Clamp (move)
- Contents
- Flavor text
- Learnt by level up
Move data
Type | Water |
---|---|
Category | Physical |
Power | 35 |
Accuracy | 85 |
PP | 15 (max. 24) |
Makes contact? | Yes |
Introduced | Generation 1 |
Effects
Clamp inflicts damage on the first turn then traps the opponent, causing them to lose 1⁄8 of their maximum HP after each turn, for 4-5 turns.
If the user holds a Grip Claw, the after-effects last for 7 turns. If a Binding Band is held, the damage is 1⁄6 of the target's maximum HP.
Changes
- In Generations 1-3, Clamp is categorized as Special.
- In Generations 1-4, Clamp has 75% accuracy.
- In Generations 1-4, Clamp has 10 PP.
- In Generations 1-4, the after-effects of Clamp last for 2-5 turns instead of 4-5; holding Grip Claw they last for 5 turns.
- In Generations 2-5, the target loses only 1⁄16 of their maximum HP after each turn, or 1⁄8 if a Binding Band is held.
- In Generation 1, Clamp inflicts regular damage for 2-5 turns. While in effect, the target is unable to attack.
Z-Move effects
When a Pokémon is holding Waterium Z and uses its Z-Power, Clamp turns into Hydro Vortex and has base power 100.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets a single adjacent Pokémon.
Other languages
English | Clamp |
---|---|
Japanese | からではさむ (Kara de Hasamu) |
German | Schnapper |
French | Claquoir |
Italian | Tenaglia |
Spanish | Tenaza |
Korean | 껍질끼우기 |
Chinese (Simplified) | 贝壳夹击 |
Chinese (Traditional) | 貝殼夾擊 |
Game descriptions
Gold/Silver Crystal |
Traps the foe for 2-5 turns. |
---|---|
Ruby/Sapphire Emerald |
Traps and squeezes the foe for 2 to 5 turns. |
FireRed/LeafGreen | The foe is clamped and squeezed by the user’s shell for two to five turns. |
Diamond/Pearl Platinum HeartGold/SoulSilver |
The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
Black/White Black 2/White 2 |
The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
X/Y O.Ruby/A.Sapphire |
The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
Sun/Moon Ultra Sun/Ultra Moon L.G. Pikachu/L.G. Eevee |
The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
Sword/Shield B.Diamond/S.Pearl |
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Scarlet/Violet | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Learnt by level up
These Pokémon learn Clamp at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.
Barbaracle
#0689 / Rock · Water
Level 20
#0689 / Rock · Water
Level 20