Synchronize (ability)

Effect

If the opponent causes a burn, paralysis, or poisoning of a Pokémon with Synchronize, the opponent receives the status condition too. Self-inflicted status conditions (for example through the use of an item) are not passed on.

Changes

In Generations 3-4, bad poison is only passed on as regular poison.

Outside of battle

If a Pokémon with Synchronize is the leading party Pokémon, there is a 50% chance of each wild Pokémon encountered having the same nature.

Game descriptions

Ruby​/​Sapphire
FireRed​/​LeafGreen
Emerald
Passes on status problems.
Diamond​/​Pearl
Platinum
Passes on a burn, poison, or paralysis to the foe.
HeartGold​/​SoulSilver Passes a burn, poison, or paralysis to the foe.
Black​/​White
Black 2​/​White 2
Passes a burn, poison, or paralysis to the foe.
X​/​Y
O.Ruby​/​A.Sapphire
Passes poison, paralyze, or burn to the Pokémon that inflicted it.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.

Pokémon with Synchronize

Synchronize as a hidden ability

No Pokémon have Synchronize as a hidden ability.