Below are all the moves that Aerodactyl can learn in Generation I, which consists of:
Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. The moves' detail pages may show a different category for Generation 4+.
Aerodactyl learns the following moves in Generation 1 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Wing Attack | Flying | Physical | 60 | 100 |
| 1 | Agility | Psychic | Status | - | - |
| 33 | Supersonic | Normal | Status | - | 55 |
| 38 | Bite | Dark | Special | 60 | 100 |
| 45 | Take Down | Normal | Physical | 90 | 85 |
| 54 | Hyper Beam | Normal | Physical | 150 | 90 |
Aerodactyl is compatible with these Generation 1 Technical Machines:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 2 | Razor Wind | Normal | Physical | 80 | 100 |
| 4 | Whirlwind | Normal | Status | - | 100 |
| 6 | Toxic | Poison | Status | - | 90 |
| 9 | Take Down | Normal | Physical | 90 | 85 |
| 10 | Double-Edge | Normal | Physical | 120 | 100 |
| 15 | Hyper Beam | Normal | Physical | 150 | 90 |
| 20 | Rage | Normal | Physical | 20 | 100 |
| 23 | Dragon Rage | Dragon | Special | - | 100 |
| 31 | Mimic | Normal | Status | - | - |
| 32 | Double Team | Normal | Status | - | - |
| 33 | Reflect | Psychic | Status | - | - |
| 34 | Bide | Normal | Physical | - | - |
| 38 | Fire Blast | Fire | Special | 120 | 85 |
| 39 | Swift | Normal | Physical | 60 | ∞ |
| 43 | Sky Attack | Flying | Physical | 140 | 90 |
| 44 | Rest | Psychic | Status | - | - |
| 50 | Substitute | Normal | Status | - | - |