Supersonic (move)
Move data
| Type |
Normal |
| Category |
Status |
| Power |
- |
| Accuracy |
55 |
| PP |
20 (max. 32) |
| Introduced |
Generation I |
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets a single adjacent Pokemon.
Effects
Supersonic causes the target to become confused.
Pokemon with the ability Own Tempo or those behind a Substitute cannot be confused. Soundproof also prevents this move.
Confused Pokemon have a 50% chance of hurting themselves each turn, for up to 4 turns. The damage received is as if the Pokemon attacks itself with a typeless 40 base power Physical attack.
Game descriptions
Gold/Silver Crystal |
Sound waves that cause confusion. |
Ruby/Sapphire Emerald |
Emits bizarre sound waves that may confuse the foe. |
| FireRed/LeafGreen |
The user generates odd sound waves. It may confuse the foe. |
Diamond/Pearl Platinum HeartGold/SoulSilver Black/White |
The user generates odd sound waves from its body. It may confuse the target. |
Learnt by level up
These pokemon learn Supersonic at the level specified. The level numbers given are for
Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.
Learnt by breeding
These pokemon can learn Supersonic as an egg move.
Their breeding groups are also shown for reference.
Nidoran♀
#029 / Poison
Monster, Field Nidorina
#030 / Poison
Undiscovered Nidoqueen
#031 / Poison · Ground
Undiscovered Nidoran♂
#032 / Poison
Monster, Field Nidorino
#033 / Poison
Monster, Field Nidoking
#034 / Poison · Ground
Monster, Field Doduo
#084 / Normal · Flying
Flying Dodrio
#085 / Normal · Flying
Flying Omanyte
#138 / Rock · Water
Water 1, Water 3 Omastar
#139 / Rock · Water
Water 1, Water 3 Dratini
#147 / Dragon
Water 1, Dragon Dragonair
#148 / Dragon
Water 1, Dragon Dragonite
#149 / Dragon · Flying
Water 1, Dragon Hoothoot
#163 / Normal · Flying
Flying Noctowl
#164 / Normal · Flying
Flying Marill
#183 / Water
Water 1, Fairy Qwilfish
#211 / Water · Poison
Water 2 Remoraid
#223 / Water
Water 1, Water 2 Octillery
#224 / Water
Water 1, Water 2 Taillow
#276 / Normal · Flying
Flying Swellow
#277 / Normal · Flying
Flying Clamperl
#366 / Water
Water 1 Huntail
#367 / Water
Water 1 Gorebyss
#368 / Water
Water 1 Luvdisc
#370 / Water
Water 2 Piplup
#393 / Water
Water 1, Field Prinplup
#394 / Water
Water 1, Field Empoleon
#395 / Water · Steel
Water 1, Field Chatot
#441 / Normal · Flying
Flying Woobat
#527 / Psychic · Flying
Flying, Field Swoobat
#528 / Psychic · Flying
Flying, Field