|PP||10 (max. 16)|
Targets a single adjacent Pokemon.
Leech Seed plants a seed on the target that drains 1⁄8 of its maximum HP at the end of each turn and restores it to the user, or any Pokemon that takes its place. It does not work on Grass-type Pokemon; it does technically work against Pokemon with the Magic Guard ability, but no HP will be sapped.
If the user is holding a Big Root, the move still saps the same amount of HP but recovers 30% more than normal. For example, if a Pokemon has 160 HP, Leech Seed would cause them to lose 10 HP but the seeder would recover 13 HP.
In Generation 1, Leech Seed saps 1⁄16 of the target's HP. If the target is also badly poisoned, the damage increases by 1⁄16 each turn, in the same way as bad poison (and in addition to poison damage).
In Generation 1 and Generation 2 only, Haze will also clear the effects of Leech Seed.
|Steals HP from the foe on every turn.|
|Plants a seed on the foe to steal HP on every turn.|
|FireRed/LeafGreen||A seed is planted on the foe to steal some HP for the user on every turn.|
|A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.|
|Black/White||A seed is planted on the target. It steals some HP from the target every turn.|
These pokemon learn Leech Seed at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.
These pokemon can learn Leech Seed as an egg move. Their breeding groups are also shown for reference.
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