Meta Battle Subway PokeBase - Pokemon Q&A

What is a good moveset for Alakazam?

2 votes

Mine knows:

Psychic: Good power, high accuracy, STAB, chance to lower Sp. Def.

Calm Mind: Increases Alakazam's Sp. stats.

Recover: Heals Alakazam.

Embargo: Stops the foe from using items. Useful for facing the Elite 4 and Red.

Alakazam Learnset

asked Jul 18, 2010 by trachy
edited Jul 1, 2011 by DarkTyphlosion
why do most people use life orb
Because Magic Guard prevents damage from Life Orb.

20 Answers

7 votes

Gen V

Alakazam (M) @ Life Orb

Trait: Magic Guard

EVs: 252 SAtk / 4 SDef / 252 Spd

Timid Nature (+Spd, -Atk)

  • Energy Ball
  • Psyshock
  • Shadow Ball
  • Hidden Power [Fire]

Okay, really nice Special Attacker. Magic Guard is a great ability, stopping residual damage as well as removing Life Orb recoil. Your stats are just excellent for sweeping, great speed and Special Attack (especially with Life Orb.) Psyshock is there for STAB, and Psychic typing has become more useful thanks to the rise of Fighting types. Psyshock is used instead of Psychic to take down Blissey and Chansey. Energy Ball and Shadow Ball are your standard type coverage attacks. HP Fire is there to deal with Steel types, who are otherwise going to be walling Alakazam. I chose HP Fire instead of HP Fighting or Focus Blast because it is better at dealing with the most popular Steel types, Metagross, Bronzong, that damn Jirachi that hasn't been banned elsewhere, Skarmory, Forretress, Genesect, and especially Ferrothorn.

answered Jul 1, 2011 by trachy
edited Jul 1, 2011 by trachy
I would replace hidden power with Dazzling Gleam in the new X and Y games and it would make an awesome moveset.
Why would you ev train special attack with magic guard?
4 votes

Psychic: STAB

Focus Blast: Coverage

Shadow Ball: Coverage

Energy Ball: Coverage

answered Nov 21, 2010 by Swampert
Signal Beam works too
mine can use same moves as the suggestions say
4 votes


Alakazam (M) @ Lum Berry

Ability: Inner Focus

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

  • ThunderPunch
  • Ice Punch
  • Psychic
  • Fire Punch

Gen III's Elemental Punch coverage for Alakazam rocks!
And then Psychic for STAB. I think it's pretty self explanitory.

answered Sep 13, 2011 by Josh
Wait, but... Alakazam's attack is terrible though
This sets two years old. Just ignore it :)
in gen 3, all those are special.
4 votes

My new Alakazam variant:

Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)

  • Substitute
  • Encore
  • Psyshock
  • Hidden Power(Fighting)

This Alakazam is something I decided to try out, because it got the speed to use Encore. This is obviously a Magic Guard variant, but with more guard than sweep. Substitute guards it, not exposing its fraility. Encore is a great move. While some say it might be a gimmick, it actually isn't. It stops those Boosters in their tracks, of which are common in OU. Psyshock is STAB, and preferred over Psychic to nail the Blobs. HP Fighting is there for Dark Types, specifically Tyranitar. Ttar is 2HKOed by this with no Hazard damage, with is very nice being as Ttar is a huge threat. Everything statwise is standard.

answered Jul 30, 2012 by Psychic x
2HKOed even in sandstorm? Impressive. Nice set btw.
Me gusta.
I hate this troll set so effin much.... Can I use it??
Go ahead xD
Awesome set, but I would use Recover instead of Encore.  Then it's even more trolly.  :D
Hidden Power Fighting = 60 POWER MAX   X2   if your lucky
3 votes

Alakazam (F) @ Life Orb

Trait: Magic Guard
EVs: 252 HP / 252 SAtk / 4 Def
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Recover
- Psyshock
- Signal Beam

Revising this set with a similar goal in mind.
While Alakazam doesn't have too much natural bulk, he does get decent special bulk.
Because of this, Calm Mind tank is very possible!
The updates include a new EV spread and Signal Beam instead of HP Bug due to the new BW2 move tutor offering Signal Beam Alakazam along with it's DW ability.

As for move selection, Calm Mind is still to set up. Recover allows reliable healing.
Psyshock is my choice of STAB on this set, and it's always nice.
Signal beam hits opposing Psychic types hard ( like Shadow Ball would ), but it is also super effective against dark types, which is super useful.

answered Jul 16, 2011 by Josh
edited Aug 12, 2012 by Josh
Why not Psychic? It has higher BP than Psyshock... not trying to be rude, but... EDIT: oops, never mind... thats for Blissey and Chansey, huh?
1 vote

How about making it learn Energy Ball to face red

answered Jul 18, 2010 by Nelson Cruz
Say which move should be replaced.
I want you to choose
I'm thinking Embargo
1 vote

Alakazam (M) @ Life Orb

Trait: Magic Guard
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)

  • Energy Ball
  • Psyshock
  • Foul Play
  • Hidden Power [Fire]
answered Jun 28, 2012 by Mewderator
0 votes

Item: Life-orb
Ability: Magic-guard
Nature: Timid
EVs: 252 S.attack, 252 Speed, 6 Hp


Kadabra is pretty much the Alakazam of NU(Why is he NU?). Psychic or Psyshock both work very well but Psyshock can hit Special Tanks/Walls much better. Shadow-ball is for coverage over Ghost Types. Charge-beam can boost your S.attack while Energy ball is bit stronger and can hit Ground and Rock types hard. HP(Fighting) is for Dark Types, and Steel Types.

answered Oct 19, 2011 by Speed freak
edited Apr 24, 2012 by Josh
0 votes

Item: Evolite
Ability: Magic-guard
Nature: Bold
EVs: 200 Defense, 240 S.Defense, 70 Hp


OK before you think I have gone insane for trying to make a wall out of Kadabra hear me out. With those Evs, nature and the Evolite Kadabra has 229.5 Defense and after 1 Barrier that shoots up to 459 Defense that is High, he also has 331.5 S. Defense that is pretty nice, HP is about 238 which is OK especially considering the healing move. Barrier as I said before is to give Kadabra a huge Defense Stat. Light-screen could give you some more S. Defense and provide some support while HP(Fighting) give you some very nice coverage. Recover is one of the most reliable healing moves ever. Toxic is for stalling.

answered Oct 19, 2011 by Speed freak
edited Apr 24, 2012 by Josh
I almost out stalled a shuckle with this.(I pressed the wrong button by mistake)
Can you say Steel type?
I believe that is why HP Fighting is there. If I'm correct, only Eviolite using Steel types are resistant. However, Poison resists Fighting, and is immune to poison. I'd say HP Ground would be more useful. While Eviolite Bronzor would take this guy down, I've never battled one, so they will be rarely seen. Haunter might be more of a problem, but I've started to see a decline in their use for Lampent.
I know that's why HP fighting is there, but I still don't think a crappy base 70 power move, even though super effective, is gonna scare off steel types, especially when he's not getting any special attack EVs or a beneficial nature. I don't see the point in putting a type coverage move on something if it isn't strong enough to take out the threats it was put there to take out. Also, considering how many poison types are actually popular in NU, that takes away his effectiveness. Immune to the toxic, and resisting his only attacking move, he's a sitting duck only good for setting up barrier and running out a bit of PP.
That is why you have other pokemon in your party.
I understand that...i'm saying you could do more with this. You only get 6 pokemon, so you have to pick them wisely.
If you don't keep HP, you are going to be a Kadabra saying, "Hi! I'm a SITTING DUCK!" if you get Taunted
0 votes

Alakazam(Life Orb)

Role: Fast Special Sweeper

EVs: 252 SAtk/252 Spe/4 SDef

Nature: Timid (+Spe -Atk)

Ability: Synchronize

  • Psychic

  • Focus Blast

  • Recover

  • Energy Ball

answered Dec 25, 2012 by TurtwigGen4
If you give it the ability Wonder Guard, it won't have to survive the Life Orb damage. But yeah, this is the exact set I use.
why use life orb
0 votes

Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 252 SpAtk / 4 HP / 252 Spd
Timid nature (+Spd, -Atk)

Focus Blast
Shadow Ball
Calm Mind

Really awesome special sweeper with base SpAtk of 135. Psyshock is STAB, I prefer it over Psychic cause it can take out Blissey/Chansey. Focus blast covers dark types and also rock, steel and normal. Shadow Ball covers ghost and psychic. Calm mind boosts his SpAtk and SpDef. And with life orb he deals even more damage with no recoil from magic guard.

answered Jun 3, 2013 by Rotom
0 votes

Alakazam @ Alakazamite
Ability: Magic Guard / Trace
EVs: 252 speed, 252 sp. attack, 4 def
Nature: Modest (+sp. attack, -attack)

  • Psyshock/Psychic
  • Dazzling Gleam
  • Focus Blast
  • Calm Mind/Shadow Ball

The wonderful new Mega Alakazam. Just like the standard one, but no focus sash and it takes damage from steal rocks. But you can't say no to the new base 175 special attack and 150 base speed. One thing to remember though; if the opposing Pokemon has priority, switch out now.
Psyshock and Focus Blast are standard. Dazzling Gleam is recommended for those pesky dragon types. You can try to set up with Calm Mind, but Shadow Ball is always available for ghost types and other psychic types that are quite common in OU.

answered Nov 19, 2013 by OutragedArcanine
Its called an alakazite when you mega evolve your ability wont matter because  it will become trace as soon as you mega evolve
If you start with an alakazam with magic guard then when he comes into battle, things like stealth rocks wont hurt him. Then you can megavolve.
0 votes

Alakazam @Focus Sash/Leftovers
Trait: Magic Guard
EVs 252Spe \ 4SpA / 252Hp
Timid Nature


Good in 1v1

answered Apr 27, 2014 by Natsu
Er...Dark Type much? Pokemaster's Drapion be murdering all day long. And Weavile just laughs
0 votes

Mine knows

Focus blast: coverage

Dazzling gleam: coverage

Shadow ball/Recover/calm mind- alakazam already has good atk stats anyway, shadow ball for coverage, recover gain hp

Psychic/psyshock- psychic good power, accuracy STAB chance to lower the special defense, psyshock impressive physical, good damage, power little less than psychic

Hope this helped ;)

answered Apr 27, 2014 by GhostRipper2567
0 votes

Gen VI

Alakazam @ Alakazite
Ability : Magic Guard -> Trace
EVs : 4 HP/252 Sp.Att/252 Spd
Modest Nature
-Dazzling Gleam/Shadow Ball
-Focus Blast
-Calm Mind/Taunt

This set uses a Modest Nature as it out speeds anything with a Speed boosting nature up to Base 131 with full investment in Speed.

answered Oct 2, 2014 by M-Salamence08
0 votes

So this move set is better than most might think. It is based on a pixelmon move set (different game, look it up or something). Only one move is modified, and it still works extremely well for sweeping.

Item: I'm not that good at items, but I would use a shell bell, leftovers, or life orb if the ability is Magic Guard
Ability: Magic Guard or Synchronize, both are good
Nature: Modest or Timid, depends if you want speed or SATK
EVs: 252 SATK, 252 Speed, duh
-Recover: trust me, you will need it...
-Psychic: seriously, there is no need for an explanation...
-Shadow Ball: ghost coverage
-Dazzling Gleam: dark coverage (modified move, fairy isn't in pixelmon yet unless it updated)

answered Feb 7 by wires_and_fires
0 votes

I'm going to go for a Special Sweeper. It's similar to one above but, it's the one I've been using.

Alakazam (F) w/ Life Orb

Trait: Magic Guard

EVs: 252 SAtk / 4 SDef / 252 Spd

Timid Nature (+Spd, -Atk)
•Shadow Ball
•Recover (I guess "Energy Ball" if you want but, why?)
•Dazzling Gleam

answered Mar 4 by thatmagicstore
0 votes

I have four different movesets for him. One is a supporter moveset while the other three are special sweeping movesets.


Ability: magic guard (ability turns to trace if you decide to use mega alakazam for this set.)

EVs: 252 speed, 252hp, 4 hp

Nature: Timid/Jolly

Item: Leftovers/ Alakazite/ light clay


Wonder room: switches the defense and special defense stats for all Pokemon for 5 turns

Reflect: Halves physical damage for 5 turns (8 with light clay)

Light screen: Halves special damage (8 with light clay)

Recover: restores 50% of your entire hp.

Strategy: This set is pretty good if ya ask me. Here's how it goes. depending on what kind of sweeper your up against(physical or special) or depending on how bulky the Pokemon is if its more defensive or more special defensive, you will use wonder room. reflect and light screen are for decreasing the damage you take and recover is for restoring the damage you lost. For single battles and rotation battles you don't want to keep Alakazam in forever so its best after setting up and gaining back some of your lost damage that you switch.

Role: Typical special sweeper

Ability:Magic bounce (Trace if you mega evolve it afterwards)

EVs: 252sp atk, 252speed, 4 hp

Nature: Timid

item: Alakazite/leftovers


Psychic/Psyshock: psychic for more damage and 10% chance to lower special defense or psyshock if ya wanna do physical damage.

Dazzling gleam/signal beam: Dazzling gleam does slightly more damage and is a fairy type move but signal beam has a 10% chance to confuse and is bug type (either way both moves cover dark types)

Shadow ball: covers ghost types and 20% chance to lower special defense

Calm mind: Raises special attack and special defense by one

Role: Fast specs

Ability: Magic guard

EVs: 252Sp atk, 252speed, 4hp

Nature: timid

Item: Choice specs



Dazzling gleam/signal beam

Shadow ball

Trick/energy ball: Trick to put your opponents Pokemon at a disadvantage or energy ball for extra coverage.

Role: Stab Sweeper

Ability: magic bounce (Trace if you mega evolve)

EVs: 252sp atk, 252 speed, 4 hp

Nature: Timid

item: Twisted spoon/Alakazite/leftovers


Wonder room



Calm mind

strategy: Perhaps I should explain. Psychic is used against Pokemon with less special defense and psyshock is used against Pokemon with less defense. Wonder room is for protection purposes in case you are up against a strong physical sweeper. Calm mind is self explanatory.

answered Apr 9 by nintendogamer639
edited Apr 9 by nintendogamer639
0 votes

Alakazam@alakazite or focus sash or choice scarf

Evs: invested in speed and defence or special attack

Ability: Magic guard or trace( m. Evolution )

Role: fast sp. sweeper

Psychic: STAB, high power, classic psychic type move, chance to lower sp. defence, good accuracy

Future Sight: high power, good accuracy alakazam uses it and switch out and let another Pokemon take the hits, and the move hits two turns after being used, even if alakazam isn't on the field. Only set this up if you feel like or know your not going to get hit, because alakazam is frail and partially ruins the point of switching out and letting someone else take the hits. An alternative is Psyshock, which uses the opponent's defense in damage calculation instead of special defence. Note that what I said about future sight is if you want to keep this guy alive: if he is going to die soon, then use future sight anyways, it will still hit if the user faints. It also bypasses protect, detect, and wonder guard!

Dazzling gleam: counters dark, gives a non-psy move to use. Replace with charge beam if your not playing in gen. 6. It has a good chance of raising alakazam's already beast special attack

Recover: recovers HP, which helps out alakazam, who is very frail when it comes to physical stats. If your not worried about HP, then use shadow ball instead. It can also replace dazzling gleam or future sight. It hits other psychics and counters ghosts.

All attacks make use of alakazam's awesome sp. attack

Hoped this helped:)

Comment down below if I got the wonder guard and protect and detect thing wrong. I got this info from bulbapedia.

answered Jun 19 by MasterPokemonElite
edited Jul 10 by MasterPokemonElite
–1 vote

Extremely OP Alakazam!
Mild nature
EV's in defense and speed
Psychic: STAB, great power
Dazzling Gleam: Used for them dragon and dark types
Charge Beam: Boosts special attack making this guy very powerful
Shadow Ball: Coverage

answered Mar 17, 2014 by Sigma Dragoon