Below are all the moves that Skiploom can learn in Generation II, which consists of:
Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. The moves' detail pages may show a different category for Generation 4+.
Skiploom learns the following moves in Generation 2 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 50 | 100 |
| 1 | Tail Whip | Normal | Status | - | 100 |
| 1 | Splash | Normal | Status | - | - |
| 1 | Synthesis | Grass | Status | - | - |
| 5 | Tail Whip | Normal | Status | - | 100 |
| 5 | Synthesis | Grass | Status | - | - |
| 10 | Tackle | Normal | Physical | 50 | 100 |
| 13 | PoisonPowder | Poison | Status | - | 75 |
| 15 | Stun Spore | Grass | Status | - | 75 |
| 17 | Sleep Powder | Grass | Status | - | 75 |
| 22 | Leech Seed | Grass | Status | - | 90 |
| 29 | Cotton Spore | Grass | Status | - | 100 |
| 36 | Mega Drain | Grass | Special | 40 | 100 |
Skiploom learns the following moves in Generation 2 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 50 | 100 |
| 1 | Tail Whip | Normal | Status | - | 100 |
| 1 | Splash | Normal | Status | - | - |
| 1 | Synthesis | Grass | Status | - | - |
| 5 | Tail Whip | Normal | Status | - | 100 |
| 10 | Tackle | Normal | Physical | 50 | 100 |
| 13 | PoisonPowder | Poison | Status | - | 75 |
| 15 | Stun Spore | Grass | Status | - | 75 |
| 17 | Sleep Powder | Grass | Status | - | 75 |
| 22 | Leech Seed | Grass | Status | - | 90 |
| 29 | Cotton Spore | Grass | Status | - | 100 |
| 36 | Mega Drain | Grass | Special | 40 | 100 |
Skiploom learns the following moves in Generation 2 via breeding.
See the Skiploom egg moves page for details and compatible parents.
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Pay Day | Normal | Physical | 40 | 100 |
| Double-Edge | Normal | Physical | 120 | 100 |
| Growl | Normal | Status | - | 100 |
| Confusion | Psychic | Special | 50 | 100 |
| Reflect | Psychic | Status | - | - |
| Amnesia | Psychic | Status | - | - |
| Encore | Normal | Status | - | 100 |
Skiploom does not learn any tutor moves.
Skiploom does not learn any special moves.
Skiploom is compatible with these Generation 2 Technical Machines:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 2 | Headbutt | Normal | Physical | 70 | 100 |
| 3 | Curse | Ghost | Status | - | - |
| 6 | Toxic | Poison | Status | - | 90 |
| 10 | Hidden Power | Normal | Physical | - | 100 |
| 11 | Sunny Day | Fire | Status | - | - |
| 12 | Sweet Scent | Normal | Status | - | - |
| 13 | Snore | Normal | Physical | 40 | 100 |
| 17 | Protect | Normal | Status | - | - |
| 19 | Giga Drain | Grass | Special | 75 | 100 |
| 20 | Endure | Normal | Status | - | - |
| 21 | Frustration | Normal | Physical | - | 100 |
| 22 | SolarBeam | Grass | Special | 120 | 100 |
| 27 | Return | Normal | Physical | - | 100 |
| 32 | Double Team | Normal | Status | - | - |
| 34 | Swagger | Normal | Status | - | 90 |
| 35 | Sleep Talk | Normal | Status | - | - |
| 40 | Defense Curl | Normal | Status | - | - |
| 44 | Rest | Psychic | Status | - | - |
| 45 | Attract | Normal | Status | - | 100 |