Entrainment (move)

Move data

Type Normal
Category   Status
Power
Accuracy 100
PP 15  (max. 24)
Introduced Generation 5

Effects

Entrainment makes the target's ability the same as the user's.

It does not work on Pokémon with the abilities Truant, Multitype or Zen Mode.

Z-Move effects

When a Pokémon is holding Normalium Z and uses its Z-Power, Entrainment turns into Z-Entrainment and raises Special Defense one stage, in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Entrainment
Japanese なかまづくり (Nakama Zukuri)
German Zwango
French Ten-danse
Italian Saltamicizia
Spanish Danza Amiga

Game descriptions

Black​/​White
Black 2​/​White 2
The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
X​/​Y
O.Ruby​/​A.Sapphire
The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

Learnt by level up

These Pokémon learn Entrainment at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.

Plusle
#311 / Electric
Level 49
Minun
#312 / Electric
Level 49
Buneary
#427 / Normal
Level 50
Lopunny
#428 / Normal
Level 53
Chingling
#433 / Psychic
Level 19
Audino
#531 / Normal
Level 29
Leavanny
#542 / Bug · Grass
Level 43
Petilil
#548 / Grass
Level 37
Durant
#632 / Bug · Steel
Level 36
Pancham
#674 / Fighting
Level 42
Pangoro
#675 / Fighting · Dark
Level 1
Pangoro
#675 / Fighting · Dark
Level 45
Dedenne
#702 / Electric · Fairy
Level 39
Dewpider
#751 / Water · Bug
Level 48
Araquanid
#752 / Water · Bug
Level 62

Learnt by breeding

These Pokémon can learn Entrainment as an egg move. Their breeding groups are also shown for reference.