Double Iron Bash (move)
|PP||5 (max. 8)|
Double Iron Bash deals damage, will strike twice (with 60 base power each time), and has a 30% chance of causing the target to flinch (if the target has not yet moved). Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.
Targets a single adjacent Pokémon.
|English||Double Iron Bash|
|L.G. Pikachu/L.G. Eevee||The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.|
|Sword/Shield||The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.|
|B.Diamond/S.Pearl||This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.|
|Scarlet/Violet||The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row. This may also make the target flinch.|
Learnt by level up
These Pokémon learn Double Iron Bash at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.