Ice Burn (move)

Facebook Twitter Google+ Email

Move data

Type Ice
Category Special
Power 140
Accuracy 90
PP 5  (max. 8)
Introduced Generation 5

Effects

The user of Ice Burn will charge on the first turn. On the second turn, it deals damage and has a 30% chance of burning the target.

Fire type Pokémon, those with the ability Water Veil or those behind a Substitute cannot be burned. If the user is holding a Power Herb, Ice Burn executes in one turn.

Z-Move effects

When a Pokémon is holding Icium Z and uses its Z-Power, Ice Burn turns into Subzero Slammer and has base power 200.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Game descriptions

Black/White
Black 2/White 2
On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
X/Y
O.Ruby/A.Sapphire
On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
Sun/Moon On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.

Learnt by level up

These Pokémon learn Ice Burn at the level specified. The numbers given are for Pokémon Omega Ruby & Alpha Sapphire and may vary in other games; check the respective Pokédex pages for details.

Kyurem (White Kyurem)Kyurem
White Kyurem
#646 / Dragon · Ice
Level 50