Run Away (ability)

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Effect

Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap.

Pokémon with Run Away cannot switch out for another Pokémon, only flee. It does not allow the Pokémon to flee from Trainer battles.

Game descriptions

Ruby/Sapphire
FireRed/LeafGreen
Emerald
Makes escaping easier.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
Enables sure getaway from wild Pokémon.
Black/White
Black 2/White 2
Enables a sure getaway from wild Pokémon.
X/Y Enables a sure getaway from wild Pokémon.