Spirit Shackle (move)
- Contents
- Flavor text
- Learnt upon evolution
Move data
| Type | Ghost |
|---|---|
| Category | |
| Power | 80 |
| Accuracy | 100 |
| PP | 10 (max. 16) |
| Makes contact? | No |
| Introduced | Generation 7 |
Effects
Spirit Shackle deals damage and prevents the target from switching out, while the user remains in battle.
Z-Move effects
When a Pokémon is holding Ghostium Z and uses its Z-Power, Spirit Shackle turns into Never-Ending Nightmare and has base power 160.
When Decidueye is holding Decidium Z and uses its Z-Power, Spirit Shackle turns into Sinister Arrow Raid and has base power 180.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets a single adjacent Pokémon.
Other languages
| English | Spirit Shackle |
|---|---|
| Japanese | かげぬい (Kagenui) |
| German | Schattenfessel |
| French | Tisse Ombre |
| Italian | Cucitura d'Ombra |
| Spanish | Puntada Sombría |
| Korean | 그림자꿰매기 |
| Chinese (Simplified) | 缝影 |
| Chinese (Traditional) | 縫影 |
Game descriptions
| Sun/Moon Ultra Sun/Ultra Moon |
The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. |
|---|---|
| Sword/Shield | The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. |
| B.Diamond/S.Pearl | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
| Scarlet/Violet | The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from fleeing. |