Tail Glow (move)

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Move data

Type Bug
Category Status  Status
Power
Accuracy
PP 20  (max. 32)
Introduced Generation 3

Effects

Tail Glow raises the user's Special Attack by three stages.

Stats can be raised to a maximum of +6 stages each. Assuming no other stat changes, the first use of Tail Glow would raise Special Attack to 2.5× normal value, and the second to 4× (the maximum level).

Changes

In Generations 3-4, Tail Glow increases Special Attack by two stages.

Z-Move effects

When a Pokémon is holding Buginium Z and uses its Z-Power, Tail Glow turns into Z-Tail Glow and eliminates any stat drops applied to the user, in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets the user.

Game descriptions

Ruby/Sapphire
Emerald
Flashes a light that sharply raises SP. ATK.
FireRed/LeafGreen The user flashes a light that sharply raises its SP. ATK stat.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.
Black/White
Black 2/White 2
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
X/Y
O.Ruby/A.Sapphire
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
Sun/Moon
Ultra Sun/Ultra Moon
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.

Learnt by level up

These Pokémon learn Tail Glow at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.

VolbeatVolbeat
#313 / Bug
Level 22
ManaphyManaphy
#490 / Water
Level 1
XurkitreeXurkitree
#796 / Electric
Level 1