Geomancy (move)
- Contents
- Flavor text
- Learnt by level up
Move data
Type | Fairy |
---|---|
Category | Status |
Power | — |
Accuracy | — |
PP | 10 (max. 16) |
Makes contact? | No |
Introduced | Generation 6 |
Effects
Geomancy charges on the first turn. On the second turn it raises the user's Special Attack, Special Defense and Speed by two stages each.
Stats can be raised to a maximum of +6 stages each.
Geomancy is the signature move of Xerneas. In battle, rainbow-colored light erupts from the ground around the user.
Z-Move effects
When a Pokémon is holding Fairium Z and uses its Z-Power, Geomancy turns into Z-Geomancy and raises all stats one stage each, in addition to its usual effect as above.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets the user.
Other languages
English | Geomancy |
---|---|
Japanese | ジオコントロール (Geocontrol) |
German | Geokontrolle |
French | Géo-Contrôle |
Italian | Geocontrollo |
Spanish | Geocontrol |
Korean | 지오컨트롤 |
Chinese (Simplified) | 大地掌控 |
Chinese (Traditional) | 大地掌控 |
Game descriptions
X/Y O.Ruby/A.Sapphire |
The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. |
---|---|
Sun/Moon Ultra Sun/Ultra Moon |
The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. |
Sword/Shield | The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. |
B.Diamond/S.Pearl | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Scarlet/Violet | The user absorbs energy on the first turn, then sharply boosts its Sp. Atk, Sp. Def, and Speed stats on the next turn. |
Learnt by level up
These Pokémon learn Geomancy at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.