Below are all the moves that Victini can learn in Generation V, which consists of:
Victini learns the following moves in Generation 5 at the levels specified:
| Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Confusion | Psychic | Special | 50 | 100 |
| 1 | Quick Attack | Normal | Physical | 40 | 100 |
| 1 | Focus Energy | Normal | Status | - | - |
| 1 | Incinerate | Fire | Special | 30 | 100 |
| 1 | Searing Shot | Fire | Special | 100 | 100 |
| 9 | Endure | Normal | Status | - | - |
| 17 | Headbutt | Normal | Physical | 70 | 100 |
| 25 | Flame Charge | Fire | Physical | 50 | 100 |
| 33 | Reversal | Fighting | Physical | - | 100 |
| 41 | Flame Burst | Fire | Special | 70 | 100 |
| 49 | Zen Headbutt | Psychic | Physical | 80 | 90 |
| 57 | Inferno | Fire | Special | 100 | 50 |
| 65 | Double-Edge | Normal | Physical | 120 | 100 |
| 73 | Flare Blitz | Fire | Physical | 120 | 100 |
| 81 | Final Gambit | Fighting | Special | - | 100 |
| 89 | Stored Power | Psychic | Special | 20 | 100 |
| 97 | Overheat | Fire | Special | 140 | 90 |
Victini does not learn any egg moves.
Victini does not learn any tutor moves.
Victini can know these moves via events and other sources:
| Move | Type | Cat. | Power | Acc. | Details |
|---|---|---|---|---|---|
| V-create | Fire | Physical | 180 | 95 | Various event giveaways |
| Fusion Flare | Fire | Special | 100 | 100 | Virtuoso Victini event |
| Fusion Bolt | Electric | Physical | 100 | 100 | Virtuoso Victini event |
Victini does not learn any HM moves.
Victini is compatible with these Generation 5 Technical Machines:
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 3 | Psyshock | Psychic | Special | 80 | 100 |
| 6 | Toxic | Poison | Status | - | 90 |
| 10 | Hidden Power | Normal | Special | - | 100 |
| 11 | Sunny Day | Fire | Status | - | - |
| 12 | Taunt | Dark | Status | - | 100 |
| 15 | Hyper Beam | Normal | Special | 150 | 90 |
| 16 | Light Screen | Psychic | Status | - | - |
| 17 | Protect | Normal | Status | - | - |
| 19 | Telekinesis | Psychic | Status | - | - |
| 20 | Safeguard | Normal | Status | - | - |
| 21 | Frustration | Normal | Physical | - | 100 |
| 22 | SolarBeam | Grass | Special | 120 | 100 |
| 24 | Thunderbolt | Electric | Special | 95 | 100 |
| 25 | Thunder | Electric | Special | 120 | 70 |
| 27 | Return | Normal | Physical | - | 100 |
| 29 | Psychic | Psychic | Special | 90 | 100 |
| 30 | Shadow Ball | Ghost | Special | 80 | 100 |
| 31 | Brick Break | Fighting | Physical | 75 | 100 |
| 32 | Double Team | Normal | Status | - | - |
| 35 | Flamethrower | Fire | Special | 95 | 100 |
| 38 | Fire Blast | Fire | Special | 120 | 85 |
| 42 | Facade | Normal | Physical | 70 | 100 |
| 43 | Flame Charge | Fire | Physical | 50 | 100 |
| 44 | Rest | Psychic | Status | - | - |
| 48 | Round | Normal | Special | 60 | 100 |
| 50 | Overheat | Fire | Special | 140 | 90 |
| 52 | Focus Blast | Fighting | Special | 120 | 70 |
| 53 | Energy Ball | Grass | Special | 80 | 100 |
| 56 | Fling | Dark | Physical | - | 100 |
| 57 | Charge Beam | Electric | Special | 50 | 90 |
| 59 | Incinerate | Fire | Special | 30 | 100 |
| 61 | Will-O-Wisp | Fire | Status | - | 75 |
| 63 | Embargo | Dark | Status | - | 100 |
| 68 | Giga Impact | Normal | Physical | 150 | 90 |
| 70 | Flash | Normal | Status | - | 100 |
| 73 | Thunder Wave | Electric | Status | - | 100 |
| 77 | Psych Up | Normal | Status | - | - |
| 83 | Work Up | Normal | Status | - | - |
| 86 | Grass Knot | Grass | Special | - | 100 |
| 87 | Swagger | Normal | Status | - | 90 |
| 89 | U-turn | Bug | Physical | 70 | 100 |
| 90 | Substitute | Normal | Status | - | - |
| 92 | Trick Room | Psychic | Status | - | - |
| 93 | Wild Charge | Electric | Physical | 90 | 100 |
| 94 | Rock Smash | Fighting | Physical | 40 | 100 |