No Guard ensures that all attacks used by, and targeted at, the ability-bearer hit without fail.
This includes moves used on a Pokemon in the hidden
stages of the moves Fly, Dive, Dig and Shadow Force.
If a Pokemon with No Guard is leading the party Pokemon, wild Pokemon are twice as likely to appear.
| Generation IV | Ensures both Pokémon’s and foe’s attacks land. |
|---|---|
| Generation V | Ensures attacks by or against the Pokémon land. |
| # | Name | 2nd ability | Hidden ability |
|---|---|---|---|
| 066 | Machop | Guts | Steadfast |
| 067 | Machoke | Guts | Steadfast |
| 068 | Machamp | Guts | Steadfast |
| # | Name | Other abilities |
|---|---|---|
| 588 | Karrablast |
Swarm Shed Skin |
| 622 | Golett |
Iron Fist Klutz |
| 623 | Golurk |
Iron Fist Klutz |