Heal Bell (move)

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Move data

Type Normal
Category Status
Power
Accuracy
PP 5  (max. 8)
Introduced Generation 2

Effects

Heals the user's party's status conditions.

Z-Move effects

When a Pokémon is holding Normalium Z and uses its Z-Power, Heal Bell turns into Z-Heal Bell and fully restores the user's HP, in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets all Pokemon on the user’s team.

Game descriptions

Gold/Silver
Crystal
Eliminates all status problems.
Ruby/Sapphire
Emerald
Chimes soothingly to heal all status abnormalities.
FireRed/LeafGreen A soothing bell chimes to heal the status problems of all allies.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Black/White
Black 2/White 2
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
X/Y
O.Ruby/A.Sapphire
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Sun/Moon The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Learnt by level up

These Pokémon learn Heal Bell at the level specified. The numbers given are for Pokémon Sun & Moon and may vary in other games; check the respective Pokédex pages for details.

MiltankMiltank
#241 / Normal
Level 48
CelebiCelebi
#251 / Psychic · Grass
Level 1
SkittySkitty
#300 / Normal
Level 37
ChimechoChimecho
#358 / Psychic
Level 27

Learnt by breeding

These Pokémon can learn Heal Bell as an egg move. Their breeding groups are also shown for reference.

ChanseyChansey
#113 / Normal
Fairy
SnubbullSnubbull
#209 / Fairy
Fairy, Field
GranbullGranbull
#210 / Fairy
Fairy, Field
BlisseyBlissey
#242 / Normal
Fairy
HappinyHappiny
#440 / Normal
Undiscovered
AudinoAudino
#531 / Normal
Fairy