Coil (move)

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Move data

Type Poison
Category Status
Power
Accuracy
PP 20  (max. 32)
Introduced Generation 5

Effects

Coil raises the user's Attack, Defense and Accuracy by one stage each.

Stats can be raised to a maximum of +6 stages each.

Z-Move effects

When a Pokémon is holding Poisonium Z and uses its Z-Power, Coil turns into Z-Coil and eliminates any stat drops applied to the user, in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets the user.

Game descriptions

Black/White
Black 2/White 2
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
X/Y
O.Ruby/A.Sapphire
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
Sun/Moon The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

Learnt by level up

These Pokémon learn Coil at the level specified. The numbers given are for Pokémon Sun & Moon and may vary in other games; check the respective Pokédex pages for details.

EkansEkans
#023 / Poison
Level 44
ArbokArbok
#024 / Poison
Level 56
FurretFurret
#162 / Normal
Level 1
DunsparceDunsparce
#206 / Normal
Level 28
SeviperSeviper
#336 / Poison
Level 44
MiloticMilotic
#350 / Water
Level 41
HuntailHuntail
#367 / Water
Level 45
GorebyssGorebyss
#368 / Water
Level 45
SnivySnivy
#495 / Grass
Level 31
ServineServine
#496 / Grass
Level 36
SerperiorSerperior
#497 / Grass
Level 38
EelektrikEelektrik
#603 / Electric
Level 54
EelektrossEelektross
#604 / Electric
Level 1
Zygarde (50% Forme)Zygarde
50% Forme
#718 / Dragon · Ground
Level 72