Synchronize (ability)

Effect

If the opponent causes a burn, paralysis, or poisoning of a Pokémon with Synchronize, the opponent receives the status condition too. Self-inflicted status conditions (for example through the use of an item) are not passed on.

Changes

In Generations 3-4, bad poison is only passed on as regular poison.

Outside of battle

If a Pokémon with Synchronize is the leading party Pokémon, there is a 50% chance of each wild Pokémon encountered having the same nature.

Game descriptions

Ruby​/​Sapphire
FireRed​/​LeafGreen
Emerald
Passes on status problems.
Diamond​/​Pearl
Platinum
Passes on a burn, poison, or paralysis to the foe.
HeartGold​/​SoulSilver Passes a burn, poison, or paralysis to the foe.
Black​/​White
Black 2​/​White 2
Passes a burn, poison, or paralysis to the foe.
X​/​Y
O.Ruby​/​A.Sapphire
Passes poison, paralyze, or burn to the Pokémon that inflicted it.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.
Sword​/​Shield
B.Diamond​/​S.Pearl
The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.
Scarlet​/​Violet If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.

Other languages

English Synchronize
Japanese シンクロ (Shinkuro)
German Synchro
French Synchro
Italian Sincronismo
Spanish Sincronía
Korean 싱크로
Chinese (Simplified) 同步
Chinese (Traditional) 同步

Pokémon with Synchronize

Synchronize as a hidden ability

No Pokémon have Synchronize as a hidden ability.