Steamroller (move)

Move data

Type Bug
Category   Physical
Power 65
Accuracy 100
PP 20  (max. 32)
Introduced Generation 5

Effects

Steamroller deals damage and has a 30% chance of causing the target to flinch (if the target has not yet moved).

Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.

If the target has used Minimize, Steamroller ignores accuracy and deals double damage.

Changes

In Generation 5 accuracy is not bypassed against a Minimize user.

Z-Move effects

When a Pokémon is holding Buginium Z and uses its Z-Power, Steamroller turns into Savage Spin-Out and has base power 120.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Steamroller
Japanese ハードローラー (Hard Roller)
German Quetschwalze
French Bulldoboule
Italian Rulloduro
Spanish Rodillo Púas

Game descriptions

Black​/​White
Black 2​/​White 2
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
X​/​Y
O.Ruby​/​A.Sapphire
The user crushes its targets by rolling over them with its rolled-up body. This may also make the target flinch.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.
Sword​/​Shield This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Learnt by level up

These Pokémon learn Steamroller at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.

Golem
#076 / Rock · Ground
Level 10
Golem
Alolan Golem
#076 / Rock · Electric
Level 10
Venipede
#543 / Bug · Poison
Level 33
Whirlipede
#544 / Bug · Poison
Level 37
Scolipede
#545 / Bug · Poison
Level 39
Guzzlord
#799 / Dark · Dragon
Level 19