Pokémon types & type chart
About Pokémon types
All Pokémon creatures and their moves are assigned certain types. Each type has several strengths and weaknesses in both attack and defense. In battle, you should use Pokémon and moves that have a type advantage over your opponent; doing so will cause much more damage than normal.
A single-type advantage (for instance a Water attack against a Ground-type Pokémon) will net you
double normal damage. The advantages also
stack up, so a double-type advantage (for instance
a Water attack against a Ground/Rock-type Pokémon) will net you quadruple damage. In both these
cases you will see the message
It's super effective! in-game after the attack.
Conversely, a single- and double-type disadvantage will afflict half and a quarter normal damage
respectively. Here you will see the message
It's not very effective... in-game.
Another advantage you can gain is Same Type Attack Bonus (STAB). As the name implies, this increases the power of the move if the attacking Pokémon has the same type as the move used (for example a Fire-type Pokémon using a Fire-type move). In this case the damage is 1.5 times normal. Again this is added to any other advantages, so a Water-type Pokémon using a Water-type move against a Ground/Rock-type Pokémon will bag you six times (2×2×1.5) normal damage!
The full type chart here displays the strengths and weaknesses of each type. Look down the left hand side for the attacking type, then move across to see how effective it is against each Pokémon type.
Note: this chart is for games from 2013 onwards - Pokémon X/Y, OR/AS, Pokémon GO and Sun/Moon. Type charts for older games have some minor differences - see below.
- (0%) No effect
- (50%) Not very effective
- (100%) Normal
- (200%) Super-effective
You can download the type chart as an image to print out and keep handy as you are playing and battling!
|DEFENSE → |
Type chart changes
The majority of the type chart has remained the same over the years, but there have been a few changes. In Generation 2, Dark and Steel types were added, while in Generation 6 (Pokémon X and Pokémon Y) the Fairy type was added. Below are the differences compared to the current type chart. The charts can be seen on the Old Type Charts page.
- There was no Fairy type.
- Ghost and Dark type moves were not very effective against Steel type Pokémon. From Generation 6 they do neutral damage.
- There were no Dark or Steel types.
- Ghost-type moves had no effect on Psychic Pokémon. (Note
that this only affected Lick as Confuse Ray
and Night Shade affected all Pokémon equally.)
This was supposedly a mistake in the programming: several game guides stated that Ghost was super-effective on Psychic, and an in-game trainer at Saffron City says that
Psychic Pokémon fear only ghosts and bugs!It was corrected in Generation 2 when Ghost became super-effective against Psychic.
- Bug was super-effective on Poison and vice-versa. This was changed so that Bug is now not very effective against Poison, and Poison now does regular damage against Bug.
- Ice type moves were neutral against Fire type Pokémon. Now they are not very effective.