Spirit Shackle (move)
- Contents
- Flavor text
- Learnt upon evolution
Move data
Type | Ghost |
---|---|
Category | Physical |
Power | 80 |
Accuracy | 100 |
PP | 10 (max. 16) |
Makes contact? | No |
Introduced | Generation 7 |
Effects
Spirit Shackle deals damage and prevents the target from switching out, while the user remains in battle.
Z-Move effects
When a Pokémon is holding Ghostium Z and uses its Z-Power, Spirit Shackle turns into Never-Ending Nightmare and has base power 160.
When Decidueye is holding Decidium Z and uses its Z-Power, Spirit Shackle turns into Sinister Arrow Raid and has base power 180.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets a single adjacent Pokémon.
Other languages
English | Spirit Shackle |
---|---|
Japanese | かげぬい (Kagenui) |
German | Schattenfessel |
French | Tisse Ombre |
Italian | Cucitura d'Ombra |
Spanish | Puntada Sombría |
Korean | 그림자꿰매기 |
Chinese (Simplified) | 缝影 |
Chinese (Traditional) | 縫影 |
Game descriptions
Sun/Moon Ultra Sun/Ultra Moon |
The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. |
---|---|
Sword/Shield | The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. |
B.Diamond/S.Pearl | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Scarlet/Violet | The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from fleeing. |