giga Drain, and Rain Dance with the Rain Dish ability would be a great wall. Since rain dance and leech seed will heal over time and substitute will protect Ludicolo. Giga Drain can be replaced if you want but I like it there since it restores HP.

On a Blissey, I would do Defense Curl, Reflect, Rollout, and Work Up/Tail Whip. Defence curl and Reflect boost defence while Defence Curl also Powers up rollout while work up/tail whip can boost your attack or the enemies defense.( Move tutor is needed for rollout )

answered 7 months ago
by grasspokemon (476)
edited 7 months ago by 195cbdcf73100169
u spell seed wrong
You spelled:You, Spelled:Wrong. And you forgot your period.
Spelling and punctuation doesn't really matter here, as long as people can understand what you're saying.
it does in the answer and questions
4 votes

Swift Swim+Rain+Swords Dance+Focus Sash=Sweep
For example:
Kabutops (M) @ Focus Sash
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- X-Scissor
- Swords Dance
- Waterfall
(J98)

Sand Rush+Sand+Swords Dance+Focus Sash=Sweep
For Example:
Sandslash (M) @ Focus Sash
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Earthquake
- Brick Break
- Shadow Claw
- Swords Dance
(Fear Itself)

answered 6 months ago
by Mew (15,496)
How can I not upvote this?
4 votes

description @ Focus Sash
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Baton Pass
- Swords Dance
- Protect
- U-turn

Regigigas @ Muscle Band
Trait: Slow Start
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dizzy Punch
- ThunderPunch
- Ice Punch
- Earthquake

Pass swords dance and speed boosts to regigigas, so it will have normal spd and atk, but after 5 turns it will have doubled spd and atk

answered 3 months ago
by Pwnyta (2,026)
I like this strat and upvoted because of that
But after five turns doesnt it's stats return to normal if it survives 5 turns so would the stats stay the same
after 5 turns, the stats would return to normal,plus the 2x boosts
Not bad atk becomes base 320 :) my bad
and also 200 hundred base spd with a 110/110/110 bulk that ensures priority won't take it down. Epic bulky sweeper!
3 votes

this one only works for a limited amount of pokemon but is very deadly.

meanlook + hypnosis + nightmare + punishment (punishment is to finish them. it is even better with darkrai!)

answered 11 months ago
by Ninja (4,788)
edited 11 months ago by Ninja
Why Punishment?
3 votes

Reflect Type + Syncronoise (Use Smeargle)

answered 10 months ago
by pullerrush (1,730)
Or you can just use a move with higher base power that doesn't require so much set up (or require having to attack with Smeargle).
3 votes

Yawn+s-rocks/spikes

Rather annoying i must say commonly people switch out when affected by yawn but also setting up rocks they have a though choice :D

answered 8 months ago
by Tysonyoshi (568)
3 votes

This is one i like to use you will need a Pokemon with encore though and it has to unaffected the opponents Pokemon that's out in the field, first pokemon needs a focus slash/Ability to allow it to survive/or it being able to survive the first hit, a move to keep the Pokemon in or a ability works too.

step 1:Start the battle and send out a Pokemon that has a weakness against the opponents Pokemon make sure it has a focus slash or a ability that can let it survive or that it can survive on its on.(if the first Pokemon has mean look or anything like that you can use that and skip step 4)

step 2: Switch to the Pokemon that has encore after the first hit and use it.(make sure it can unaffected by the move,not the Pokemon or they will switch,It also has to be faster than the other Pokemon so it cant use a different move).

Step 3:Use encore.

Step 4:Use move to keep Pokemon in(or a ability that keeps them in works too).

Step 5:Have fun making them mad

answered 6 months ago
by Unrecognizable (2,672)
Ragequit strategy! Nice!
3 votes

Torment+Encore

answered 5 months ago
by Mew (15,496)
Opponent will use Struggle!
3 votes

A pokemon with the ability Hydration having the moves Rain Dance and Rest
Rain dance will cure any status even self-inflicted one, so its like having unlimited chesto berries.
This is the source/from where I got the idea....
Pokemon that can use this combo :

Pokemon with Hydration as Primary ability :
description,description,description,description,description,description,description,description and description

Hydration as Hidden Ability :

description,description,description,description,description,description,description and description


Note : Make the Pokemon hold a Damp Rock for added fun!

answered 4 months ago
by Triceratops Rex (752)
edited 1 week ago by Triceratops Rex
good one but to be fair actually look before you answer :p
yea,sure, next time...
3 votes

I couldn't find this one in this list......

Flying Type Pokemon + Flying Gem + Acrobatics

= STAB + 50% extra power + Base 110 damage(flying gem activates before the actual attack)

= 1.5 X 1.5 X 110 = :D

But, if I'm wrong about the fact that this wasn't in the list,please comment.....

answered 3 months ago
by Triceratops Rex (752)
My Mienshao uses this, and he gets a power of 165 (No STAB), so with STAB, its 248 (if the math is correct.)
2 votes

Swagger + Mean Look/Spider Web + Screech.

Galvantula Watchog Umbreon and Smeargle can use this combo

answered 8 months ago
by Fanny Pack 101 (222)
edited 8 months ago by Fanny Pack 101
Umbreon can
Thanks I'll edit it right now.
plenty of others as well.
2 votes

Focus Sash + Cotton Spore + Destiny Bond

the same as the last one, get a decently speedy pokemon ( i use cacturne ) but still slow, use cotton spore, and now your opponent is slower than you. So you can use destiny bond before they faint you.

answered 8 months ago
by With Extra BBQ (128)
2 votes

Use Mean look or a Shadow Tag ability pokemon
then use perish song
then switch
use a move that attacks on the second turn like fly, dig ,ext. or use a double protect or detect,or fake out
do this till the other pokemon faints 3 turns after perish song
repeat the step

  Hope this helps :)
answered 7 months ago
by oshawott (0)
Mean Look/Shadow Tag wears off once you switch.
It'll work,the effects would wear off,but by the time they do,the opponent wouldn't be able to switch.
Wynaut, Wobuffet, gothitelle, and Chandelure are the only pokemon with the ability shadow tag, and I don't believe any of them can learn Perish song.
DT, there's still the possibility of Mean Look.
Yes, but that means your pokemon is gonna take about two hits before finishing then off, and your opponent probably would have switched to something better, so those attacks are likely super effective.
2 votes

Lopunny - Ability:Klutz - Move:Switcheroo - Works well with Burn\Toxic Orb.

Machamp -Ability:No Guard - Move:DynamicPunch - BIG Damage and a chance of confusing that won't miss!

Marowak,Golem,etc - Ability:Rock Head - Move - Double Edge - 120 Damage and NO recoil!

Double Battles.

Electrode,etc + Ghost-Type - Move: Explosion - 250 Damage and your Ghost-Type Ally won't get hurt!

Tyranitar,etc + Flying-Type - Move-Earthquake - Damage opponents BADLY but won't hurt your flying-type ally.

A Pokemon Team Strategy Example

Mr Mime,Pinsir,Glalie

As a Psychic-type,Mr Mime is weak against Dark-Types,that's why Pinsir is there,it's strong against Dark-types as it is a Bug-type,but Pinsir is weak to flying-types,so you send in Glalie as it is strong against flying-types.If your opponent switches to a fighting type to defeat your ice-type Glalie,you send in Mr Mime again.If you build a team this way,you'll be prepared for your opponents' weaknesses even as you guard your own.

answered 7 months ago
by PokeGirl (1,974)
For Machamp: A Choice Scarf would work BEAUTIFULLY!!!!
2 votes

I have my Musharna use Hypnosis, then Nightmare, and then just spam Dream Eater. It works, unless the opponent has Early Bird, Vital Spirit, Insomnia, etc.

answered 7 months ago
by ShadowBuizel (248)
2 votes

porygon-Z with discharge paired up with electivire, making electivire friggin fast physical sweeper.


Gardevoir
trace

skill swap
psychic
shadow ball
focus blast


Porygon-z
Adaptibility

tri-attack
ice beam
charge beam
Hp fire


you can use this set in a double battle against a shedinja
Gardevoir uses skill swap to give trace to Porygon-z, trace copies wonder guard, making porygon-Z unstoppable. Fighting is covered by Psychic from Gardervoir, focus blast for pkemon like Lucario or cobalion.

if Gardevoir gets Wonder guard, Porygon-Z is for coverage.

answered 6 months ago
by Pwnyta (2,026)
edited 3 months ago by Pwnyta
And the chances of facing a Shedinja are...?
this is if you are lucky. Even so, this is still a good combo
You can't trace Wonder Guard
Yes you can. you can also roleplay wonder guard
Okay, I was wrong, you can trace it. But you can't Role Play it.
http://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability)
2 votes

Have 2 Pokemon with Flash Fire (Heatran) use Lava Plume in a Double Battle.

answered 6 months ago
by Mew (15,496)
2 votes

Encore+Disable

Encore forces the opposing Pokemon to be stuck with one move, and Disable disables it, forcing them to Struggle.

answered 6 months ago
by Mew (15,496)
2 votes

Thunder Wave/Body Slam+Air Slash/Iron Head+Serene Grace

answered 6 months ago
by Mew (15,496)
edited 5 months ago by Mew
2 votes

Frisk+Covet/Thief
OR
Frisk+Trick/Switcheroo

answered 6 months ago
by Mew (15,496)
2 votes

Don't you hate Blissey's insanely low defense? Or an eviolite Chansey; it's Defense is still pretty low. Well, there is a way to improve that!

Have Blissey with Shuckle in a Double Battle. Same type of Shuckle as before, but this time, Shuckle should use Guard Split on Blissey/Chansey. Blissey should get around a 300 Defense, and 400 Special Defense. That's not that bad. Eviolite Chansey will get a 450 Defense and 600 Special Defense!
descriptiondescriptiondescription

answered 5 months ago
by Mew (15,496)
edited 4 months ago by Mew
Guard Swap does not work that way. It only copies the defense BOOSTS.
Woops.
Untrue
http://pokemondb.net/move/guard-swap
>User and Opponent swap Defense and Special Defense
2 votes

Covet+Fling works well.

answered 5 months ago
by Mew (15,496)
2 votes

Calm mind+Stored Power

answered 5 months ago
by Tysonyoshi (568)
2 votes

Here is a trick I found you can use in a double/triple battle. Get a Preferably Tauros and Vigoroth, give Vigoroth focus energy and fury swipes, also maybe give it a scope lens, and after you use focus energy, use fury swipes on Tauros, Anger point will activate, And tauros will be at +6 Attack!

answered 4 months ago
by Chikyrocks10 (46)
But surely then you cut down on Tauros' HP massively by giving him a critical hit move...
Naw, give vigoroth 0 ATK EVs and 0 ATK IVs if possible, and maybe give Tauros some defense EVs.
2 votes

a pokemon with trick
gallade is best metagross can work as well
gallade uses trick swaps lagging tail
now foe has -7 priority on every move
gallade use focus punch seen as focus punch hits on -5 or -6 you can easy ko the foe with stab fpunch

answered 4 months ago
by blobyolo (4,210)
Trick Room...
trick rooms not so common why was this downvoted it was upvoted the other day
I up voted for you.
Thanks
No problem :)
2 votes

Super fang + Brine. Works best in hail/sandstorm or with any residual damage(e.g. burn/fire spin...)

Those that can learn:
descriptiondescriptiondescription
descriptiondescription
description
description

Best candidates:descriptiondescription

answered 3 months ago
by Pwnyta (2,026)
edited 3 months ago by Pwnyta
Don't forget about smeargle
2 votes

How about Lagging Tail+Payback/Avalanche/Revenge? Or Agility and Electro Ball?

answered 3 months ago
by omg698 (108)
2 votes

To eliminate the threat of weather leads eliminating your weather, get a Pokemon with the Move Entrainment as it gives them a different ability for the remainder of the battle thus making your weather dominate.
description
I use Loppuny myself, Durant is better but with Traunt is WAY too Haxy.

answered 3 months ago
by Speed freak (35,858)
2 votes

Thunder Wave + Hex + Smelling Salt
OR
Hypnosis/Dark Void/ Sleep Powder + Hex + Wake-Up Slap

Annoys your foes!

answered 3 months ago
by Triceratops Rex (752)
2 votes

Substitute and Disable.
Works great for fast Pokemon like Gengar.

answered 3 months ago
by Mew (15,496)
2 votes

Yawn + Pursuit

When you use yawn your opponent will be likely to switch out on the next turn, but when you use pursuit it will go before the switch and double the power.

Works well with STAB and defense/attack lowering/raising, experiment with different combinations for some stronger power!

answered 3 months ago
by omg698 (108)
edited 3 months ago by omg698
This is actually very clever! Either they go to sleep, or take damage.
This is really good, I would have never thought about it.
2 votes

DOUBLE BATTLE STRATEGY ONLY !!!

Medicham & Dusclops Lead:

Medicham
Pure Power Passover (P.P.P.)
Medicham (M) @ Focus Sash
Nature: Hasty (+Spd, -Def)
Trait: Pure Power
Role: Ability Pass

EV Distribution:
252 Atk
252 Speed
4 HP

  • Fake Out (very important)
  • Protect
  • Force Palm
  • Hi Jump Kick

Dusclops
U Mad Bro?
Dusclops (M) @ Eviolite
Nature: Impish (+Def, -SpAtk)
Trait: Pressure
Role: Wall/ Ability Switcher

EV Distribution:
255 Def
255 SpDef

  • Skill Swap (very important)
  • Protect
  • Pain Split
  • Toxic

Slaking
GOD King
Slaking (M) @ Expert Belt/ Life Orb/ Muscle Band
Nature: Adamant (+Atk, -SpAtk) or Jolly (+Spd, -SpAtk)
Trait: Truant (not for long)
Role: Pure Power Receiver

EV Distribution:
252 Atk
252 Spd
4 SpDef

  • Brick Break/Hammer Arm
  • Night Slash/ Shadow Claw
  • Return/ Retaliate/Strength
  • Earthquake/Rock Slide

This move set is all up to you!!

OR

Regigigas
Regi GOD
Regigigas (X) @ Expert Belt/Life Orb/ Muscle Band
Nature: Adamant (+Atk, -SpAtk) or Jolly (+Spd, -SpAtk)
Trait: Slow Start (again, not for long)
Role: Pure Power Receiver

EV Distribution:
252 Atk
252 Spd
4 SpDef

  • Fire/Ice/Thunder/Dizzy Punch
  • Bick Break/ Strength
  • Heavy Slam/ Eatrhquake/ Rock Slide
  • Whatever

This move set is all up to you!!


Method Behind The Madness!!

  • Medicham and Dusclops lead. Dusclops is bulky enough to take hits, while Medicham is frail enough to be taken out promply.

  • Medicham uses Fake Out on one Pokemon so he can only be attacked by one opponent, activating the Focus Sash if nessacery, while Dusclops uses Skill Swap on Medicham.

  • Dusclops now has PURE POWER.

  • Let Medicham attack with Hi Jump Kick. If he misses, it does not matter. You want him to faint. Dusclops can as attack well with Pain Split or Toxic.

  • Medicham faints. Send out Slaking or Regigigas. Use Skill Swap on Slaking/ Regigigas. Slaking/ Regigigas now has Pure Power, which DOUBLES (yes, 2x) the Attack stat, with no recoil or other consequences.


Slaking

  • With Adamant and 252 Attack EVs and an IV of 31, your Slaking’s Attack is 466 at Level 50. At Level 100, 920!!

  • With Jolly and 252 Attack EVs and an IV of 31, your Slaking’s Attack is 419 at Level 50. At Level 100, 838!!

Regigigas

  • With Adamant and 252 Attack EVs and an IV of 31, your Regigigas' Attack is 466 at Level 50. At Level 100, 920!!

  • With Jolly and 252 Attack EVs and an IV of 31, your Regigigas' Attack is 419 at Level 50. At Level 100, 838!!


\m/o_o\m/

answered 1 month ago
by UberPwnage (3,738)
edited 1 month ago by UberPwnage
is the calculation different or hav u made a mistake in lvl 50 = 466 and lvl 100 = 920, cuz 466 X 2 = 932?
Their max attack at 50 is 233 (233 * Pure Power = 466).Their max attack at 100 is 460 (460 * Pure Power = 920). You can check the link to be sure.

http://bulbapedia.bulbagarden.net/wiki/Slaking#Base_stats
2 votes

Whirlpool, Fire Spin, Bind, Clamp, Magma Storm, Wrap, or any other partial trapping move with Perish Song. The opponents would be unable to switch, Use Perish Song and then you switch out on the third turn. The opponents faint.
Politoed can use this, and more Pokemon, but I can't think of more at the moment.

answered 1 month ago
by Mew (15,496)
2 votes

Healing Wish + Retaliate

This makes an injured pokemon in team to regain perfect health, and strike back with double force (70 Base Power X2)

Warning : Does not work against Ghost Type Pokemon( unless in case of bull's Eye/ Ring Target).

answered 1 month ago
by Triceratops Rex (752)
1 vote

this really works as double battle combo have 2 zebstrikas or any pokemon with the abilty motor drive and discharge have them use discharge on each other it rasies there speed stat alot

answered 6 months ago
by pikamaster (704)
edited 6 months ago by pikamaster
Species clause.
1 vote

Swagger/Flattter+Defog

answered 5 months ago
by Unrecognizable (2,672)
That is totally unnecessary; you could always use Confuse Ray to match with that combo way better.
Also, the point of Swagger is that when they are confused and hit themselves, the +2 Stage Attack will deal more damage.
first off what about Pokemon who cant learn confuse ray.Secondly what about when they snap out of confusion they will have +2attack and you don't want that.Thirdly they don't always hit themselves so its still going to hurt.This is mostly for Pokemon who cant learn confuse ray
1 vote

Venoshock+Poisoning move = PAIN!!!

answered 4 months ago
by PokeGirl (1,974)
1 vote

How about fling + theif. It works good with a poison heal pokemon when your using a toxic orb. You get the poison heal and you toxic a pokemon when you fling then steal their item and make it gone by flinging it.

answered 4 months ago
by grasspokemon (476)
1 vote

Will-O-Wisp/Confuse Ray/Thunder Wave/Toxic/etc+Hex=More Painful Than Pain

Toxic Spikes+Spikes+Stealth Rock=Poison+Pain+Pain

answered 4 months ago
by Haxorus1997 (0)
1 vote

Bulk-up+Drain-punch and priority if you can. Gallade, Conkeldurr, and Toxicroak work well with this

answered 4 months ago
by Speed freak (35,858)
1 vote

Double strategy.

Have two Pokemon. Have one know Skill-swap and the other have the ability Intimidate. When sent out they will cut the opponents Attack. Then use Skill-swap and they will lower there Attack again. You can repeat this process again and again thus crippling users of Rock-slide, Earthquake Etc.

description+description

Note: This strategy can work with any pair with Intimidate and Skill-swap, Scrafty and Alakazam are not required.

answered 3 months ago
by Speed freak (35,858)
I would recommend having one of the Pokemon that you use being able to take on Special attackers as well to make it more effective.
multi hit moves: EQ, surf, have their power reduced by 25% in doubles/triples
Earthquake and Rock-slide are still very common, they can still be fairly strong Intimidate really helps sometimes.
1 vote

Give Blissey Simple. Calm Mind yourself and have some fun.
Pwnyta: Simple Manaphy with Tail Glow.
Simple Volcarona with Quiver Dance.

answered 3 months ago
by Ninja (4,788)
edited 3 months ago by Ninja
Simple manaphy with tail glow in rain
1 vote

Best Way to beat Josh?
In a Rain team the lead is usually Politoed so, lead with a Cofagrigus and get them to attack you thus making their ability Mummy.
Switch to an Instant weather Pokemon.

answered 3 months ago
by Ninja (4,788)
I am making a team with Cofagrigus as it's lead! Although I think that Mummy is only passed when the user touches the Pokemon with Mummy; correct me if I'm wrong.
I run specialtoed 90% of the time :D
1 vote

Cosmic Power + Bide
Cosmic Power makes your Pokemon bulkier, and be able to take more damage and return it with Bide with 2X power.

answered 3 months ago
by Triceratops Rex (752)
wouldnt increasing bulk cause you to take less damage per attack which would cause you to return less damage ? the only way to make bide stronger would be to increase the hp of a pokemon which can be done by using wish
I think the idea with this one is to be able to survive more hits. If you have lower defense the opponent might KO you before you get to retaliate.
1 vote

Here is a good combanation: Have a pokemon use overheat, Close Combat, Draco Meteor, Hammer Arm, Psycho Boost, or Super Power. then have a pokemon like Crobat, Cofagrigus, Cryognal, Weezing, or Seviper use Haze to get rid of the lowered stats from the move you used. This could also work for lowered stats that your opponent used on you.
Another combo would be to have a Machop, Machoke, or Machamp with NO GUARD out and another pokemon with a OHKO move for always knocking out the opponent.

answered 2 months ago
by caleb1fan (42)
1 vote

Mesprit + Mesprit

Pokemon with Skill swap + Pokemon with Poison Heal + U-turn. Pokemon with Skill Swap would need to be faster. Skill swap Poison Heal onto Skill swapper, other pokemon U-turns out into Snorlax or Slaking etc.. Next turn, Snorlax / Slaking uses protect to let it's Toxic Orb activate, partner Skill Swaps Poison Heal onto him.

Mesprit or Mesprit

answered 2 months ago
by 195cbdcf73100169 (15,160)
edited 2 months ago by Pokemaster
1 vote

This could be good for lower tier double battles.
Have one Pokemon such as charizard with belly drum and max speed.
Then have another polemon with follow me holding focus sash
That gives Bellyzard a chance to use belly drum then use a powerfully move next turn without the chance of being killed the first turn unless the foes quiker.
Then Bellyzard uses moves such as earthquake paired up with a flying or levitating Pokemon.
enter image description hereenter image description here
These two could work alright i would recomend if using this strat to have maybe two follow me pokemon one for setup and one such as Togekiss that can support charizard on low health as well as dodge its earthquakes.
Other pokemon work well.

answered 2 months ago
by blobyolo (4,210)
edited 2 months ago by blobyolo
pokemon not polemon
0 votes

Possibly the greatest combo in all of Pokemon.
Credit to DT: http://pokemondb.net/pokebase/10312/i-may-have-a-plan-for-shedinja and Pwnyta.

Ok, so start in a double battle with Shedinja and a Pokemon (Preferably Porygon2) that can has Trace.
If that Pokemon is Porygon2, It can use Conversion2 as well and then pass it to whoever.
Shedinja is used for Trace making the ability Wonder Guard. Infact, you could have any ability.

Pass it to a Pokemon with a weakness and start sweeping! I do not know if this will work on Spiritomb or Sableye.
description
NORMAL - (68)
NORMAL GHOST (0)
WATER GROUND (9)
WATER DRAGON (2)
ELECTRIC - (26)
POISON DARK (3)
PSYCHIC DARK (0)
BUG STEEL (6)
Some Dual types that have one weakness.

answered 3 months ago
by Ninja (4,788)
edited 3 months ago by Ninja
Wonder Guard can't be role played, only traced.
http://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability)
Still, status things such as poison and burn would affect the pokemon.  Weather would also affect them as well.  Really cool, though.
0 votes

Here is a deadly combination for defending! Set a Zoroark to the first slot of your party and set a Giratina (Origin-Form) to the sixth slot of your party! In a battle against a friend, Zoroark will transform into Giratina using it's ability Illusion! Zoroark's only weakness is the Fighting-Type, but the opponent will think that Zoroark is the real Giratina!!! So if the opponent tries to use a Ghost or Dark-Type move on what they think is Giratina, it won't be very effective! Also, they know that Fighting-Type moves don't effect what they think is Giratina, so they won't use Fighting-Type moves on Zoroark! It's also a bit funny if you think about it because your tricking your friend!!!

answered 2 months ago
by Megajed (162)
Dark type pokemon have also weakness to Bug ;-)
yea but bug is not very effective on ghost so no one would use it
You could also use gengar with 4x resistance to bug and fighting immunity + people wont use earthquake because of levitate EDIT: if they use psychic attacks because they think its super effective but i doesn't have an effect on Zoroark
0 votes

In Triple/Double battles have pokemon with the ability Storm Drain.The best choose is
Mesprit

Then use again and again Surf .While you are hitting the foe, your Gastrodon is getting more Sp.Att. and the power of Surf is awesome.Also when Gastrodon hits,gets STAB.Works best in Triple Battles .

That's why I love Surf.

answered 2 months ago
by Mr.Bombastic (868)
edited 2 months ago by Pokemaster
I also love SURF, and GASTRIDONS!
0 votes

After you + any attack that is stronger if you were hit first

answered 1 month ago
by omg698 (108)
0 votes

Swagger / Confuse Ray / Flatter or anything that lowers stats.. Screech being the most useful here. Works well when combined with Pursuit.

Turn 1: 10% used Screech! - Opponent: Aww crap! I better switch out!
Turn 2: Opponent goes to switch out, but Pursuit hits for a great deal of damage.

Basically you're trying to force a switch then hit them before they leave.

answered 1 month ago
by 10% (386)
Why to switch out because of the  Screech ?
If you have your defense cut in half, you can switch out into another pokemon and then defense cut is no longer there.

Same thing with confusion. If you switch out, it goes away.
but not everyone switches when they get hit with stat lowering moves;because most of them have either substitute or a move to raise stats them self...this also gives them time to set up so basically you just screwed yourself
0 votes

try sub punching it. Using substitute then focus punch. This is very usefull since lots of pokemon can learn focus punch via tm and almost all pokemon can learn substitute.

answered 1 month ago
by mechacharizard (382)
0 votes

Here is a nice troll.
You need Zoroark, Mismagius, and Lucario.
1st turn: Lead with Zoroark(Sashed), and Mismagius last. Use Nasty Plot.
2nd turn: They see ghost, so they switch to dark. Use Focus Blast!
3rd turn: Use it again, they attack and see it is Zoroark, so they switch to fighting.
4th turn: Switch to Mismagius. They Switch.
5th turn: Switch to Lucario with Justified. Use Hi Jump Kick.

answered 1 month ago
by Ninja (4,788)
edited 1 month ago by Ninja
0 votes

Double Battle.

Zapdos and Gyarados

Have Zapdos have the Ability Lightning-rod and Gyarados Intimidate is better IMO for this but Moxie is also great.

Now Gyarados has only 1 weakness and anytime someone tries to use an Electric move on Gyarados, Zapdos gets a boost. Also if you use Intimidate your Pokemon get great bulk with both of them already having good base S.Defense they get an effective boost to their Defense. Because of this boost it actually safe to use D-dance on Gyarados to make him fast and have an even Higher Attack.

answered 1 month ago
by Speed freak (35,858)
Gyarados is weak to rock.
Yes, I said "has only one weakness" that weakness is rock. His electric weakness is nullified by Zapdos' Lightning-rod.
I need better reading skills.....
first: You can't legitly get a zapdos with lightning rod.

second: If you switch into zapdos, you do get the boost except if you switch back to gyrados, you lose it.


overall, I just recomend giving the gyrados a battery.
First: PO allows you to.
Second: It says DOUBLE BATTLE.
Third: You still take damage from Electric moves even with Cell Battery.
0 votes

When up against a Ditto, use the move Imprison.
Foe Ditto keeps using Struggle.
You can also use Substitute, to not take damage from Struggle/


This will always work, for Ditto's only move is Transform.
It's Hidden Ability is Impostor , which is almost same as Transform.


Happy Foe-Ditto-Annoying! :)

answered 1 month ago
by Triceratops Rex (752)
Always work, unless Ditto uses imprison on you first.
And since that Ditto user would most likely have enough of a brain to see imprison and have equal speed, you've got a 50% chance of it counter-trolling you.
0 votes

In front of Ditto, use aPokemon with the ability Pressure.
This way, when Ditto uses Transform, and gets 5/n PP of our moves, we can quickly end the foe Ditto's PP supply.

This makes Ditto start using Struggle faster, and the recoil finishes it off, if you do not.

Good Pokemon for this : Spiritomb, which can resist most of its own attacks.

Beware of Leppa Berries.

Happy Ditto Annoying. :)

answered 1 month ago
by Triceratops Rex (752)
This is not a very good strategy as most Ditto run imposter.
0 votes

Just a very good killer:
Ninetales(M) Air Balloon
enter image description here
Ability:Drought
Nature:Modest or Timid whichever you like best
EVs: 252 Speed/252 Special attack/4 HP
Moves:
Overheat
Nasty Plot
Hypnosis
Energy ball

Overheat in the sunny weather is pretty deadly though the special attack loss is a bummer. Thats when you put them to sleep and use nasty plot to get the loss back. Now you are ready to attack full force overheat again. Energy ball is just there to cover ground and water weakness. Ill put this on the ninetales moveset question too.

answered 1 month ago
by Unrecognizable (2,672)
Ninetales has the ability Drought so why don't you put Solarbeam instead of Energy Ball ?
because its not so reliable when politoad or tyranitar switch in making it a 3 turn attack
excatly
This goes in the moveset question for Ninetales.
thats why i put one there to my main combo is nasty plot and overheat
0 votes

Flatter/Swagger and Own Tempo/Safeguard

To be used in double battles.

Pachirisu used Flatter!
Lilligant's Sp. Att. rose!
Lilligant's Own Tempo prevented it from getting confused!

You get a free stat boost with no harmful effects.

answered 2 weeks ago
by Mew (15,496)
0 votes

A move that puts the opponent to sleep
EX:

  1. Hypnosis
  2. Dark Void
  3. Sleep Powder
    And ETC.

THen a move that needs to charge such as:

  1. Solarbeam
  2. Focus Punch

A move that needs time such as:

  1. Hyper Beam
  2. Ice Burn
  3. Freeze Shock
  4. Spacial Rend
  5. Roar of time

ETC.

These can help while in a tight situation...
Such as Single, Double, or even triple!
So,
This is what I found!

answered 2 weeks ago
by Overload (212)
i feel sentemental about my points so i won't downvote :/
what you don't like it?
those arent even move combos
oh ok i understand.
they are just a list of moves :P not move combos.
but they go together right?
Not really you should not use moves that require a charge or recharge, so let's take freeze shock 140 power and 2 turn atk in 2 turns you can do more with a move like thunderbolt.
2turn moves are a con unless you can get around it like charging moves white herb or solar beam and drought.
Though focus punch is a good choice as its a 1 turn move with 150 power and using this strat is similar to subpunching.
0 votes

Hex + Nasty Plot + Will-o-Wisp
Good Candidate: Ninetales

answered 2 weeks ago
by Genga (1,880)
Mismagius for some low tier bossin.
0 votes

Memento/Explosion/Self-Destruct + Retaliate

answered 1 week ago
by Triceratops Rex (752)
edited 1 week ago by trachy
thnx for editing it for lazy me, Trachy! :)
0 votes

Sub+Focus punch

Free 150-75-300 damage

answered 1 week ago
by Nascarfan73 (178)
0 votes

Gliscor Poison Heal+Toxic orb+Protect+Toxic
ANNOYING

answered 1 week ago
by DracoArceus (30)
0 votes

Serperior with the trait Contrary(Unreleased)+Leaf Storm=Deadly Killer on first turn

answered 1 week ago
by DracoArceus (30)

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