Aurora Veil (move)

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Move data

Type Ice
Category Status  Status
Power
Accuracy
PP 20  (max. 32)
Introduced Generation 7

Technical/Hidden Machine

Sun/Moon
Ultra Sun/Ultra Moon
TM70

Effects

Aurora Veil halves damage from Physical and Special attacks for five turns.

Z-Move effects

When a Pokémon is holding Icium Z and uses its Z-Power, Aurora Veil turns into Z-Aurora Veil and raises Speed one stage, in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets all Pokemon on the user’s team.

Game descriptions

Sun/Moon
Ultra Sun/Ultra Moon
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

Learnt by TM

Alolan SandshrewSandshrew
Alolan Sandshrew
#027 / Ice · Steel
Alolan SandslashSandslash
Alolan Sandslash
#028 / Ice · Steel
Alolan VulpixVulpix
Alolan Vulpix
#037 / Ice
Alolan NinetalesNinetales
Alolan Ninetales
#038 / Ice · Fairy
JynxJynx
#124 / Ice · Psychic
ArticunoArticuno
#144 / Ice · Flying
MewMew
#151 / Psychic
DelibirdDelibird
#225 / Ice · Flying
SmoochumSmoochum
#238 / Ice · Psychic
RegiceRegice
#378 / Ice
GlaceonGlaceon
#471 / Ice
FroslassFroslass
#478 / Ice · Ghost
CryogonalCryogonal
#615 / Ice