This section describes the Pokewalker, the new peripheral that comes with Pokemon HeartGold and Pokemon SoulSilver, and lists the Pokemon you can find on each route.
Styled like a PokeBall, the Pokewalker allows you to tranfer a Pokemon to it and take it for a walk on a specified route. When a pokemon is in the Pokewalker, it can find items and battle wild pokemon, with a simple battle system.

The Pokewalker's main function is a pedometer, so as you walk it will count the number of steps you take. Every 20 steps counts as one Watt
. The more Watts you earn, the more you unlock on the Pokewalker, such as additional routes and rarer wild pokemon. Your pokemon also earn one EXP point per step, until they have enough to go up one level. After that, they will not earn any more until their level increases, which happens when transferred back to the game.
It's relatively easy to gain Watts, just keep the Pokewalker in your pocket as you go about your daily life of school, work, etc. I work in an office where I'm sat down a lot of the time and still get over 1,500 steps a day. If you play any sport you can get a lot of steps that way too.
All the possible Pokewalker routes are listed to the right. Some are only avilable through Wi-fi events so may be unavailable at this time. Each route requires a certain number of Watts on the Pokewalker to unlock, with 8 routes available pre-National Dex and 12 after you obtain the National Dex (after beating the Elite Four and Champion).
Each route has three advantageous types
- if you send over a pokemon of that type, the required number of steps to find each wild pokemon are reduced by 25%.
There are three groups of pokemon on each of the routes listed below: A is rarest and C is most common. There are two pokemon in each group, one of which is randomly selected from each group when you tranfer a pokemon to the Pokewalker. Only that one pokemon from each group will appear in the wild, until you return from the stroll and transfer a pokemon again.
| Route | Watts | Adv. Types |
|---|---|---|
| Refreshing Field | 0 | Fire Flying Bug |
| Noisy Forest | 0 | Fire Ice Flying |
| Rugged Road | 50 | Water Fighting Ground |
| Beautiful Beach | 200 | Electric Grass Dragon |
| Suburban Area | 500 | Normal Fighting Psychic |
| Dim Cave | 1,000 | Water Rock Dark |
| Blue Lake | 2,000 | Electric Grass Dragon |
| Town Outskirts | 3,000 | Normal Fighting Ghost |
| Route | Watts | Adv. Types |
|---|---|---|
| Hoenn Field | 5,000 | Fire Flying Bug |
| Warm Beach | 7,500 | Electric Grass Dragon |
| Volcano Path | 10,000 | Water Fighting Rock |
| Treehouse | 15,000 | Fire Ice Flying |
| Scary Cave | 20,000 | Rock Ghost Dark |
| Sinnoh Field | 25,000 | Fire Ice Flying |
| Icy Mountain Rd | 30,000 | Fire Ice Ground |
| Big Forest | 40,000 | Fire Ice Flying |
| White Lake | 50,000 | Electric Grass Dragon |
| Stormy Beach | 65,000 | Electric Grass Dragon |
| Resort | 80,000 | Normal Fighting Psychic |
| Quiet Cave | 100,000 | Psychic Ghost Dark |
| Route | Method | Adv. Types |
|---|---|---|
| Beyond the Sea | Foreign Pokemon trade on GTS | Electric Grass Dragon |
| Night Sky's Edge | Transfer event Jirachi | Water Fighting Ground |
| Yellow Forest | Wi-Fi event | Electric Grass Ground |
| Rally | Wi-Fi event | Ice Ground Psychic |
| Sightseeing | Wi-Fi event | Water Electric Fighting |
| Winner's Path | Wi-Fi event | Electric Fighting Dark |
| Amity Meadow | Wi-Fi event | Fire Fighting Ground |