Run Away (ability)

Effect

Run Away allows the bearer to flee a battle with a wild Pokemon without fail, even if the opposing Pokemon has used a move like Mean Look or Bind, or has an ability such as Arena Trap.

Pokemon with Run Away cannot switch out for another Pokemon, only flee. It does not allow the Pokemon to flee from Trainer battles.

Game descriptions

Generation III Makes escaping easier.
Generation IV Enables sure getaway from wild Pokémon.
Generation V Enables a sure getaway from wild Pokémon.


Pokemon with Run Away

#
Name
2nd ability
Hidden ability
019 Rattata Guts Hustle
020 Raticate Guts Hustle
077 Ponyta Flash Fire Flame Body
078 Rapidash Flash Fire Flame Body
084 Doduo Early Bird Tangled Feet
085 Dodrio Early Bird Tangled Feet
133 Eevee Adaptability Anticipation
161 Sentret Keen Eye Frisk
162 Furret Keen Eye Frisk
190 Aipom Pickup Skill Link
206 Dunsparce Serene Grace Rattled
209 Snubbull Intimidate Rattled
261 Poochyena Quick Feet Rattled
417 Pachirisu Pickup Volt Absorb
427 Buneary Klutz Limber
504 Patrat Keen Eye Analytic

Run Away as a hidden ability

#
Name
Other abilities
010 Caterpie Shield Dust
013 Weedle Shield Dust
043 Oddish Chlorophyll
048 Venonat Compoundeyes
Tinted Lens
265 Wurmple Shield Dust
290 Nincada Compoundeyes
401 Kricketot Shed Skin
506 Lillipup Pickup
Vital Spirit