| Type | Normal |
|---|---|
| Category | Physical |
| Power | - |
| Accuracy | - |
| PP | 5 (max. 8) |
| Introduced | Generation I |
Targets a single adjacent Pokemon.
If it hits, Guillotine is guaranteed to make the opponent faint. It is more likely to hit Pokemon that are of a lower level than the user.
Its accuracy (as a percentage) is calculated as below, ignoring all other accuracy and evasion modifiers:
UserLevel - TargetLevel + 30
This means that Guillotine will fail against a target Pokemon at least 30 levels above the user.
In Generation 1, Guillotine has 30% accuracy, but does not affect opponents faster than the user.
| Gold/Silver Crystal |
A one-hit KO, pincer attack. |
|---|---|
| Ruby/Sapphire Emerald |
A powerful pincer attack that may cause fainting. |
| FireRed/LeafGreen | A vicious tearing attack with pincers. The foe will faint if it hits. |
| Diamond/Pearl Platinum HeartGold/SoulSilver |
A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
| Black/White | A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
These pokemon learn Guillotine at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.