Happy Hour (move)

Move data

Type Normal
Category Status  Status
Power
Accuracy
PP 30  (max. 48)
Makes contact? No
Introduced Generation 6

Effects

Happy Hour has no battle effect. Instead, it doubles the prize money awarded to the player at the end of the battle. If the Amulet Coin or Luck Incense is held by any Pokémon in battle, and any Pokémon uses Happy Hour during the battle, the prize money is quadrupled.

Happy Hour is an event-exclusive move known by Inkay from a Japanese event.

Z-Move effects

When a Pokémon is holding Normalium Z and uses its Z-Power, Happy Hour turns into Z-Happy Hour and raises all stats one stage each, in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets all Pokémon on the user’s team.

Other languages

English Happy Hour
Japanese ハッピータイム (Happy Time)
German Goldene Zeiten
French Étrennes
Italian Cuccagna
Spanish Paga Extra
Korean 해피타임
Chinese (Simplified) 欢乐时光
Chinese (Traditional) 歡樂時光

Game descriptions

X​/​Y
O.Ruby​/​A.Sapphire
Using Happy Hour doubles the amount of prize money received after battle.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
Using Happy Hour doubles the amount of prize money received after battle.
Sword​/​Shield Using Happy Hour doubles the amount of prize money received after battle.
B.Diamond​/​S.Pearl This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Scarlet​/​Violet Using Happy Hour doubles the amount of prize money received after battle.

Learnt in previous generations only

These Pokémon can only learn Happy Hour in previous games; check the respective Pokédex pages for full details.

Inkay Inkay
#0686 / Dark · Psychic
Gen 6 — Special
Malamar Malamar
#0687 / Dark · Psychic
Gen 6 — Special