Magma Storm (move)

Move data

Type Fire
Category   Special
Power 100
Accuracy 75
PP 5  (max. 8)
Makes contact? No
Introduced Generation 4

Effects

Magma Storm inflicts damage on the first turn then traps the opponent, causing them to lose 18 of their maximum HP after each turn, for 4-5 turns.

If the user holds a Grip Claw, the after-effects last for 7 turns. If a Binding Band is held, the damage is 16 of the target's maximum HP.

Changes

In Generations 4-5, Magma Storm has a base power of 120. The target loses only 116 of their maximum HP after each turn, or 18 if a Binding Band is held.

In Generation 4, Magma Storm has 70% accuracy. Its after-effects last for 2-5 turns instead of 4-5; holding Grip Claw they last for 5 turns.

Z-Move effects

When a Pokémon is holding Firium Z and uses its Z-Power, Magma Storm turns into Inferno Overdrive and has base power 180.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Magma Storm
Japanese マグマストーム (Magma Storm)
German Lavasturm
French Vortex Magma
Italian Magmaclisma
Spanish Lluvia Ígnea

Game descriptions

Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The foe becomes trapped within a maelstrom of fire that rages for two to five turns.
Black​/​White
Black 2​/​White 2
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
X​/​Y
O.Ruby​/​A.Sapphire
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
Sword​/​Shield The target becomes trapped within a maelstrom of fire that rages for four to five turns.

Learnt by level up

These Pokémon learn Magma Storm at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.

Heatran
#485 / Fire · Steel
Level 72