TM11 (item)

Effects

TM11 teaches a move to a compatible Pokémon. TM11 is:

Game locations

Red​/​Blue
Cerulean City (Gym - defeat Misty)
Gold​/​Silver
Celadon City (Department Store - $2,000)
Goldenrod Radio Tower (3F - from woman after defeating Team Rocket)
Ruby​/​Sapphire
Scorched Slab (south; requires Surf)
FireRed​/​LeafGreen
Safari Zone (Area 1: east)
Diamond​/​Pearl
Route 212 (west - requires Cut or Surf)
Route 212 (southeastern house - 10 Red Shards, D/P only)
HeartGold​/​SoulSilver
Goldenrod Radio Tower (3F - from woman after defeating Team Rocket)
Black​/​White
Mistralton City (PokeCenter - $50,000)
Black 2​/​White 2
Mistralton City (PokeMart - $50,000)
X​/​Y
Lumiose City (South Boulevard PokéMart - $50,000)
O.Ruby​/​A.Sapphire
Sun​/​Moon
Royal Avenue (PokéMart)
Ultra Sun​/​Ultra Moon
Royal Avenue (PokéMart - $50,000)
L.G. Pikachu​/​L.G. Eevee
Viridian City (south west; requires Chop Down)

Game descriptions

Ruby​/​Sapphire
Emerald
Raises the power of FIRE-type moves for 5 turns.
FireRed​/​LeafGreen The sun blazes for five turns, powering up FIRE-type moves.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The user intensifies the sun for five turns, powering up Fire-type moves.
Black​/​White
Black 2​/​White 2
The user intensifies the sun for five turns, powering up Fire-type moves.
X​/​Y
O.Ruby​/​A.Sapphire
The user intensifies the sun for five turns, powering up Fire-type moves.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user intensifies the sun for five turns, powering up Fire-type moves. This also weakens the power of Water-type moves.