Bullet Punch (move)
Move data
| Type | Steel |
|---|---|
| Category | |
| Power | 40 |
| Accuracy | 100 |
| PP | 30 (max. 48) |
| Priority | +1 |
| Makes contact? | Yes |
| Introduced | Generation 4 |
Effects
Bullet Punch deals damage and has a priority of +1.
Moves with a higher priority always go first, regardless of a Pokémon's speed. If two moves with the same priority are used, the faster Pokémon goes first as usual.
Z-Move effects
When a Pokémon is holding Steelium Z and uses its Z-Power, Bullet Punch turns into Corkscrew Crash and has base power 100.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets a single adjacent Pokémon.
Other languages
| English | Bullet Punch |
|---|---|
| Japanese | バレットパンチ (Bullet Punch) |
| German | Patronenhieb |
| French | Pisto-Poing |
| Italian | Pugnoscarica |
| Spanish | Puño Bala |
| Korean | 불릿펀치 |
| Chinese (Simplified) | 子弹拳 |
| Chinese (Traditional) | 子彈拳 |
Game descriptions
| Diamond/Pearl Platinum HeartGold/SoulSilver |
The user strikes with a tough punch as fast as a bullet. This move always goes first. |
|---|---|
| Black/White Black 2/White 2 |
The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| X/Y O.Ruby/A.Sapphire |
The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Sun/Moon Ultra Sun/Ultra Moon |
The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Sword/Shield B.Diamond/S.Pearl |
The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Scarlet/Violet | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
Learnt by level up
These Pokémon learn Bullet Punch at the level specified. The numbers given are for Pokémon Scarlet & Violet and may vary in other games; check the respective Pokédex pages for details.
#0107 / Fighting
Level 16
Learnt upon evolution
Learnt by breeding
These Pokémon can learn Bullet Punch as an egg move. Their breeding groups are also shown for reference.
#0236 / Fighting
Undiscovered
#0296 / Fighting
Human-Like
#0297 / Fighting
Human-Like
#0307 / Fighting · Psychic
Human-Like
#0308 / Fighting · Psychic
Human-Like
#0447 / Fighting
Undiscovered
#0448 / Fighting · Steel
Field, Human-Like
#0453 / Poison · Fighting
Human-Like
#0454 / Poison · Fighting
Human-Like