Jump Kick (move)
- Contents
- Flavor text
- Learnt by level up
Move data
Type | Fighting |
---|---|
Category | Physical |
Power | 100 |
Accuracy | 95 |
PP | 10 (max. 16) |
Makes contact? | Yes |
Introduced | Generation 1 |
Effects
Jump Kick deals damage, however, if it misses the user keeps going and crashes,
losing 1⁄2 of its maximum HP. Jump Kick cannot be used if Gravity is in effect.
Changes
- In Generations 1-3, Jump Kick has 70 base power.
- In Generation 4, Jump Kick has 85 base power.
- In Generations 1-4, Jump Kick has 25 PP.
- In Generation 1, the crash damage is always 1 HP. In Generation 2, the crash damage is 1⁄8 of the damage the attack would have inflicted, while in Generations 3-4 it is 1⁄2 of that potential damage.
- In Generations 2-3, the user does not crash if Jump Kick is used against a Ghost-type Pokémon. In Generation 4 it does crash, but since it would not deal damage the user takes damage equal to half of the target's maximum HP.
Z-Move effects
When a Pokémon is holding Fightinium Z and uses its Z-Power, Jump Kick turns into All-Out Pummeling and has base power 180.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets a single adjacent Pokémon.
Other languages
English | Jump Kick |
---|---|
Japanese | とびげり (Tobigeri) |
German | Sprungkick |
French | Pied Sauté |
Italian | Calciosalto |
Spanish | Patada Salto |
Korean | 점프킥 |
Chinese (Simplified) | 飞踢 |
Chinese (Traditional) | 飛踢 |
Game descriptions
Gold/Silver Crystal |
May miss, damaging the user. |
---|---|
Ruby/Sapphire Emerald |
A strong jumping kick. May miss and hurt the kicker. |
FireRed/LeafGreen | The user jumps up high, then kicks. If it misses, the user hurts itself. |
Diamond/Pearl Platinum HeartGold/SoulSilver |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
Black/White Black 2/White 2 |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
X/Y O.Ruby/A.Sapphire |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
Sun/Moon Ultra Sun/Ultra Moon L.G. Pikachu/L.G. Eevee |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
Sword/Shield B.Diamond/S.Pearl |
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Scarlet/Violet | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Learnt by level up
These Pokémon learn Jump Kick at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.