Below are all the moves that Whismur can learn in Generation V, which consists of:
Whismur learns the following moves in Generation 5 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Pound | Normal | Physical | 40 | 100 |
| 5 | Uproar | Normal | Special | 90 | 100 |
| 11 | Astonish | Ghost | Physical | 30 | 100 |
| 15 | Howl | Normal | Status | - | - |
| 21 | Supersonic | Normal | Status | - | 55 |
| 25 | Stomp | Normal | Physical | 65 | 100 |
| 31 | Screech | Normal | Status | - | 85 |
| 35 | Roar | Normal | Status | - | 100 |
| 41 | Synchronoise | Psychic | Special | 70 | 100 |
| 45 | Rest | Psychic | Status | - | - |
| 45 | Sleep Talk | Normal | Status | - | - |
| 51 | Hyper Voice | Normal | Special | 90 | 100 |
Whismur learns the following moves in Generation 5 via breeding.
See the Whismur egg moves page for details and compatible parents.
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Take Down | Normal | Physical | 90 | 85 |
| SmokeScreen | Normal | Status | - | 100 |
| Snore | Normal | Special | 40 | 100 |
| SmellingSalt | Normal | Physical | 60 | 100 |
| Endeavor | Normal | Physical | - | 100 |
| Fake Tears | Dark | Status | - | 100 |
| Extrasensory | Psychic | Special | 80 | 100 |
| Hammer Arm | Fighting | Physical | 100 | 90 |
| Circle Throw | Fighting | Physical | 60 | 90 |
Whismur can be taught these attacks in Generation 5 from move tutors (details):
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Fire Punch | Fire | Physical | 75 | 100 |
| Ice Punch | Ice | Physical | 75 | 100 |
| ThunderPunch | Electric | Physical | 75 | 100 |
| Snore | Normal | Special | 40 | 100 |
| Icy Wind | Ice | Special | 55 | 95 |
| Sleep Talk | Normal | Status | - | - |
| Uproar | Normal | Special | 90 | 100 |
| Endeavor | Normal | Physical | - | 100 |
| Hyper Voice | Normal | Special | 90 | 100 |
| Zen Headbutt | Psychic | Physical | 80 | 90 |
Whismur does not learn any special moves.
Whismur does not learn any HM moves.
Whismur is compatible with these Generation 5 Technical Machines:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 5 | Roar | Normal | Status | - | 100 |
| 6 | Toxic | Poison | Status | - | 90 |
| 10 | Hidden Power | Normal | Special | - | 100 |
| 11 | Sunny Day | Fire | Status | - | - |
| 13 | Ice Beam | Ice | Special | 95 | 100 |
| 14 | Blizzard | Ice | Special | 120 | 70 |
| 17 | Protect | Normal | Status | - | - |
| 18 | Rain Dance | Water | Status | - | - |
| 21 | Frustration | Normal | Physical | - | 100 |
| 22 | SolarBeam | Grass | Special | 120 | 100 |
| 27 | Return | Normal | Physical | - | 100 |
| 30 | Shadow Ball | Ghost | Special | 80 | 100 |
| 32 | Double Team | Normal | Status | - | - |
| 35 | Flamethrower | Fire | Special | 95 | 100 |
| 38 | Fire Blast | Fire | Special | 120 | 85 |
| 42 | Facade | Normal | Physical | 70 | 100 |
| 44 | Rest | Psychic | Status | - | - |
| 45 | Attract | Normal | Status | - | 100 |
| 48 | Round | Normal | Special | 60 | 100 |
| 49 | Echoed Voice | Normal | Special | 40 | 100 |
| 56 | Fling | Dark | Physical | - | 100 |
| 59 | Incinerate | Fire | Special | 30 | 100 |
| 67 | Retaliate | Normal | Physical | 70 | 100 |
| 83 | Work Up | Normal | Status | - | - |
| 87 | Swagger | Normal | Status | - | 90 |
| 90 | Substitute | Normal | Status | - | - |